parsec Posted April 17, 2013 Author Report Share Posted April 17, 2013 Wow, great work Parsec! if you're looking for a good hoster i recommend you X-Aviation Yes, I am very well aware Quote Link to comment Share on other sites More sharing options...
Zaffa Posted April 17, 2013 Report Share Posted April 17, 2013 Great project! Very high detail...How all those vertices will affect framerate? May we see some wireframe picrures? i'd love that. Quote Link to comment Share on other sites More sharing options...
parsec Posted April 17, 2013 Author Report Share Posted April 17, 2013 Only one!! 1 Quote Link to comment Share on other sites More sharing options...
Peter T. Posted April 17, 2013 Report Share Posted April 17, 2013 Oh my, thats too much polys...but great looking otherwise Quote Link to comment Share on other sites More sharing options...
Zaffa Posted April 17, 2013 Report Share Posted April 17, 2013 Thank you very much! i notice you used Boolean cuts. Do you know if they are improved in blender 3d? Quote Link to comment Share on other sites More sharing options...
PWJT8D Posted April 17, 2013 Report Share Posted April 17, 2013 I built my computer for this.. bring it on 1 Quote Link to comment Share on other sites More sharing options...
AgreMeister Posted April 18, 2013 Report Share Posted April 18, 2013 (edited) I can just feel my graphics card melting Edited April 18, 2013 by AgreMeister Quote Link to comment Share on other sites More sharing options...
Flying_pig Posted April 18, 2013 Report Share Posted April 18, 2013 (edited) If you look at the elevator you can see what a elevator (or an exterior part) should look like in wire frame mode, (poly wise) otherwise this does look amazing. Edited April 18, 2013 by mj12345 Quote Link to comment Share on other sites More sharing options...
parsec Posted April 18, 2013 Author Report Share Posted April 18, 2013 X-Plane is a platform that digest well the polygons, of course we must notexaggerate the problem is the texture in this case we must be wise. Achieving a quality product naturally involves trade-offs,In the first draft of the 3D model of the MD 80 had 1,500,000 polygons. I lost most of the time dedicated to this project to optimize the model eliminating loop edge up to decrease the number of polygons to 1/4 of the initial (1,500,000) without compromising the mesh, the smoothing and without creating artifacts. The result is visible from the images. I also believe that it is not honest realize aircraft payware of this typemodeling it in 2 weeks with 30,000 polygons, and assert which will be highly detailed. Today and in the future we will have all most powerful PC on our desk and the polygons problem will always be less relevant. Thanks for Your attention. Parsec Quote Link to comment Share on other sites More sharing options...
PWJT8D Posted April 18, 2013 Report Share Posted April 18, 2013 Keep in mind those of you that are worried about computing power, if this aircraft is in fact in the state that we see represented in the work in progress images could be anywhere from 1 to 2 years from release. How much more advances can we see in that time with X-Plane 10 and computer components? Probably a lot. I don't think FPS should be a concern this early on. Quote Link to comment Share on other sites More sharing options...
parsec Posted April 18, 2013 Author Report Share Posted April 18, 2013 Keep in mind those of you that are worried about computing power, if this aircraft is in fact in the state that we see represented in the work in progress images could be anywhere from 1 to 2 years from release. How much more advances can we see in that time with X-Plane 10 and computer components? Probably a lot. I don't think FPS should be a concern this early on. Perfect PWJT8D centered the question. Thanks!! Quote Link to comment Share on other sites More sharing options...
parsec Posted April 18, 2013 Author Report Share Posted April 18, 2013 Thank you very much! i notice you used Boolean cuts. Do you know if they are improved in blender 3d? Absolutely not, the Boolean cuts create serious problems to the mesh. Are cuts made on the mesh and subsequent welding of the vertices if necessary,is a technique that is acquired over time to gain control of the meshand avoid artifacts etc., etc. Quote Link to comment Share on other sites More sharing options...
Zaffa Posted April 18, 2013 Report Share Posted April 18, 2013 Then, really a good job! those are perfect (and I have had very bad experiences in cutting the windshield) Quote Link to comment Share on other sites More sharing options...
TSTLTimLuk Posted April 19, 2013 Report Share Posted April 19, 2013 Looks Good! Keep the good work up. Quote Link to comment Share on other sites More sharing options...
parsec Posted May 2, 2013 Author Report Share Posted May 2, 2013 Hi! Here we are with updates. Completed Main Landing Gear. Outside almost finished (99%) and ready to start the cockpit. More images. 7 Quote Link to comment Share on other sites More sharing options...
Norman Posted June 21, 2013 Report Share Posted June 21, 2013 Wow, thats what i call high detailed. Quote Link to comment Share on other sites More sharing options...
parsec Posted June 22, 2013 Author Report Share Posted June 22, 2013 Wow, thats what i call high detailed. Thank you very much. parsec. Quote Link to comment Share on other sites More sharing options...
AlfaMike Posted November 6, 2015 Report Share Posted November 6, 2015 Hello all,after a very long time we're pleased to share our first video, we hope you'll enjoy it! 2 Quote Link to comment Share on other sites More sharing options...
AeroPictor Posted November 6, 2015 Report Share Posted November 6, 2015 (edited) Really impressive … a serious training is probably required to enjoy this plane fully… Edited November 6, 2015 by kickremi Quote Link to comment Share on other sites More sharing options...
AlfaMike Posted November 6, 2015 Report Share Posted November 6, 2015 I'm glad you liked it!Yes, some training videos is another thing what we want to realize as our MD-82 and 83 are not a load'n'fly planes, all systems will be simulated in the way they really work so you must know all the procedures in order to enjoy the simulation, especially if you start in cold and dark. 1 Quote Link to comment Share on other sites More sharing options...
tkyler Posted November 7, 2015 Report Share Posted November 7, 2015 That does look very cool, I hope you guys hit a home run. An old timer like me would quite enjoy flying the MadDog in X-Plane. -Tom Kyler Quote Link to comment Share on other sites More sharing options...
AlfaMike Posted November 7, 2015 Report Share Posted November 7, 2015 Thank you Tom,it's a pleasure to read your kind comment, I must admit that your astounding work with the 737 was (is) truly inspirational for us while developing the plane in the latest twelve months of work so it will be a real pleasure to let you enjoy our MadDog when it will be ready! Quote Link to comment Share on other sites More sharing options...
Morrigan Posted November 7, 2015 Report Share Posted November 7, 2015 Looks extremely detailed of surprasingly high standard. Can't wait to see more. Quote Link to comment Share on other sites More sharing options...
Airbus Posted November 8, 2015 Report Share Posted November 8, 2015 Looks like a winner from here!! Great work! Quote Link to comment Share on other sites More sharing options...
Vespa Posted January 24, 2016 Report Share Posted January 24, 2016 Looks great so far...can't wait to see updates...following your project AlfaMike Inviato dal mio iPad utilizzando Tapatalk Quote Link to comment Share on other sites More sharing options...
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