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Cameron

X-Aviation
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Everything posted by Cameron

  1. Call it grainy if you want, but my explanation still stands. What you see is not out of the ordinary. For now, this is just how it is with volumetric clouds. More detail = BIG performance his.
  2. I was just about to ask if you were running the latest.
  3. Are you using OpenGL? As the menu states, not available in Vulkan.
  4. Doesn't look grainy. I see the lateral lines. This is a performance trade-off. But, these images make me think perhaps RWC 1.2 is not active. Using it causes much less of this. If you are doing manual weather with Automatic mode in RWC you can get more artifacts like this.
  5. Good catch. But, the files are correct, so no worries! We'll fix that on our end, but the functionality of the plugin should be unchanged. @sundog
  6. This has now been resolved in the released 5.0.4 update.
  7. Hello All, This will serve as a formal forum announcement that we have released the version 5.0.4 update for SkyMaxx Pro. All customers who have purchased SkyMaxx Pro v5 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase SkyMaxx Pro v5 from today forward, your purchased download will already be updated to version 5.0.4 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php 2. Find your original SkyMaxx Pro v5 download and re-download the file. It will download as the latest version! The following is a list of additions/fixes included: What's New / Changed: Fix "ghost shadows" caused by window resolutions changing Fix cloud / terrain blending for non-volumetric clouds Fix draw order issues between terrain and volumetric clouds - like mountains being seen through clouds (on MacOS, this fix only works if MSAA is not active.) No longer remove or move volumetric cloud layers to avoid intersections As always, thanks for purchasing from X-Aviation!
  8. Indeed, if you have the proper settings in Real Weather Connector enabled and real weather running in the sim or 3rd party source, the clouds will render better.
  9. Going to the BlackMagic would be a downgrade in your scenario. You would be better off with something like a Razer Core X with a 6900XT. The 5700XT is otherwise the next best thing, and being directly connected to your motherboard, you have an edge.
  10. We need a lot more info. Log files, screenshot of rendering options, and a screenshot of your fps bar in X-Plane.
  11. That doesn't appear to be the same issues. He seems happy about the clouds. His issue is the shadows (which are optional).
  12. No, volumetric does not use ANY textures.
  13. @Holger, My GUESS is a 1080ti with a 4k monitor. This video card isn't the best for this resolution, as you're already pushing things pretty hard without add-ons. That said, let's take a look at things. Can you post: 1. A screenshot of your FPS bar from X-Plane when the FPS are lowered. 2. A screenshot of you X-Plane rendering settings.
  14. Indeed. It needs to be fully removed.
  15. So you're saying with SkyMaxx Pro enabled, but volumetric disabled, the expected scene is present? As for shadows from aircraft, we actually don't control that in any way. That's simply X-Plane casting the shadow on its own.
  16. Can you please attach the FSGRW SMP file in your X-Plane folder, and to confirm, LEXJ is the airport you're at?
  17. You unsubscribed from our e-mail system in November of 2020. Therefore, you were not sent a discount. You will need to e-mail support@x-aviation.com
  18. Something is wrong here. Does this happen even after a restart of X-Plane? Volumetric clouds do NOT rotate like billboards. Whatever you're describing, this is not the expected behavior and sounds like a bug we need to look into. Transparency also doesn't sound right. There should be nothing transparent at all in the volumetric clouds.
  19. Hi there! It's possible that an old METAR was present and loaded prior to the new one being loaded. You can: 1. Go to the SkyMaxx Pro menu and force a weather re-load 2. Adjust the Real Weather setting to not change visible weather (I personally like keeping this active though) You also need to make sure you have FSGRW selected in the Real Weather settings of SkyMaxx Pro.
  20. That's down to AMD's drivers. You can ignore this. It's pretty much always been that way since day one years ago. Works perfect for Nvidia. I would think so. I know Laminar at least tries to have dialog with them!
  21. I honestly don't know! I'm a Mac user, but I'd be happy to hear anyone else who uses it and has tried.
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