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Showing content with the highest reputation on 12/13/2017 in all areas

  1. Before the end of a year!
    2 points
  2. I've created an Airwolf model(For pictures see link below) with Maya 2016, but I'm having big problems getting it exported and integrated into X-Plane via the new xplane exporter in blender. I'm looking for experienced X-plane developers who could possibly help get this model integrated and working in X-Plane. This project will be aimed at the payware market and I would be willing to come to an arrangment with anyone who can help fully complete this project to market. If anyone is interested then please PM(message) me. Thank you. https://www.flickr.com/photos/123824368@N08/albums/72157666966896969
    1 point
  3. Turth is we like talking about stuff too. It builds enthusiasm and our own energy. Problem is 2017 was the year of the Internet Troll. A small % of people can be excepttionally good at making life crap for developers. And thus we go radio silent. Thanks for your enthusiasm for our products. We appreciate it.
    1 point
  4. Yes, we are running a complex fluid dynamic calculation. We are breaking the coffeeliquid apart into 50 million particles (I know, a gross simplification), all bound by cohesive forces, calculate Braunian molecular motion (depending on the coffee´s temperature), then apply adhesive forces (where the coffee touches the cup). Finally apply (varying with altitude and geographic location) earth gravitational force and aircraft motion´s force, and we get a fairly decent presentation of a moving liquid. This will only cost you 50 to 80% of available framerate, dependent on your computer. We thought about making the effect optional, but we strive for utmost realism, and this one you just can´t go without (even though you may think you can)! Enjoy the coffee! Jan
    1 point
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