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Showing content with the highest reputation on 12/23/2012 in all areas

  1. Hello everybody! I am starting a side project to the work I'm doing with AeroBridge to refine my modeling skills and give more to the community. As the title says, I am modeling a Cessna 140. However, it will be a specific 140, N76452. This Cessna 140 is one of the two planes I am training in, and will have chances to record sound and compare the real plane to the sim. It has an upgraded engine, a O-290, giving 140 hp, a huge increase over the stock 85 hp. This does come with a farther forward center of gravity. I'll shut up and show the first renders, along with a picture of the real plane.
    2 points
  2. Here comes a cockpit shot of the Beaver in XP10. Lighting looks good so far and 3D really comes alive now. This cockpit is still using modern radios with digital dispays on the co-pilot panel, but they will be replaced with older style radios soon. Fits much better to the cockpit. Hope you like the picture....
    2 points
  3. http://ggka.online.fr/xp/BlackShapePrime01.jpg'> http://ggka.online.fr/xp/BlackShapePrime02.jpg'> http://ggka.online.fr/xp/BlackShapePrime03.jpg'> http://ggka.online.fr/xp/BlackShapePrime04.jpg'> http://ggka.online.fr/xp/BlackShapePrime05.jpg'> http://ggka.online.fr/xp/BlackShapePrime06.jpg'>
    2 points
  4. Not long ago XPFR published the Caudron type Simoun (hot desert wind) for XP 9 (works swell in XP10 as well) Great model for the ones who love flying history. Adding some gloss , normals ( just starting more to follow) and making a paint in high resulution (4046x4096) was a great start of my Christmas-holidays. Still a lot to do, far from finished yet , just giving a peep.
    1 point
  5. And finally the last one. TWE!!!!! AND FINISHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!! No more work!!!! argggg!! Scubajuan.. I will see in future.. now I just want to relax!!!!
    1 point
  6. Update new seats for the cockpit, looks pretty sick
    1 point
  7. Nope, I keep my rendering settings on very high and 4x anti. Something about the spectacular lighting effects at dusk or dawn make this the most beautiful sim made.
    1 point
  8. Intrance, as the developer of the MU2, the start locks are near and dear to my heart to simulate. X-Plane does not simulate this and I haven't been able to get Austin to implement it yet. It is possible to do some with custom programming, but it becomes very involved. The x-plane engine model is the most difficult part of the simulation to intervene in and overriding the prop pitch in x-plane to implement locks means writing not only your own prop governor algorithm, but also a fuel delivery algorithm....all without fully knowing what x-plane does behind the scenes. After 10.20 goes final, Austin has a pretty long list of new systems features he wants to implement for 10.30 and I am putting prop locks on the list. Tom K Laminar
    1 point
  9. LOL. I can't believe that I ever banned you from the shoutbox. Must have been the errors of youth
    1 point
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