Jump to content

Search the Community

Showing results for tags 'gizmo'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General X-Plane Discussion
    • General Discussion
    • File Library Submissions
    • Help!?!
    • Communal Links
    • Screenshots
    • Videos
    • X-Plane News [Official News]
    • X-Pilot Features
  • Developers
    • Plugin Development
    • UDP Development
    • Aircraft Development
    • Scenery Development
  • Freeware Projects
    • XMidiCtrl
  • Commercial Vendors
    • 4Forces
    • Attitude Simulations
    • Hot Start
    • ITX-Designs (Formerly Icarus)
    • IXEG
    • JGX-Designs
    • JRollon
    • Leading Edge Simulations
    • Maxx-XP
    • PilotEdge
    • RealScenery
    • RealSimGear
    • Real Environment Simulations
    • TOGA Simulations
    • TorqueSim/AFM
    • Uncle Jack Simulations
    • X-Plugins
  • Miscellaneous
    • Hardware
    • Software
  • X-Plane 101
    • I'm New To X-Plane!
    • Best of the Best!
  • Workshop
    • 3D Shop
  • Add-On Reviews
    • Reviews

Categories

  • News
  • Aircraft
  • Scenery
  • Plugins
  • X-Pilot Website
  • Sales & Deals
  • General Information

Categories

  • Aircraft
    • Experimental
    • Fighters
    • General Aviation
    • Gliders
    • Heavy Metal
    • Helicopters
    • Mega-Planes
    • Seaplanes
    • VTOL
    • X-Planes
  • Scenery
    • DSF Scenery Packages
    • Objects
    • Misc Scenery Resources
  • Liveries
    • Business Aviation
    • Experimental
    • Fighters
    • General Aviation
    • Helicopters
    • Heavy Metal
    • Vintage
  • Plugins and Utilities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. A year or two back I expressed an issue regarding the relative smoothness which was dissatisfactory and did reduce the immersion factor. Jan's video on the upcoming update 1.3 I guess, highlights the new features which will be implemented and needless to say its just outstanding and extensively complements the efforts, love and dedication which the developers have towards making this aircraft. On Jan's advice I did try the new gizmo V20, in one word to sum it up, just brilliant. Stutters, Gsync flickering and all the issues which I had is gone. Ben has probably incorporated some sort of magic, it totally is in accordance with Laminar's vision of a stutter free simulation experience. A huge thanks to the entire team of IXEG, Tkyler, Jan, Ben, Cameron and everyone else involved with this. When something commendable is done I believe it should be appreciated and that's the purpose of this post. BEST 737 EVER. If there is V2 in future please count me in, I will try to be the first person to purchase that. Its my belief that there is nothing wrong to charge for a mega update and we would wholeheartedly welcome something like that in future to keep this masterpiece alive for the future versions of Xplane. That said I hope the team and everybody stays healthy in these uncertain times and thanks again. Take Care
  2. Hi, I was trying to fly the saab 340 but when I loaded it the gizmo console popped up with this error. Gizmo64: debug: XPL: gizmo_Restart() Gizmo64: debug: Firmware v14.11.26.0526 Gizmo64: debug: X-Plugins OBJ8 Loader v15.01.11 Gizmo64: debug: * gxt.refresh().. Gizmo64: debug: gxt: AutoLoading.. Gizmo64: debug: * Autoload Level 1: Gizmo64: debug: gxt.load: Console Gizmo64: debug: gxt.load: ToolTray Gizmo64: debug: * Autoload Level 2: Gizmo64: warng: gxt.load: ErrorReport: FAILED: ext_info is nil, bad link? Gizmo64: debug: gxt.load: HotFix Gizmo64: warng: gxt.load: MapHarness: FAILED: ext_info is nil, bad link? Gizmo64: debug: gxt.load: Mute Gizmo64: debug: gxt.load: Preferences Gizmo64: warng: gxt.load: Profiler: FAILED: ext_info is nil, bad link? Gizmo64: debug: gxt.load: RebootButton Gizmo64: warng: gxt.load: Scope: FAILED: ext_info is nil, bad link? Gizmo64: warng: gxt.load: ShaderStudio: FAILED: ext_info is nil, bad link? Gizmo64: debug: gxt.load: Shell Gizmo64: warng: gxt.load: Tripod: FAILED: ext_info is nil, bad link? Gizmo64: warng: gxt.load: WorkBench: FAILED: ext_info is nil, bad link? Gizmo64: warng: gxt.load: WX: FAILED: ext_info is nil, bad link? Gizmo64: debug: gxt.load: XA_Activation Gizmo64: debug: * Autoload L3: Gizmo64: debug: gxt: Autoload complete. Gizmo64: warng: Community Edition. Gizmo64: debug: XPL: Completed gizmo_Restart()
