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Showing content with the highest reputation on 05/28/2023 in all areas

  1. 10 points
  2. Thanks for the kind words Manolo, I'll keep working to improve it, I can still think of lots of cool things to do. It will probably always be a work in progress. Thanks all for the Xchecklist work..I haven't used it before, but will have to check it out, it looks quite handy. -tk
    1 point
  3. In this version 1.2 of the dynamic checklist there is a small dataref condition bug in the aileron trim setting for take-off. This has now been corrected and you can download the checklist again. This dynamic checklist remains in v1.2
    1 point
  4. Hi, Fantastic! It has been perfect once again! I appreciate your collaborative attitude. The modification in the controls test seems optimal to me too. I hope that the pilots know how to appreciate this work and benefit from a well-done checklist. In my opinion, following a good checklist is the best way to learn to fly an airplane and to get the most out of it. Of course, this plane deserves it because it is full of great details, it is a marvel.
    1 point
  5. Version 1.0.0

    110 downloads

    This folder name is prefixed with an integer. It is not required, feel free to change the name; however, beginning with Version 2.2 of the MU2 (not out as of this posting), I (TOGA simulation) will be utilizing a system whereby you can name a livery folder with an integer prefix number, and in a text file, you will be able to associate a tail number with that folder prefix integer. In this way, the tail number in X-Plane an online networks will match the livery tail number. -tkyler
    1 point
  6. wingflex done. Kudos again to Laminar...someone there snuck in a good implementation of it while I wasn't paying attention, saving me coding time. Moving on to wrapping up the cabin lighting and texturing and then final punchlist and QA checks. -tkyler
    1 point
  7. Version 2.0

    102 downloads

    This folder name is prefixed with an integer. It is not required, feel free to change the name; however, beginning with Version 2.2 of the MU2 (not out as of this posting), I (TOGA simulation) will be utilizing a system whereby you can name a livery folder with an integer prefix number, and in a text file, you will be able to associate a tail number with that folder prefix integer. In this way, the tail number in X-Plane an online networks will match the livery tail number. -tkyler
    1 point
  8. Thx....but.......Jan didn't like it. "...that's not how I remember it" he said. (Thx Jan) sent me this... so here we are now....and still tweaking Jan's a tough one.
    1 point
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