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Showing content with the highest reputation on 11/30/2012 in all areas

  1. Michael, I am sort of glad that it will be delayed. Cant stand looking at fugly walls during those long-hauls when being confined to the cattle compartment... Um, seriously, do we sim flying biggies or are we running an interior designers competition here?
    2 points
  2. Hello, all, This will serve as a formal forum announcement that we have released the version 1.5.2 update for the Take Command! CRJ-200. All customers who have purchased the CRJ-200 up till now have been sent an e-mail by X-Aviation with complete installation instructions on how to update your product. We have made this a very simple process! For those that purchase the CRJ-200 from today forward, your purchased download will already be updated to version 1.5.2 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviati...talog/login.php 2. View your past order history invoice that contains the CRJ-200 purchase on it. 3. At the bottom of the invoice you will find a blue highlighted link to your update that says: "Take Command!: CRJ-200". The new installer will detect whether this is a new install, or if you already have any CRJ-200 version installed. Depending on your current situation, the installer will run through the appropriate paths with you, including uninstalling all unnecessary items from the previous version! Your liveries/downloaded paints will be safe in this process! There are some important fixes and requests implemented in this update. The following is a list of additions/fixes included: -Corrected fuel quantity indication in CDU menu -Adjusted APU fuel consumption -Corrected behavior of fuel pumps at very low fuel quantities -Corrected bleed air indications in case of engine failure -Company route name is now displayed correctly -Remote CDU now detects iPad browser and disables touch-scrolling ONLY when displayed on an iPad As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.
    1 point
  3. PROGRESS REPORT Hello everyone! We are back working a bit more aggressively on the 737 and I wanted to provide a short update. We are currently working on exterior 3D elements, flap mechanisms and soon to be texturing. In addition, we are filling in holes in some of our systems, for example in the electrical system we have now implemented automatic galley load shedding, the magnetically held ground service switch and ground service bus with automatic GPU disconnect as well as galley loads, so when the coffeemaker or hot-air oven comes on in flight, you will see this reflected on the overhead ammeter gauges drawing power from the generators. We have also implemented a custom battery drain model that works exactly like the real thing, even when in emergency standby mode. You will have to manage your power draw very closely within limits and think twice about when and if to try to attempt an APU start when running on standby power (battery only) as the APU starter engine draws enormous current. We have included the battery charger model with charging modes of T/R, charge and pulsing. When the battery gets close to full charge, the charger will pulse current into the battery and you can see this on the DC ammeter. In fact, when you do an APU start and deplete the battery a bit, you can then observe the battery charger immediately after the APU comes online once you connect the APU to a generator bus. If you have the GPU connected, then the charger will begin charging immediately after the APU start sequence. Current and voltage are tied closely so when the battery starts to lose EMF, the current will also get smaller. Generator heating with amp loading is also modeled, along with the IN/RISE indicator. If you ask yourself: "How will this affect my daily flying?", then the answer is "not much if everything works correctly". This electrical stuff works behind the scenes, and you would have to watch indications closely to catch a glimpse of all this. But the beauty of modeling it to this extent is that you get VERY realistic behaviour in non-normal situations. If you loose the ability to generate power all this becomes very important. Suddently your life depends on that battery that keeps your instruments going...Boeing guarantees 30 minutes including one APU start attempt. What if you are 60 mins from the next airport? What if the APU won´t start, or can´t be connected to it´s generator? Do you want to descend to assure it starts? But then you are too low to get to land quickly enough if it doesn´t! Will you turn battery power off to have some juice left when you get to that airport (you need power to run the ILS receiver!), but then you´d loose the IRS and your primary attitude information... a dire situation, and with the way we model this you can actually run through the options and see how it turns out. We will include some "special situations" like this on top of the tutorials, just to introduce you to the depth of the simulation and give you an idea of the choices you would have to face as the pilot of a 737-300... We will definitely get a movie or two out before Christmas, highlighting some of this stuff and showing you how far the plane is really along! Your IXEG dev team
    1 point
  4. Hey this looks great so far! FTX is just to overrated...
    1 point
  5. Wow. As always, killing it in the field of scenery generation.. Top notch to everyone involved. I look forward to YMML soon! Bennett
    1 point
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