  3. Long ago, I got the LES DC-3 as a birthday present from my brother, his X-A account (he doesn't even have X-Plane), his mailadress for activation of course (why not)... Now I purchased the C310 from my own account and the trouble began: I can't activate it and got not the slightest clue how to get rid of the registration of the obsolete DC-3 (hope the new one will finally be available) and "other user" from my machine... What do I have to do with the license ID X-A sent me? Is this a ticket for an audition ? (something different than the automatic response without any further support... ) The Gizmo DRM might not be the worst, but when you get in trouble it.... Thanks for your attention and please be so kind to apologize my terrible english. nevertrustasmilincat
  4. Hello, I just purchased the Saab 340 and can't activate it. X-Plane 11.20b4 & Win10 (latest) Attached is the GizmoLog a screenshot of what it looks like in the sim. Looking in the forums I couldn't find any similar issues. Also can't click anything on the Gizmo menus (due to activation I guess?) Here's what I tried so far: Installed FlyWithLua (Normally I don't have it either) Updated Gizmo from here (found it on their FB page) https://www.dropbox.com/s/aa01uo781dihgf0/Gizmo64.plugin-18.02.27.0200.zip?dl=1 Contacted LES on FB and they sent me here. Okidoo let me know if I should try something else. CL GizmoLog.txt
  5. While I wait for my support ticket to be addressed, can anyone shed some light on why I am receiving Machine ID Locked activation error in XP10 but the same products in XP11 on the same machine continue to activate OK. Is it an outdated Gizmo version in XP10? Is it the Windows 10 Creator's Update?
  6. Hello the Team Being flying uphill, when I clicked on the "VERT SYNC" button on the pilot's yoke (at the right off the yoke), a Gizmo window opened announcing an error : "error: 2218.243: Run(xp): main: [string "JGX.1.Saab.00.lua.aes"]:19547: attempt to call global 'initASIbug' (a nil value)" Then the autopilot did not work, as all of the various autopilot selection (above the center panel). When I deactivated and reactivated the autopilot, it remained OFF and a new Gizmo error was generated : "error: 2453.911: Run(cmd): AP_engage_disengage_OnHold: [string "JGX.1.Saab.00.lua.aes"]:18713: attempt to call global 'initASIbug' (a nil value)" The flight being no longer possible, I left the SAAB 340A and X-Plane in flight In attachment is a zipped file that contains the Log.txt and the GizmoLog.txt.The two errors appear at the end of the GizmoLog.txt, the Log.txt appears to be normal I have had several times this type of error with the VERT SYNC button.. Jean-Pierre LogAndGismo.zip
  7. When you select your global airport, every single airport has an image that looks like this (attached). Where are these stored? Where can I access overview images that are this simple (no annotations, only two colors, etc) if not on X-Plane? Cheers
  8. Hi friends, I am here to talk about how projects like Xslingload and Xtrident did a plugin to put objects in scenery dynamically and hook them to lift as an slung load in helicopters.... I am trying to do this and I don't know how to connect an object as a slung-load without click on weight and balance menu, I want to do every task by script... it is another question, I want to use Gizmo in my entire project, for now I have a upgrade project to make BK117 more interesting then it is now. I have a electrical, hydraulic and fuel system completely remodeled, I made some blade slap sound effects, and put all objects to be managed by liveries not by different acf file. I downloaded a excellent hoist to put in this superb helicopter and made some modifications to initiate my new script, a code to load objects (a slung paramedic alone, a paramedic with a victim, a doolie with a victim, etc) now I will do my question... How can I load this object and attach it to slung-load and change if necessary? remember, I want to use gizmo, only gizmo, and my project is non commercial and is thought to equip a home cockpit so I cant use xslingload, I will use datarefs to change behavior not clicks in menus... When a interaction is necessary this will be done by panel made in Sin Inovation Air manager running in a tablet. thank you all for collaboration, Thiengo.
