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Showing content with the highest reputation on 04/09/2015 in all areas

  1. Hello Captains!, Today we are excited to formally announce SoundMaxx! We expect this product to be released in pretty short order, so stay tuned on release dates. SoundMaxx is a plug-in that enables X-Plane to use higher quality sounds and replaces existing ones for a much better experience! The plug-in will have a familiar interface if you are a current user of SkyMaxx Pro. An example of what you'll see is here: And to give you a better idea of what to expect from this product, here's a feature list!: Replaces default X-Plane sound effects with real 44 kHz stereo recordings, including: Thunder - wind - rain - hail - hail impacts - crashes - explosions - landing gear - gear rolling - gear skids - afterburners - jet, prop, and turboprop starters - reverse thrust - APU - switches - flapsReplaces default engine sounds for high and low bypass jets, reciprocating engines, props, turboprops, gryo's, helo's, and liftfans. (SoundMaxx will NOT override custom sounds that come with third party aircraft - only default aircraft and third party aircraft that don't include their own sounds.) Again, these are real recordings at 44 Khz stereoSeparate jet engine sounds for inside vs. outside the cockpitLonger, more varied loops for added realismAmbient sound engine for low-altitude external viewpoints. Season, time, and location aware. Includes:Large airport - small airport - beach at day - beach at night - countryside during winter / summer / day / night - lakes - open oceanRattles from turbulenceIn-cabin sounds for jetlinersReplaces engine sounds with real recordings for the default Cessna 172SP, B747, Bell 206, and Robinson R22 BetaIntegrates with the upcoming SkyMaxx Pro 3 for positional 3D thunder sound effectsConfiguration panel to allow toggling of effects and adjustment of volumeAutomatically backs up and restores built-in default X-Plane sounds with the click of a buttonA couple of video teasers have been posted recently from John showing some cool effects. Below is an example of one for you to enjoy... More news to follow soon!
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  2. Some more pics... Thanks alot to Aerobridge Studios for the grass textures , also added a variation with yellow flowers which is typical in this time of the season here. The area behind the red and white barrier is WIP in real life , building there a new "arm" for the terminal , but there is much time till it's completed , however prepaering the area already! Hope you like this set of shots !
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  3. Took the LES DC3 for a short flight over France. Nicola, this one is dedicated to you.
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  4. The Sundowner and Duchess are getting an overhaul. No estimates when they will be done. But I will get them done as soon as I can. New mesh and new textures. MAYBE some new code.
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  5. after a couple reinstalls Skymaxx not working anymore nil warng:Taking copy of clean _G table. debug:Firmware v14.01.12.2256 warng:Loading user preferences.. debug:X-Plugins OBJ8 Loader v11.12.7 debug:* gxt.refresh().. debug:AutoLoading gxt.. debug:* Autoload Level 1: debug: gxt.load: Console debug: gxt.load: ToolTray debug:* Autoload Level 2: debug: gxt.load: Activation error:[string "extensions/Activation/IPC.lua.aes"]:44: attempt to call field 'loadPngEx' (a nil value) error:[string "extensions/Activation/Activation.lua.aes"]:1399: Failed to load IPC.lua debug: gxt.load: HotFix debug: gxt.load: Preferences debug: gxt.load: RebootButton debug: gxt.load: Shell debug: gxt.load: ToyBox debug:Generating new font resources: G:/X-Plane 10.35/Resources/plugins/Gizmo64.plugin/firmware/fonts/Abel/Abel-Regular.ttf debug: Font textures: 62:189 debug:Font-gen completed. debug:Generating new font resources: G:/X-Plane 10.35/Resources/plugins/Gizmo64.plugin/firmware/fonts/Abel/Abel-Regular.ttf debug: Font textures: 190:317 debug:Font-gen completed. debug: gxt.load: X-Pilot debug:* Autoload L3: debug:gxt loaded. debug:Undefined function: OnPluginEnable debug:Undefined function: OnAircraftUnload debug:Calling OnBeforeReboot() debug:Undefined function: OnBeforeReboot debug:--------------- debug:gizmo_Restart() warng:Taking copy of clean _G table. debug:Firmware v14.01.12.2256 warng:Loading user preferences.. debug:X-Plugins OBJ8 Loader v11.12.7 debug:* gxt.refresh().. debug:AutoLoading gxt.. debug:* Autoload Level 1: debug: gxt.load: Console debug: gxt.load: ToolTray debug:* Autoload Level 2: debug: gxt.load: Activation error:[string "extensions/Activation/IPC.lua.aes"]:44: attempt to call field 'loadPngEx' (a nil value) error:[string "extensions/Activation/Activation.lua.aes"]:1399: Failed to load IPC.lua debug: gxt.load: HotFix debug: gxt.load: Preferences debug: gxt.load: RebootButton debug: gxt.load: Shell debug: gxt.load: ToyBox debug: gxt.load: X-Pilot debug:* Autoload L3: debug:gxt loaded. warng:Community Edition. warng:ERROR: boot script not found. debug:Undefined function: OnBoot debug:Completed gizmo_Restart() debug:Undefined function: OnAircraftLoad debug:Undefined function: OnSceneryLoaded debug:Undefined function: OnAirportChanged debug:Undefined function: OnLiveryChanged debug:Undefined function: OnXPlaneDialog debug:Undefined function: OnFirstFrame debug:Undefined function: OnUpdate
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  6. Take a look, not much to report on. Keeps happening near Brussels...
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