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Showing content with the highest reputation on 09/10/2023 in all areas

  1. Just done a flight in XP-11.. I tried several different planes on xp and msfs, dumping fuel into the engines early and IXEG is the only one that got a hot start and then what really impressed me was when motoring the engine the EGTs cool down faster as I would expect. Not really one for nit picking like that but it was really just out of curiosity lol. I really can't wait to have a blast in the XP-12 version. IXEG is really the only plane that, after flying others, I get back into it and think... Wow. I like to spend a few moments hand flying her and manual Landings are a treat. 737-300 is one of my faves, fat little nugget with its cute little squashed engines and lol.
    7 points
  2. @Rhinozherouslooking into adding the option into Options tab. You'll have to enable it to work with commands. The only culprit for this update is that this option will not be saved, and must be enabled for each flight. My thinking is to save some options into a separate file, so they are the same across all aircraft and airframes (liveries), and not be different for each one. Working now on this to try squeeze it in the first update.
    1 point
  3. Working to finish an quick update for a few things, and I will do that for the next one. Updates will in come very fast. If understand correctly, you would like something like up/down commands to move the lever through the 4 positions, cut off - auto lean - auto reach - emergency?
    1 point
  4. I use a Alpha and Bravo for the Mu-2. It's a slightly odd setup for the throttle as I use the switch at the bottom of the throttle axis to switch between the forward and backwards sections of the in-cockpit throttle. In means when you are in the backwards section of the in-cockpit throttle the controls are reversed (pushing forward on the physical lever, pulls the in-cockpit lever back) but it wasn't difficult to adjust to that and it does mean I get to use the full range of the physical lever in each mode and there's no risk of a sudden shift of in-game throttle when switching "mode" In terms of what I set for controls, the Alpha has standard Roll and Pitch axis mappings, nothing out of the ordinary there at all. For the Bravo axis, I have Lever 1 & 2 set to Throttle 3 & 4 and Levers 3 & 4 set to Prop 1 & 2 respectively In the Throttle Buttons (GA) section I have Button 3 - Toggle thrust reversers Button 4 - Toggle thrust reversers #2 Button 5 - Move left condition lever to EMER STOP Button 6 - Move right condition lever to EMER STOP Finally in the Mu-2 preferences panel I have Auto-stop power levers at detent - OFF Power Level Upper Limit - 0.5 Power Level Lower Limit - 0.4 Hardware Power Detent Ratio - 0 Show Ghost Throttles - Always I can't guarantee this setting will work for you but maybe they'll be a starting point for you to work out your preferred config ?
    1 point
  5. I don't know what aircraft people are flying, or what their expectations are - I can only offer my view. Granted there may be things off with the model - but that's just polygon wrangling and could be fixed. Doors slightly worong sized/wrong place... you might be right - I don't know. I fly mostly from the flight deck so it's from there I will offer my first thoughts. Got the aircraft today, but as we're in the middle of having our house repainted, with all the attendant chaos I 've only just manage a brief hop from Nantes (LFRS) to Ancenis (LFFI) with the classic DC3. Took a while to get my controls configured properly - I have the Thrustmaster Airbus sidestick and throttle quadrants, with flaps/speedbrake addons, plus rudder pedals with toe brakes. Trim controls were a bit different as they're mechanical, not servo, but everything is working as advertised, apart from flaps control - maybe when I get a bit more time I figure it out. If in doubt, read the manual and waggle the handle! Managed a smooth takeoff, using diff braking and engine thrust to maintain the centreline, but quite uneventful and not at all hard to control. Used the majority of the flight to try out the trim controls and set up views and got up to around 6,000ft without anything catching fire, blowing up or otherwise failing, which is what I'd expected! Flew a right hand pattern for runway 25 at LFFI, with a hard landing pretty much on the numbers - all in all, compared to some first flights I've had, this was a major achievement! And hand flown all the way. I've got the 'Other Two' DC3's, the payware and the freeware, but this one feels different. I can't put my finger on it but feels like actually flying a big old 1930's aircraft, and not a sled on rails. It seems to have a mind of it's own at times and needs a bit of anticipation and a firm hand to make it do what you want. Quite unlike the other two... and I like it! But then, I'm a funny sort... I like tail draggers, seat-of-the-pants flying - my other favourite is the Tiger Moth, which the majority of DC-3 pilots would have started on, back in the day. It certainly keeps you busy and alert, and I can see that I'll be putting in a lot of hours getting to know this old girl In summary, I'm not disappointed, but fascinated - theres a lot going on 'under the hood' which most of the aircraft I fly don't have. I think the 'livery as airframe' concept is inspired and absolutely the right way to go. Can't imagine why no-one thought of it before. But, this is not an aircraft for everyone., and can be quite a challenge, as was the original (and I have that on good authority from my father - RAF Coastal Command - and my Uncle John from Canada (RCAF). Thanks Team LES - entirely happy to have this aircraft, and look forward to updates!
    1 point
  6. Gods can only thrive where humans wonder
    1 point
  7. I can certainly appreciate your anticipation and eagerness for the update. Currently, we're working diligently on adapting to the intricacies introduced by X-Plane 12, especially due to its major changes affecting our unique turbine engine model. While I'd love to give you a specific timeline, we're diving deep into a comprehensive re-write on multiple levels to ensure the best possible experience for our users. Therefore, it's difficult to pinpoint a release date. All I can assure you is that we're committed to getting it right, rather than rushing it. Quality takes time. We appreciate your patience and understanding. It'll definitely be worth the wait.
    1 point
  8. This is a bunch of crap. We are talking almost a year and for what? A new cabin?
    -1 points
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