  9. Hi, until today I've had no problems like this. But now the following error occurs after loading the plane: How can I solve this? My system: Windows 10 Pro Version 1511, build 10586.494 X-Plane 10.45 And off course: I did not make any change in the X-Plane config or installation. Part of FlywithLua_debug.txt: (..) [000833] FlyWithLua: User switched to a new airport (or changed the plane). Script files have to be reloaded. [000834] FlyWithLua Info: Load exit file. [000835] FlyWithLua Info: Lua engine (re)started. LUA_RUN = 4, SDK_VERSION = 210, XPLANE_VERSION = 10450, XPLANE_LANGUAGE = English and XPLANE_HOSTID = 1 [000836] FlyWithLua Info: HID access initialized. [000837] FlyWithLua Info: Discovered 14 HID devices. [000838] FlyWithLua Info: Load ini file. [000839] FlyWithLua Info: Searching for Lua script files [000840] FlyWithLua Info: Sorting Lua script files [000841] FlyWithLua Info: Start loading script file Resources/plugins/FlyWithLua/Scripts/reload scenery.lua [000842] FlyWithLua Info: Finished loading script file Resources/plugins/FlyWithLua/Scripts/reload scenery.lua [000843] FlyWithLua Info: Start loading script file Resources/plugins/FlyWithLua/Scripts/zzz_Meine_Assignments.lua [000844] zzz_Meine_Assignments.lua: Start zzz_Meine_Assignments.lua [000845] zzz_Meine_Assignments.lua: Saab 340A settings applied. Aircraft-Filename: LES_Saab_340A.acf [000846] zzz_Meine_Assignments.lua: End zzz_Meine_Assignment.lua [000847] FlyWithLua Info: Finished loading script file Resources/plugins/FlyWithLua/Scripts/zzz_Meine_Assignments.lua [000848] FlyWithLua Info: All script files loaded successfully. [000849] FlyWithLua Info: Loading time for all scripts is 0.156 sec. [000850] G64: 262.827: Trigger: ScriptedReboot.. [000851] G64: 262.827: Run('OnBeforeReboot') [000852] G64: 262.827: GizmoCore::Stop().. [000853] G64: 262.841: GizmoCore::Start().. [000854] G64: 262.843: Boot Count: 4 [000855] G64: 262.867: deployment.key contents:(58ddb93269c683f3b7d1975434ffbf66) [000856] G64: 263.264: Trigger: Run('OnBoot') [000857] JARDesign Ground Handling 3D Sound Engine Disable [000858] FlyWithLua Debug Info: Debug file written to "<<x-plane dir>>/FlyWithLua_Debug.txt". [000858] FlyWithLua Debug Info: Debug file written to "<<x-plane dir>>/FlyWithLua_Debug.txt". [000859] FlyWithLua Debug Info: Debug file written to "<<x-plane dir>>/FlyWithLua_Debug.txt". *** History of code you entered directly into FlyWithLua *** -- Welcome to FlyWithLua running Lua 5.1 (for more info see SYSTEM, SYSTEM_ARCHITECTURE, XPLANE_VERSION and XPLANE_LANGUAGE). -- Get mouse, keyboard and screen info from MOUSE_X, MOUSE_Y, SCREEN_WIDTH, SCREEN_HIGHT, VKEY and CKEY. The last part of the log.txt: JARDesign Ground Handling 3D Sound Engine Disable 0:02:46.995 I/ACF: Loading airplane number 0 with Aircraft/X-Aviation/Saab 340A/Passenger Variant/LES_Saab_340A.acf G64: 228.351: Cleaning up:(Aircraft/General Aviation/Cessna 172SP/) G64: 228.351: Run('OnBeforeReboot') G64: 228.351: Aircraft Changed. G64: 228.358: deployment.key contents:(58ddb93269c683f3b7d1975434ffbf66) G64: 228.358: Aircraft Details: G64: 228.358: Author: (Leading Edge Simulations) G64: 228.358: Description: (Saab 340A Published by X-Aviation) G64: 228.358: Relative Path: (Aircraft/X-Aviation/Saab 340A/Passenger Variant/LES_Saab_340A.acf) G64: 228.358: MD5 Hash: (52b89d8c2ee165038d840e04daa2f7f3) G64: 228.358: Plugin Mode: Pro G64: 228.358: Trigger: ScriptedReboot.. G64: 228.358: Run('OnBeforeReboot') G64: 228.358: GizmoCore::Stop().. G64: 228.359: GizmoCore::Start().. G64: 228.360: Boot Count: 3 G64: 228.385: deployment.key contents:(58ddb93269c683f3b7d1975434ffbf66) G64: 250.418: Livery Details: G64: 250.418: Folder: (Aircraft/X-Aviation/Saab 340A/Passenger Variant/liveries/Alitalia/) G64: 