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Goran_M

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Everything posted by Goran_M

  1. For the time being, you will need to disable AI traffic.
  2. The first thing that screams out at me is skinkcrafts updater. Try disabling that. We've had problems with that in the past when the TBM is running.
  3. This is a secondary fix. The update that was just put out was made to address the more urgent issues. The pathways fix will be in the next update.
  4. Ordinarily, I'd agree with you, but there is nothing in that backtrace pointing to the TBM, whatsoever. It looks like your GPU driver is outdated (lines 0 to 5) and X-Plane, itself, crashed (lines 6 to 16).
  5. Would need to look at the whole log. That aerorouters stuff can be ignored. It just means you haven't logged in or don't have an account.
  6. We MIGHT make a slight adjustment back. No guarantees at this time.
  7. No problem. It's understandable.
  8. This is still getting worked on. The update was mainly to get Mac users up and running. This will be added to the next update. Aplogies for the delay.
  9. And yes, we have an update. Re-download the installer from your account.
  10. Just try to disable X-Life in the plugins menu. That SHOULD prevent the exception handler errors.
  11. There's your problem. You need to assign Toggle thrust reversers WITHOUT the #. This is under Engines/Basics. The reason your brakes are getting hot is because you're taxiing in flight idle. Not Ground Idle. Ground Idle is the beta range. The aircraft will still want to move, but much slower.
  12. No issues reported so far.
  13. Yes
  14. Not sure why it wouldn't be working, other than you missed something in the configuration in either the TBM or PE. Hopefully someone else can chime in with any advice on what you could have missed.
  15. Right above the anti ice panel, there is a button labelled "MICRO" (Normal operation) and "MASK" (when you are wearing the oxygen mask). Make sure it is set to MICRO. Other than that, everything should be fine. Nothing was done to that area of the TBM in the update.
  16. Glad you got the visuals sorted out. So if I understand your controller issue correctly, when pushing up on the hat switch, the TBM pitches up, and vice versa?
  17. Like Cameron said, you're not being very clear. Which commands are not responding?
  18. The textures have already been lightened quite a lot. To make sure my monitor was calibrated correctly, I actually purchased a Spyder X Pro to make sure everything is textured as accurately as possible. On top of that, I requested feedback from the testers on the latest textures, and they unanimously agreed the textures are spot on, and need no further adjustment. Might I suiggest you double check your monitors brightness calibration. Can you give us more background on your controls? Do you have any external scripts that might be interfering with them? What kind of hardware are you using?
  19. Well, you may not agree with the response, but to say it is "unsatisfying", and forming your own opinion based on that response, is a bit too harsh. Rest assured, the update is very close to being completed.
  20. Ok. Known issue that wasn't caught during testing. It's a straight forward fix and will be done soon. Apologies.
  21. We need the log.txt file (not the TBM900_Log.txt) to identify what is causing the crash. If it happens again, can you please post it.
  22. It'll be added in the next update.
  23. We have narrowed down the Exception handler error to AI traffic, which is why I didn't open your log file earlier. I just opened your log file now and there is no exception handler error in there. Your log shows a clean shut down. Is this the log file immediately after the crash or did you restart the sim and then post the log file? Also, your GPU drivers are outdated.
  24. Turn off AI for now.
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