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JohnMAXX

Maxx-XP
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Everything posted by JohnMAXX

  1. Nobody is sitting around patting ourselves on the back....We are constantly updating and improving our offering and have been doing so for years... The demo is a moot point, demos get hacked and offering that type of distribution increases those odds.... Also Facebook isn’t as strong as you might think, I run very pinpointed ads occasionally as a means to get info out there and Flight Sim groups are really not that busy....Also it’s up to users on a social media platform to highlight their love for our product that’s how it works, if we are not part of that dialog, such is life. SMP is doing very well.... I do appreciate your thoughts on the subject though just offering my inside perspective over the years of marketing I have done....
  2. I enjoy the enthusiasm and thank you for your suggestions and feelings.....I couldn’t agree more! With that said we do very well, maybe we attract the silent majority? Constant updates, the most complete weather interpretation in XP, third party support and a ton of great features speak for themselves
  3. I’m with Frank the more I test...I’m not seeing any changes from the previous version.... Are you running any type of post processing effect? Is there something I’m not seeing in a picture? Would a video give more insight?
  4. We will look into it with LR, and report it using the bug reporter....
  5. Oh another thought, try exploring our cloud art maybe when you updated it reverted back to our low Rez clouds....
  6. I don’t see any over saturation in these shots....This looks like the new cloud lighting we intitally released with 4.9, no change at all in the update.... The only thing I notice is the high contrast sky colors. Try our procedurally drawn sky, it should blend better....
  7. Next question is it specific to ASXP? Could you try running default weather under overcast conditions? using SMP and the default clouds for a comparison...
  8. Try downloading the installer again and reinstalling.... I think Cameron updated the installer....
  9. If those clouds are not to your taste try different cloud art. from the SkyMaxx Menu, until you are happy....
  10. I think it’s a beta issue for XP I’ve seen it reported before by users using the default clouds....
  11. Keep in mind this X-Plane Beta run has a lot going on under the hood especially memory usage optimizations.... It’s possible you may be pushing your install to hard, on our side try sliding our cloud draw distance back until you get better performance... Im running silky in beta 10 with pretty high settings across the board...
  12. Thanks for taking the time to test, we will investigate... Quick question AMD or nvida gpu?
  13. @sundog It looks as if he is using ortho tiles I’m wondering if it’s possibly a draw order issue?
  14. Personally, during hours of testing I’ve never seen a pause of 3-4 seconds, I Vulkan I haven’t seen any pauses as weather transitions.... With that said, I believe you but chances are it has to do with the beta, possibly your hardware in the beta.... As 11.50 progresses if using RWC, try switching to “never change visible weather” from the rwc menu to see if that works..
  15. Me John me need to know what you mean?
  16. Hello all you Kats and Kittens, Before we go updating the product page for Maxx-XP... I need your help testing Maxx-XP in Vulkan and in VR to see if it functions. Word on the street is LR did us another solly and somehow fixed this with the OpenGL bridge. Your help will be greatly appreciated.....
  17. I think results with Vulkan will vary from system to system during the beta run.
  18. Looking at what FSGRW is providing your visibility is at 7 meters which is odd giving the weather conditions. We do not touch how X-Plane handles visibility we also do not touch the fog layer. What I think you are seeing here is a result of how X-Plane presents low visibility and an error in the METAR that FSGRW fetched. If the visibility were to fall to 7M typically the cloud cover would match and you wouldn't get that strange result. @sundog Please correct me if I am wrong.....
  19. I’ve got my slider pegged safe to say you can increase it.... share away!
  20. Its funny you say that, when Sundog shipped over the lighting update I was blow away by the increase in depth and motion. Thanks for the kind words, we are happy you are enjoying it!
  21. Beautiful shots, and we are happy you enjoy the update.....
  22. Id run the installer that way GIZMO sits properly inside the new install of XP, GIZMO is required for SMP to function......
  23. We are seeing some great feedback in regards to the latest 4.9.3 release, I want to thank everyone and we are very happy you are enjoying it! Also how about that Vulkan? Sliders can be pushed forward finally and users can see what SMP can really do! We're done yet, one thing I think needs attention are the Cumulonimbus and Thunderheads, unlike the majority of SMP, which uses an algorithm to place clouds, Cumulonimbus and the Thunderheads use individual 3d models. Im in the process of working those as we speak. Some of the new "Thermal Development" is in these shots.......
  24. You can activate as many copies of SMP and RWC on the pc as you want....
  25. Thanks! The colors of the clouds have always been subjective along with all visual aspects be it either X-Plane or our initiatives....We develop visual improvements carefully MaxxFX was developed, to allow users, to fine tune the whole scene to their liking due to the subjectivity.....
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