250.418: Name: (Alitalia) 0:02:46.995 I/GPS: Added 23648 airports to the GPS database 0:02:46.995 I/FLT: Init dat_p0 type:loc_ram apt:LHBP rwy:13R FlyWithLua: User switched to a new airport (or changed the plane). Script files have to be reloaded. FlyWithLua Info: Load exit file. FlyWithLua Info: Lua engine (re)started. LUA_RUN = 4, SDK_VERSION = 210, XPLANE_VERSION = 10450, XPLANE_LANGUAGE = English and XPLANE_HOSTID = 1 FlyWithLua Info: HID access initialized. FlyWithLua Info: Discovered 14 HID devices. FlyWithLua Info: Load ini file. FlyWithLua Info: Searching for Lua script files FlyWithLua Info: Sorting Lua script files FlyWithLua Info: Start loading script file Resources/plugins/FlyWithLua/Scripts/reload scenery.lua FlyWithLua Info: Finished loading script file Resources/plugins/FlyWithLua/Scripts/reload scenery.lua FlyWithLua Info: Start loading script file Resources/plugins/FlyWithLua/Scripts/zzz_Meine_Assignments.lua zzz_Meine_Assignments.lua: Start zzz_Meine_Assignments.lua zzz_Meine_Assignments.lua: Saab 340A settings applied. Aircraft-Filename: LES_Saab_340A.acf zzz_Meine_Assignments.lua: End zzz_Meine_Assignment.lua FlyWithLua Info: Finished loading script file Resources/plugins/FlyWithLua/Scripts/zzz_Meine_Assignments.lua FlyWithLua Info: All script files loaded successfully. FlyWithLua Info: Loading time for all scripts is 0.156 sec. G64: 262.827: Trigger: ScriptedReboot.. G64: 262.827: Run('OnBeforeReboot') G64: 262.827: GizmoCore::Stop().. G64: 262.841: GizmoCore::Start().. G64: 262.843: Boot Count: 4 G64: 262.867: deployment.key contents:(58ddb93269c683f3b7d1975434ffbf66) G64: 263.264: Trigger: Run('OnBoot') JARDesign Ground Handling 3D Sound Engine Disable FlyWithLua Debug Info: Debug file written to "<<x-plane dir>>/FlyWithLua_Debug.txt". FlyWithLua Debug Info: Debug file written to "<<x-plane dir>>/FlyWithLua_Debug.txt". The lines starting with "zzz_Meine_Assignments.lua" are are little script which assigns the axes and buttons. Bye, Christian
  10. Hi, until today I've had no problems like this. But now the following error occurs after loading the plane: How can I solve this? Bye, Christian
  11. Hi, until today I've had no problems like this. But now the following error occurs after loading the plane: How can I solve this? Bye, Christian
  12. Hello, An attempt to enter coroute causes soft crash every time. I use SIMBRIEF .FPL file. Is this simbrief file incompatible? Thanks, Dan EGCCEGLL.fpl GizmoLog.txt Log.txt
  13. *Solved* Hi I'm trying to map the FD switches to the Goflight MCP pro I can't use the custom command toggle as it is a physical on/off switch as in the real aircraft sent it: ixeg/733/MCP/mcp_plt_fd_act it looks like a 0 will turn the switch off and a 1 will turn the switch on. It works for a few cycles then xplane crashes. Any ideas? edit: Tested again, I think it's something to do with Gizmo a console window popup has the following: 690.634 Callback_Dref_Hooked_setDataf: mcp_plt_fd_act_OnWrite: 6.3910641622945e-312 Log.txt GizmoLog.txt
  14. Hi all, i'm back with a stupid question: I would like to use my script file for every aircraft I open inside X-Plane, like SMP. Is there a way to place the script file in a folder for the entire X-Plane and not for single aircraft? Thank you in advance for any help!
  15. I was flying KATL to KLGA last night . Everything was going great until T/D. Since VNAV does not calculate decent path correctly I had use speed brakes to maintain correct decent profile, on top of that kids playing in the room = miss approach. That's fine I can turn around and try again but as soon as you enter new STAR GIZMO FMS crash , again and again and fms is dead. So i hit reload and its back to working state, after that I was able to enter STAR. No my issues didn't end here, Glide Scope stopped working! This is super annoying when FMS crashes and it never ever happened to me with other planes. So if you want to fly this bird without issues you need to program FMS and don't add/change points or STARS in the middle of the flight . I decided I will not fly IXEG for now until FMS Gimzo crashed are fixed . I am not attaching any logs since with problem was reported already . Just my two cents ... Thank you Version 1.0.3
