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Showing content with the highest reputation on 10/25/2021 in all areas

  1. Bought msfs2020 last year. Never used X-plane. But Torquesim's Cirrus sr22 convinced me. A good plane is better than a nice environment. After all, it is a Flight Simulator and not a Drone environment for beautiful pictures. So now I have X-Plane 11 and the Torquesim Take Command! SR-22 G1000.
    2 points
  2. Ive been flying v1 for years and can never get enough (wife and kids think otherwise!), so Im really excited to hear my fav plane is getting an update! My wallet is ready and waiting Goran!
    1 point
  3. i got the SR22 G100 yesterday - what a great aircraft. alone the engine sound beats all. it flickers in VR yes but i can fly with it. still annoying, a bugfix from AMD needed.
    1 point
  4. Hi there when VOR/ADF map/ctr map mode is selected V1 & V2 represents the radial to VOR1 and to VOR2 elected stations respectively (vor1 seems to be tuned to your approach station thus pointing ahead while vor 2 is tuned to different station) A1 & A2 represents the relative bearing to tuned ADFs (a1 is not shown because whatever you have tuned has no active signal while adf2 does) please note v1, v2, a1 & a2 may or may not be shown based whether they have an active signal actually. hope this helps
    1 point
  5. Long time to write an update, so let's go! By the way, if you have discord, feel free to join our discord channel https://discord.gg/tQWCRGngcw , we will be happy to welcome you there! May be the title does not makes much sense, but bare with me, it will! We are changing the usual way that liveries work. In our DC3, will not be just extra some extra external paints, but much more. Each livery will represent a specific airframe. This means that each livery comes along with its own persistence system, own operating hours, and of course will follow its own maintenance schedule (which will be analyzed in the next post). This means, that as you fly with one livery, flying hours, etc. will be added to that specific livery/airframe. Change to a different airframe (or livery), will be almost like change aircraft. Note: the systems remain the same. But, you may ask, if someone wants to add a livery, how is going to work? We are tracking the various values through a couple text files, that exist in each livery folder. So there are 2 options: 1. You can copy the specific files from an existing livery, and if you like, change some values. 2. Do not add anything. When you load the livery for the first time, the files from the default livery will be copied over to the correct place. Within the aircraft package, will be detailed instructions of how to add a livery. That’s all for now, here are some shot with the respective GUI:
    1 point
  6. This thread is seven years old.
    1 point
  7. @StefanH75 "Very soon" is a very loose term used in development circles. In saying that, a lot more is going into it than we originally planned. Which we think is good for everyone.
    1 point
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