KNOWING ISSUES: 1. Transparencies on the edge of external surfaces (like rudder): - I haven't touch this area cause I'm using the original Avanti's external object. I will check it and try to repair the textures. 2. Non functional switches, bleed air and pressurization systems: I'm working on that right know. Pressurization, now is working OK in auto mode, manual mode is remaining. 3. Some switches have too "flat" textures: This might remain as is at this point, cause I have to rearrange objects and textures, almost for scratch for more efficient use. Sure it will done in Avanti II v 2.0! 4. Aircraft cannot be started from cold&dark. This have slipped completely from my attention. I've made a bit of investigation on that and seems a major one. The real aircraft has a L/R Firewall valve which lets fuel into the engines and cuts it off to shutdown the engines. When you start with engines running, you can shutdown them and then start them again. But from cold&dark this is not the case. Although there is commands to operate the firewall valves, there are not any datarefs for that. Might have to change the startup sequence a bit, or write a script about it. Till I resolve this issue, please use the aircraft with engines running.