Jump to content

sundog

Maxx-XP
  • Content count

    1,857
  • Joined

  • Last visited

  • Days Won

    29

sundog last won the day on December 23 2019

sundog had the most liked content!

Community Reputation

554 Excellent

About sundog

  • Rank
    Advanced Member

Contact Methods

  • Website URL
    http://www.sundog-soft.com/

Profile Information

  • Gender
    Male
  • Location
    Orlando, FL
  • Interests
    Real-time environmental effects

Recent Profile Visitors

6,909 profile views
  1. sundog

    Volumetric clouds

    SMP actually has a volumetric cloud engine (the more precise term is GPU ray-casting) within it that we haven't exposed. Even today's GPU's struggle to make this technique perform well at large scale, and look good up close - and so we use particle-based volumetric rendering instead. You can make GPU ray-casting look good at a distance, or good up close over a small area, but not both. Competing products suffer from the same challenge. Our stance is that particle-based clouds both look and perform better given current technology. Even if we were to support Vulkan, it wouldn't help volumetric rendering to be any faster. Vulkan frees up CPU resources, and rendering these types of clouds is bound by GPU performance.
  2. sundog

    SkyMaxx corrupting Moon.png

    It's expected behavior for the file size of moon.dds to change while booting. SkyMaxx Pro replaces it with its own moon texture at startup, then restores the original when you exit X-Plane.
  3. sundog

    SkyMaxx corrupting Moon.png

    My guess would be it's one of 3 things: Your default moon.dds file somehow became corrupt, perhaps due to a crash at just the wrong time. Try running the X-Plane installer and allow it to overwrite this file with a clean version, then delete our potentially bad copy of the file by deleting the contents of Resources/plugins/SilverLining/skyColors/Default Sky Colors There is some sort of file permission issue on your resources/bitmaps/world folder and/or Resources/plugins/SilverLining/skyColors folder. Some other plugin is also trying to control this texture. I noticed an error in your log about an AOS Seasons extension that failed to install. I don't know what that is, but if it affects the sky at all it may be in conflict with SMP.
  4. sundog

    Clouds are not moving

    My guess would be it's one of 2 things: The wind is too slow to move the clouds noticeably. They are very far away and it takes a fast wind for you to see motion in them. The wind was not set up at an altitude that includes the cloud layer I'd have to see the details of your weather settings to speculate further.
  5. sundog

    Unable to install terramaxx

    Tagging @Cameron
  6. sundog

    Predefined sky colors SkyMaxxPro

    I can't explain exactly why that workaround works or is necessary, but it makes sense. We're actually working with Laminar now on some other issues surrounding how plugin dialog boxes work, so it's possible we'll uncover the root cause of what you're seeing in the process.
  7. sundog

    Predefined sky colors SkyMaxxPro

    That's really weird. All I can tell you is that it works for me on the latest update of Windows 10, and the latest X-Plane and SkyMaxx Pro versions - and I haven't heard of anyone else experiencing this. My guess is that something else installed on your system is interfering with X-Plane's UI in some weird way. Did you install any other plugins around the time when this started happening? It might be possible for another add-on to corrupt the coordinate system we're assuming in that dialog box. If not, my best advice would be to install a fresh copy of X-Plane into a new folder, install nothing but SkyMaxx Pro into it, and see if it works then.
  8. sundog

    Predefined sky colors SkyMaxxPro

    You mean if you click on a different sky color set, it does not highlight it? The screen itself looks correct to me. As explained in the text right above it, changes you make there won't take effect until you restart X-Plane. But you should be able to select a different choice there, close the dialog, and see the change applied after restarting X-Plane.
  9. sundog

    Predefined sky colors SkyMaxxPro

    I think perhaps we don't understand the problem. We did not take away any functionality. Is there some sort of problem with the UI on your system? Perhaps if you shared a screenshot of what you're seeing it would help.
  10. sundog

    i think the problem is SMP

    If you change the sky color set in SMP to default instead of Hoske-Wilkie, does the problem clear up? If not, then I don't think it's us.
  11. sundog

    Predefined sky colors SkyMaxxPro

    He is referring to the SkyMaxx Pro manual.
  12. sundog

    Real World Weather in X-Plane on a Mac

    SkyMaxx Pro and Real Weather Connector certainly should work on a Mac. Is it an installer issue?
  13. sundog

    work on skymaxx pro

    I actually sent off a beta build of SkyMaxx Pro 4.9 to Cameron yesterday, with some minor fixes and several VR fixes. So yes, it's still being developed.
  14. sundog

    Rain - any solution

    Also be aware that if you're in an area with broken clouds instead of overcast, we'll only draw rain when you're actually underneath a cloud.
  15. Just pick a night with a new moon, or a time when the moon hasn't risen yet and the sun is well below the horizon, to see the clouds at their darkest.
×