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Showing content with the highest reputation on 03/24/2013 in all areas

  1. San Diego: Sceneries: - KSAN Airport: LatinVFR (FSX, own conversion) - City buildings: Brian Winton (FSX, conversion: http://forums.x-plane.org/index.php?app=downloads&showfile=17919 )
    3 points
  2. OK I have made some adjustments and used Alpilotx's winter trees to boot. Normal maps have been toned down a bunch and I reworked a bunch of textures. Thanks guys for the input, sometimes I can get a little snow blind hehe....
    2 points
  3. Hi everyone, we are busy chipping away on the 737. The exterior is coming along nicely, recent work added landing gear detail and further improvements in various areas. We had quite a time getting the landing gear strut compression and damping coefficients right to maintain the great crosswind capability this aircraft enjoys - so I figured I upload a video of a crosswind landing like I did many during recent testing. The video shows a landing at a very stiff crosswind, more than I have ever done in the real aircraft. In fact the limit for dry runways for us is 30kts. Boeing demonstrated 35kts - but thats for testpilots, the right stuff and all that . Tom is also in posession of the next two autopilot videos, narration and cutting is done, he just needs to annotate them with his nifty arrows. This might give you guys a chance to follow my rapid-fire rambling. Pester him to finish and upload them if you please. Jan
    1 point
  4. London to Australia in around 4 hrs. Wow!
    1 point
  5. Re baking, as Gjalp requested. Yeah, now it looks more real, also a bit darkish, but I think I have a fairly decent light rig. Also with moving 3d gauges (engine).
    1 point
  6. Hi! This has not yet been finalized and released but will be soon!
    1 point
  7. Bloomin' gorgeous mate!!
    1 point
  8. B727-200 in Keflavik: Taxiing in the midnight sun...
    1 point
  9. Totally Chris, I couldn't agree more, 3rd party development drives innovation within X-Plane......That is what I like about the platform. Well I got the info out there and now it is time to finish this product.... Here is another one at dusk showing how normal maps help with shadows. The new normals are more subtle but have more of an impact then you may realize.... And for Tom, I have cut down the color saturation in the glacier textures and cut down the intensity of the normal maps. The textures now follow the slope of the mountain as well.....I love it, still different from the surrounding textures but it seems more in context with the overall scene....THANKS! And under the right lighting conditions the glaciers still maintain an "icy" appearance.... WinterMAXX is really starting to become more than I imagined it could be....super duper excited about it
    1 point
  10. And now for something completely different: Michael Wilson's Short Solent, somewhere near Juneau, Alaska. Great plane to fly, despite its age.
    1 point
  11. Flying the Carenado A36 with the KLN 90B freeware GPS installed: Install of the KLN was easy: 1. Replacing the KLN's old SASL version ("xap") with a recent 64 bit one 2. Adding the line "KLN90 {}" after the "components = {" part in the Carenado's A36' avionics.lua (as described by the KLN's manual) 3. Copying all, but one files of the KLN's "Custom Avionics" folder into the A36's "Custom Avionics" folder -- the file NOT copied is "rectangle2.lua", which already has a newer version in the A36's folder. Just tried -- works like a charm. (Although I must admit that TWO complex SASL-driven plugins, each of them having a moving map, seemed to reduce the frame rate maybe be 1 or 2 FPS in certain situations).
    1 point
  12. Last one for tonight:
    1 point
  13. I dont know how to make plane maker flight models, or animating, so this probably wont make it to X-Plane. I model this for practice only and texture experiments (For now)....
    1 point
  14. Squeezing some time in after updating the Cessna. Its still alive and kicking.
    1 point
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