Sunday Beaver Update 13 Hi, The mid week update didn't work out, but the Beaver made good progress again during the second half of this week. 3D cockpit and external Animations All switches and controls in the 3D cockpit are now hooked up properly again and can be accessed via my custom cockpit interface. As you know I tried to support external hardware, but not everything was working out as planned. The radios can be operated properly via external radio equipment. However, switches were not always properly working and some of the Beaver switches are not supported by external hardware anyway, so the virtual cockpit has to be used. Everything can be operated properly via the virtual cockpit though. I will provide the list of all custom and standard XP datarefs which are used in the 3D cockpit, so if somebody wants to make custom hardware work, he or she should be able to do so having this information. The cockpit lights (instruments, map, cabin, warning lights) are properly working now, according to their state and power source and the same is true for external lights. I also added a few more animations for the external model. The prop, flight control surfaces and the tires are working fine now. A nested animation for the tail wheel steering is driving me crazy at the moment, because the parenting of parts is correct from my point of view, but I will figure it out. Systems I also continued with systems coding and the main part has been the implementation of the S-TEC autopilot. Still some work to do, but it looks fine so far. That's it for this Sunday.