  16. Hi all, I'm a new developer that is trying to learn Gizmo and Lua, but I already have a lot of questions. 1) When i would output some logging infos i use the command logging.debug( message ) but the debug message goes in the "debug" window and not in the X-Plane Log.txt file, is there a way to log in the main log.txt file? 2) When I use the command gfx.drawString( string, OPT_x,OPT_y ) inside the function: function OnDraw_Windows() it runs correctly, but when I use it inside another function it display nothing, how to use it? 3) I saw that there is an AES crypt/decrypt function in the API, can i use it to Crypt my script files? (like init.lua.aes, ecc...)? I'm sorry for these basic questions, but i come from PHP development so for me is a little difficult. Thanks in advance for any help!
  17. Hi! I'm having a problem with the update process of the IXEG 737 via the gizmo plugin. I've loaded the plane and used the hotfix code in gizmo to start the download but it stops. Sometimes at the beginning (requesting hotfix manifest) sometimes it arrives slowly at the 20th files and then it stops for hours. (I left the sim open for 1h30min and it arrived at the 8th file) Can someone help me? I already asked to IXEG but they didn't know how to help. I have already tried to reinstall the aircraft and disabling all the plugins that I have except gizmo. I have noticed that in general X-Plane 10 slows my internet connection even if it isn't downloading anything (I have a good internet connection) to the point that I can't watch a video on youtube at 480p while I'm using XP but I don't know if this is related with the gizmo problem. I am sure that this is a problem related to my config but I am not an XP expert so I don't know were to look. My pc: i7 3770K @4.5 Ghz, 16Gb RAM, GTX780Ti 3 Gb, WIN 10 64 Bit, internet via ethernet cable (not wifi) and no problem with firewall/antivirus ecc. Thank for your help in advance Francesco
  18. Hey! Gizmo seems to crash when you enter a new Cruise Lvl in the CRZ page on the FMS. First the plane wanted to Descend (I guess because the next waipoint was still at FL230) and when I hit VS mode to climb Gizmo crashed. Log is attached. LG Florian GizmoLog.txt
  19. Hello all, I know this topic has been issued earlier, but I want to start a new one because I'm experiencing it right now. When I start the Saab, I get no audio, all the doors are open, and the propellor has a strange look when it spins. I did contact support, just a few minutes ago, but wasn't able to attach the logs, so I try to throw the bone in here as well. I attached the screenies, and added the gizmo & x-plane logs... Please keep in mind that all my joysticks are unplugged (my Track-IR isn't) Please help me to get this baby flying in all the glory she deserves! Thank you very much! GizmoLog.txt Log.txt
  20. I just bought the Saab 340 a few days ago and I am having some serious issues with it cashing X-Plane. It seems that the Gizmo console window pops up and then my sim crashes. This can be while I am on the ground, during a flight or when trying to land. There is no specific time period when it all crashes. All of my other aircraft work fine with the exception of the Saab 340. I fly on FSE alot and it is really frustrating trying to complete jobs when my sim crashes and I have to start over again. Attached is my log file from X-Plane and Gizmo64. Let me know what else is needed. I am running the latest version of the 340, X-Plane and Gizmo. Log.txt GizmoLog.txt
