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Showing content with the highest reputation on 01/08/2023 in all areas

  1. Version 1.1.2

    1,554 downloads

    This repaint is made for the payware Challenger 650 by Hotstart. This livery was taken from a variety of close-up photos of the aircraft. To install, extract the liveries folder to: .\X-Plane\Aircraft\X-Aviation\CL650\liveries Optional: (WARNING IT WILL AFFECT ALL LIVERIES, BACKUP THE FOLDER OTHERWISE A FRESH REINSTALL WILL BE NEEDED TO REVERT) If you wish to use NetJets specific extra's, extract the plugins folder to: .\X-Plane\Aircraft\X-Aviation\CL650\plugins If you like the livery, feel free to leave feedback and if you spot any errors, please do point them out! If you want to use aspects of the livery in your paints you must credit this one or myself & John if it will be public. Enjoy! Side notes: If you want to use aspects of the livery in your paints you must credit this one or myself & John if your will be publicly downloaded. If you like the livery, feel free to leave some feedback and if you spot any errors, please do point them out! Matteo & John
    1 point
    Nice one! Small request, is there a way to remove the QS on the engines? Netjets Europe just got their first CL650 a few days ago (CS-CLA). CS-CLA | Bombardier CL-600-2B16 Challenger 650 | NetJets Europe | Pol Boleda-Spotters BCN-El Prat | JetPhotos
    1 point
  2. Fix for extental Lights for daylight. Note: Beacon texture will lit, but not blinking, rest are ok. Add numbers in BOLD below to \External Lights\objects\LIT_Items\LIT_Items_Exterior.obj ATTR_light_level 0 1 sim/flightmodel2/lights/landing_lights_brightness_ratio[0] 5000 TRIS 0 108 ANIM_end ANIM_begin ANIM_trans 0.39082 -0.44902 0.59785002 0.39082 -0.44902 0.59785002 ANIM_rotate 0 1 0 -21.729424 -21.729424 ANIM_rotate 0 0 -1 19.128196 19.128196 ANIM_rotate 1 0 0 82.559781 82.559781 ANIM_rotate_begin -0.00000001 -0.00000001 -1 xscenery/mu2b60/anim/right_landing_light_extension ANIM_rotate_key 0 0 ANIM_rotate_key 1 76.634217 ANIM_rotate_end ATTR_light_level 0 1 sim/flightmodel2/lights/landing_lights_brightness_ratio[1] 5000 TRIS 108 108 ANIM_end ATTR_light_level 0 1 sim/flightmodel2/lights/generic_lights_brightness_ratio[76] 5000 TRIS 4380 72 ATTR_light_level 0 1 sim/flightmodel2/lights/generic_lights_brightness_ratio[77] 5000 TRIS 4308 72 ATTR_no_shadow ATTR_light_level 0 1 sim/flightmodel2/lights/nav_lights_brightness_ratio[0] 2500 TRIS 216 1140 ATTR_shadow ATTR_light_level 0 1 sim/cockpit/electrical/beacon_lights_on 2500 TRIS 1356 1056 ATTR_no_shadow ATTR_light_level 0 1 sim/flightmodel2/lights/nav_lights_brightness_ratio[0] 2500 TRIS 2412 420 ATTR_shadow TRIS 2832 420 ATTR_light_level 0 1 sim/cockpit/electrical/beacon_lights_on 2500 TRIS 3252 1056
    1 point
  3. Thanks for the response, and the information. I did wonder, but the service ceiling tempted me. Rather than disable, I'll try to find a way through the valleys. More fun.
    1 point
  4. Thank you for the kind words Ian. We are certainly excited to be working on the IXEG again. On the one hand, the initial port to XP 12 is a bit more labor intensive than anticipated...but on the other hand...getting everything ported to modern workflows and features is ceratinly a welcome change on our end, ensuring less development pain once we get this initial infrastructure change done. -TomK
    1 point
  5. I can confirm at this point is that DC3 v2 will be.
    1 point
  6. Version 1.0.0

    445 downloads

    Boeing has four Challenger 650s for corporate use. N541BA, N543BA, N544BA, and N547BA. The aircraft all wear a very similar livery, presented here. There are a few minor differences to accommodate the texturing on the Hot Start CL650.
    1 point
  7. v1.4 is now up on github and the file repository here. Changes for the CL650: - Status HUD to make it easier to check the Vspeeds are stored for takeoff. - FO can now be asked to put the aircraft in 'cold and dark' state - Sounds now mute in external views - Bug fix for climb thrust engagement on more than 1 sector. Other changes for non Hot Start aircraft can be found in the brand new manual https://github.com/N1K340/CrewPackXP
    1 point
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