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Showing content with the highest reputation on 01/02/2014 in all areas

  1. 5cm/pix Orthophotos for the win....!
    3 points
  2. Mulling along here, these shots are pre normal mapping and will have more detail soon......enjoy!
    2 points
  3. Have you flown around Iceland lately in X-Plane 10? The stock airports are really well done. It's amazing how accurate they are using only stock library objects. While not 100% accurate (these are lego brick airports after all), I compared BIRK (Reyjavik) and BIIS ( Ísafjörður) with their real-life counterparts, and they are truly plausible and a joy to fly around. I think I might even try and make one myself...
    2 points
  4. Just to let you know, you don't have to re-fill all the faces when going back from 2.6x to 2.49. Just choose save as, and on the left hand panel choose 'legacy file format', or something along those lines, and then you can open it up in 2.49 no problem unless you have some crazy complex animations, which I would doubt as they aren't required for X-Plane purposes. The change came with the implementation of BMesh into Blender, which allows for faces with more that 4 vertices. So if you have faces with more than 4 vertices you will probably have to fill these in, but you shouldn't have these sorts of faces in your finished mesh, they are more there to speed up modelling. This way you can model in 2.69, as I do as I prefer the new interface, the added tools, and because I use Blender for more than just X-Plane. Then once you're finished modelling (and texturing as well if you want to do that in 2.69), save as as above, set up the animations in 2.49 as you need the scripts to do it, then export from there.
    1 point
  5. Would help if you were clear about that in the first place. Thanks for wasting my time. Why is import ignored? 'cause the artists don't want kids ripping off their shit. It's a low-tech form of DRM. No artist with the original content has any need for import. Suck it up.
    1 point
  6. Hi rez: http://imgur.com/01R1r5s
    1 point
  7. Really? That sounds a bit demanding when you are talking about something that is freeware. How about you learn how to code, spend months developing a new plugin, and then offer it free to the community?
    1 point
  8. I dont like default water color so I trying to change it a little...
    1 point
  9. Tweaking X-plane water color
    1 point
  10. Sunday Beaver Update 4 Hi all, Well most of the week was spent with celebrating Christmas and spending time with family. However, the first high quality livery of the regular tire version was finished and you will see it in the screenshots below. Also more progress on external animations and some code. I decided to focus more on 3D and animations right now, and once everything is in place, I will continue with the more technical stuff like flight modeling and coding. Next, you should see some light texturing for the cockpit and interior. So stay tuned and I hope you enjoy the pictures below.
    1 point
  11. Island hopping around the Caribbean this morning, SkyMaxx reintroduction of the cloud shadows are simply breath taking.
    1 point
  12. This plane does grow on you. I had a rough learning curve but like the plane a alot.
    1 point
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