  21. I want to use some buttons from the default X-Plane userinterface png file via texUI = gfx.getTexture_UI() But how can I use a single button instead of the whole file?
  22. I am writing a weight and balance calculator. I use textboxes to enter values which are used in the calculation. But is it possible to test for the <SHIFT>,<CTRL>,<TAB> etc. keypresses, so that I can uses this to set the focus to a next or previous textbox or widget. Clicking each field with the mouse is somewhat annoying.
  23. I am experimenting with OOP programming in LUA. I have made a class (soundClass). Based on this class several sound objects are made, e.g. Wind. I want to have an automatic method for assigning and releasing sound sources. This way it is possible to keep the used sound sources to a minimum. Only the playing sources are attached to a sound source, after stopping the sound it is released from the source and it can be assigned to a new sound that must start playing. For releasing the sounds there are two situation I have to deal with: 1. My application decides it is time to stop 2. The sound is stopped because the end of the soundfile is reached The first situation is an easy, because in this case a field of the object is changed and it is very easy to create an event-procedure for it. For the second I don't know how to determine the event, because no field of the object is changed after the soundfile has come to an end (OpenAL have an extra challenge because it has no events itself), I have to check the source state myself (if al.GetSource(source_id,al.SOURCE_STATE) == al.STOPPED do release_sound end). The source_id is stored in the field source of the soundobject, e.g. Wind.source. Is it possible to have the created objects checking each frame if the sound is stopped? Of course it is possible to check it in the OnUpdate() function of my main program myself, but this is a more stupid approach. I want to realize this in the "class", so I have to write it once and don't need to worry about it ever. My second problem with this solution is that I have to write a method call for each sound object I created.
  24. A short question for a short programming advice. Due to the event model of the SDK it is very difficult to use very few (or none) global variables. Because many variables are used in more then one function, or because of efficiency reasons I do some preparation in the OnBoot() function and later on in the OnUpdate() I manipulate the loop of X-Plane with the same variables. I have learned (myself) to prevent global variables as much as possible. In the documentation of LUA I read that local variables are faster dan global variables. So I am considering to assign the global variables first to local variables and then use it in the different functions. What is the good programming strategy in Gizmo? ... or do i have to accept global variables as part of the game. Is assigning globals to locals more efficient thant using globals directly?
  25. I have been experimenting with the function sound.position(sound_source_id, x, y, z). After many tests it looks lik only the y value changes the volume of the sound. I have als tried it with calling the openal function: al.Source(sound_source_id,al.POSITION,x,y,z)But using this function gives the same (wrong) result as the Gizmo function. What is going wrong here? I have test the audio-file in the OpenAL SDK and in that case changing x and y gives a desired effect. A second question: The x, y and z are related to world coördinates. But how long is a coördinate? (in meters?)
×
×
  • Create New...