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Showing content with the highest reputation on 03/27/2015 in all areas

  1. British Airways 179 London - New York Boeing 777-200LR I flew this one in sync with the real flight, except landed 6 minutes late after the real life BA179 Shortly after takeoff from Heathrow: Sunset over the U.K. Stormy approach into JFK (I live here and the weather was loud tonight) Final Approach Docked at Terminal 7
    3 points
  2. Hello Captains!, Today we are excited to formally announce SoundMaxx! We expect this product to be released in pretty short order, so stay tuned on release dates. SoundMaxx is a plug-in that enables X-Plane to use higher quality sounds and replaces existing ones for a much better experience! The plug-in will have a familiar interface if you are a current user of SkyMaxx Pro. An example of what you'll see is here: And to give you a better idea of what to expect from this product, here's a feature list!: Replaces default X-Plane sound effects with real 44 kHz stereo recordings, including: Thunder - wind - rain - hail - hail impacts - crashes - explosions - landing gear - gear rolling - gear skids - afterburners - jet, prop, and turboprop starters - reverse thrust - APU - switches - flapsReplaces default engine sounds for high and low bypass jets, reciprocating engines, props, turboprops, gryo's, helo's, and liftfans. (SoundMaxx will NOT override custom sounds that come with third party aircraft - only default aircraft and third party aircraft that don't include their own sounds.) Again, these are real recordings at 44 Khz stereoSeparate jet engine sounds for inside vs. outside the cockpitLonger, more varied loops for added realismAmbient sound engine for low-altitude external viewpoints. Season, time, and location aware. Includes:Large airport - small airport - beach at day - beach at night - countryside during winter / summer / day / night - lakes - open oceanRattles from turbulenceIn-cabin sounds for jetlinersReplaces engine sounds with real recordings for the default Cessna 172SP, B747, Bell 206, and Robinson R22 BetaIntegrates with the upcoming SkyMaxx Pro 3 for positional 3D thunder sound effectsConfiguration panel to allow toggling of effects and adjustment of volumeAutomatically backs up and restores built-in default X-Plane sounds with the click of a buttonA couple of video teasers have been posted recently from John showing some cool effects. Below is an example of one for you to enjoy... More news to follow soon!
    1 point
  3. Woah! This "sounds" great!! *excuse the pun
    1 point
  4. Please tell us that you replaced that annoying tire skidding sound. If possbile, a teaser.
    1 point
  5. Lucky lucky you, overcast in hong kong
    1 point
  6. Will this provide sounds of other aircraft than just the user's?
    1 point
  7. Um, yes it was answered. Basically 3 hours after you asked! See above...that said, I guess it doesn't really matter if the issue has been solved, does it?
    1 point
  8. This is pretty Awesome! Now if we can somehow get the sounds added in from other aircraft that we are flying with. I typically fly with other pilots in multiplayer mode on a VPN or on such platforms as PilotEdge. It would be really great to hear them approach or depart and have that sound gain change based on their distance. If you are doing this with proximity to water, then I can only imagine it would be possible based on proximity to other aircraft such as AI or multiplayer.
    1 point
  9. Really? FS4? I shall equally reciprocate your comments by saying you just invested in a lesson that teaches you that as we progress, so does the quality. This lesson cost you $14.95. A bargain if you ask me! The bright side? You could always load the C-23 up in X-Plane 9.22 (which is when I made it) and you'll see what X-Plane USED to look like before X-Plane 10 came along. Here endeth the lesson. Have a nice day.
    1 point
  10. Locations of the screenshots (taken by betterScreenshot):
    1 point
  11. 1 point
  12. Final approach at Albert Whitted (KSPG)
    1 point
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