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Goran_M

Leading Edge
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Everything posted by Goran_M

  1. Version 1.0.0

    102 downloads

    This file contains 3 UDIMS for the 3 different sections of the CL650 FBO. Default materials are already applied, but those of you familiar with Substance Painter will have no problem navigating the file.
  2. Hot Start CL650 FBO Substance Painter File View File This file contains 3 UDIMS for the 3 different sections of the CL650 FBO. Default materials are already applied, but those of you familiar with Substance Painter will have no problem navigating the file. Submitter Goran_M Submitted 10/13/2023 Category Hot Start Challenger 650 Livery For https://www.x-aviation.com/catalog/product_info.php/take-command-hot-start-challenger-650-p-212?osCsid=3s771ioj1g7c3vdsh78u9ft174  
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  3. Known and should be addressed for the next update.
  4. This looks like an activation problem. Make sure the DC3 is activated. Also, make sure you add an exception for the entire X-Plane folder in any anti virus or firewall you have running.
  5. Many people want some kind of damage, grunge or dirt. They don't want something too "clean". So yes, I did add some imperfections to give it "character".
  6. Some of the reflections posted are unusual, because I'm simply not seeing them. I've made a few adjustments, but the reflections on the floor, and the side panels, are not there.
  7. Without coming across as egotistical, I seriously doubt that. So far, there are 30 beta updates that are addressing other issues. Also, the people have been asking for the TBM to be XP12 compatible. Although I can appreciate the fact you would like VR in the 650, we've been getting far more requests for the TBM to be updated to XP12.
  8. I beg to differ. Your very first post was all about how it's too late for Laminar. X-Plane 12 is falling behind. MSFS has taken centre stage. We've seen it all before from many others. This forum is one of the places we can all discuss X-Plane without someone coming in repeating, ad nauseam, "RIP X-Plane" and the like. Did you not expect a reaction when you insult Laminar employees...and people I consider my friends? As well as, Are you deliberately looking for an argument?? We don't lock threads in here at the drop of 1 or 2 insults. When it gets well and truly out of hand, that's when we step in. A locked thread usually gets locked when it gets to the point that a ban is also in place. Excellent. Locking threads is censoring people. You are free to say what you want. But we are also free to take steps to de-escalate the situation using appropriate measures if things take a bad turn.
  9. Reel it in, @Rick310 There's another forum where you can get away with trash talking X-Plane and its users. https://www.avsim.com/forums/ We discuss things in a mature fashion in these forums.
  10. Unfortunately, X-Plane's lighting doesn't take into account miscellaneous 3D mesh objects. So the light shines right through the objects. On the other hand, I haven't really tried it, but in theory, maybe a planemaker object or objects would occlude the lighting when placed where the 3D mesh is. Then simply set them to invisible in Planemaker. I haven't tried this, but it may work.
  11. We need a log file after every crash. Even if you remove plugins.
  12. I'd love to see a log after you removed all plugins.
  13. Best thing to try is to have a demo version of XP11 installed, with no scenery, and try the TBM in there. If it's scenery, it'll be isolated to the area you were in.
  14. Same log? Same problem?
  15. Goran_M

    EVS

    Just INOP for now. I know another sim that uses "INOP" very liberally.
  16. Are you running any other kind of plugin that can conflict with the viewpoints? You can set this to auto renew in the Gizmo settings.
  17. Apologies for being late again. Hard to keep up sometimes. We're looking at some kind of maintenance addition. No promises yet, but it's on the table.
  18. @DomWin No ETA yet. Here's how it looked about a week ago.
  19. We never give out time frames until we're literally 100% certain we can get it out on the date. It is getting worked on at the moment, with one of the big additions being libturbine. libturbine is a completely custom engine model. We'll post more information as time goes on.
  20. Little bit late on this one, but this warning is because you rotated at too high a speed. IIRC, once you pass 190kts on the ground, this warning will come up if you have not started closing the gear doors.
  21. https://discord.gg/QudA23f5
  22. We would appreciate it if you did what Pils asked, and then we can investigate further. Going back and forth with daemotron is, pretty much, an exercise in futility. We need hard figures to dig in to.
  23. You need to assign BOTH throttle levers to the "Throttle" axis. You have to assign a key press or button press to the Flight Idle Latch manipulators located under the actual hand grips on the Power Levers. You can assign 1 key/button for both, or a separate key/button for each one. To find them, go into the key assignment tab in the settings, and just do a search for Flight Idle Latch.
  24. It will get looked at, but at this time, it's a little lower on the priority list. What's the 2nd issue?
  25. I'll discuss with Saso on this. If you mean the gloss is excessive, I can reduce it, but then it would take on a more matte finish during daylight hours. I've experimented previously with finding a good balance, with not much being achieved in the way of looks. I'll note it down for future reference. Possibly. But I don't want to go finger pointing just yet.
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