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  1. CYYZ Toronto Pearson Airport

    CYYZ Toronto Pearson Airport
    1.20 July 27, 2014 Build
    Chris K and the ISDG
    __________________________________________________________
    Preamble:
    This is a generally stable build with no library conflicts; and all areas should be drivable and flyable. The ILS may be a fraction off due to repositioning of the runways to their orthophoto corrected locations, and verified with another 3rd party. It is also currently lacking ATC taxi-flow.
    However, these omissions are not “showstoppers” per se.
    __________________________________________________________
    General Features:
    - Photorealistic terrain at 30cm/pix resolution as per the USGS
    - Proper Taxi Signage (was never there in any previous version of the CYYZ apt.dat it would seem)
    - Recent CAP CYYZ Charts (SIDs/STARs/RWY Approaches)
    - Repositioned most field objects to match the orthos, accurate within 15 cm +/-
    - Fixed runway markings, blastpads, and the like to reflect reality
    - Gritty ground and orthophoto texture support
    - Replacement Glideslope towers
    - Runway Stop Bar / Guard Lighting System (this is for YYZatcboy Joe How’s this for accuracy! )
    Each runway entrance is protected by a stop bar consisting of red in-set lights located at all taxi holding positions.
    This is the runway warning/occupancy indicator system in-use in Toronto, and will be familiar to most heavy metal pilots.
    - Build-out of industrial parks, Eglinton Ave E, Airport Road, Dixie Road, Brittania, Dixon Road, and the Hotel Strip
    - Various “Easter Eggs” with more to come in subsequent releases. (See if you can find the Tim Horton’s Coffee Shop!)
    __________________________________________________________
    Notes on the Taxiways:
    There are two versions of the taxiways included in this package.
    1. Normal taxiways shown (regular asphalt, visible, drivable)
    2. Hidden taxiways (regular asphalt, not shown, but still drivable)
    - You can also turn off the taxiways (hide/show) by replacing the “.POL”files located in the “orthophotos/” directory. This will give the same effect as in our CYTZ Package; whereas the taxiways are only drawn as per the ortho, but with visible (XP generated) centre, edge, and-hold-line markings.
    - Assuming you have the VRAM to run in extreme (native texture) resolution, you can take advantage of the full photo-realistic ground effect.
    - Simply copy the appropriate files form the “/1 Hide Taxiways/” directory into the parent directory and overwrite the existing POLs.
    - To restore the regular (visible) taxiways, simply copy the contents of the “/2 Show Taxiways/” into the parent directory, overwriting the POLs.
    __________________________________________________________
    Requirements:
    - X-Plane 10.20 or better
    - OpensceneryX 2.0 (http://opensceneryx.com/)
    - A Modern Video Card with MINIMUM 512Mb VRAM.
    - You will want to run this scenery at “Very High” or “Extreme” Texture Resolution.
    - X-Plane 10.20 64-bit and 2 Gb VRAM Video card is recommended for the Highest Texture resolutions.
    __________________________________________________________
    Credits:
    Base Objects - Freeware FS2004 CYYZ Scenery:
    This is a direct 1:1 conversion of FS9 Scenery by:
    Howie Cassidy (kpdc2002@yahoo.ca)
    Version 1.0 from July 3 2007
    As per the original LICENSE:
    Freeware for personal use only. No one is to reuse this work in scenery advertised as their own or to use this scenery in whole or in part for commercial gain.
    [Chris K's notes]: All FS2004 Objects, Textures, and Imagery included in this scenery are © Howie Cassidy. Under no circumstance am I (or anyone else) claiming ownership of said art assets. All Rights and associated Kudos go to Howie.!
    This package shall remain 100% Freeware to respect the original author's wishes.
    __________________________________________________________
    This package uses the converted objects as per RickMTL's conversion from 2007.
    Used with Permission from Rick as the base layer.
    __________________________________________________________
    Orthophotos © The United States Geological Survey
    The dataset is the 30cm/pixel US Canada Border HiRes Orthoimagery
    aka. USGS Dataset “US Canada Border – UTM Zone 16″ and “UTM Zone 17″
    This Imagery is in the Public Domain as per:
    http://cumulus.cr.us…listofortho.php
    Copyrights and Credits
    USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products (chrisk – which we are), publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation:
    Credit: U.S. Geological Survey
    Department of the Interior/USGS
    The USGS home page is http://www.usgs.gov.
    __________________________________________________________
    Legal:
    Scenery and 3D Object work copyright © 2012-2014 by the ISDG (International Scenery Development Group)
    All other derived materials are Copyright their respective rights holders, used with permission.
    You do not have to pay for this scenery. This scenery is Postcard-Ware.
    Please send us a postcard if you like the work! We’d love to hear from you.
    ISDG Group
    PO Box 892
    North Sydney, NSW 2059
    Australia
    Visit our website at http://isdg.com.au/ for all our scenery packages and add-ons.
    © 2012-2014 The International Scenery Development Group (ISDG)

    3,648 downloads

    24 comments

    Updated

  2. Aerobridge-Meigs Field

    KCGX is now available for v9 and v10.
    Aerobridge Studios-Meigs Field
    Developed and designed by : Peter Tram, John Spahn, Juan Menedez
    Manual : Peter Tram
    Photography: Online resources
    Version 2.0
    Merrill C. Meigs Field Airport (IATA: CGX, ICAO: KCGX) was a single strip airport that operated from December 1948 until March 2003. It was built on Northerly Island, the man-made peninsula that was also the site of the 1933–1934 Century of Progress in Chicago. The airport achieved international notoriety when Chicago Mayor Richard M. Daley ordered city crews to bulldoze the runway at night, and without the 30-day advance warning required by FAA regulations.
    From Wikipedia
    This release is a major update to the first release
    Features:
    - Photorealistic ground
    - Highly detailed airport buildings.
    - Photorealistic textures
    - Realistic asphalt textures in runways and taxiways
    - Real-world airport lighting shades
    - Main buildings include real night textures
    - Authentic Vegetation
    Support:
    Please contact us by emailing to aerobridge1nfo@gmail.com
    or by questioning us here on X-Pilot
    LICENSE AGREEMENT:
    Aerobridge Studios reserves all rights.Educational use, business use or
    commercial use, without a proper license is prohibited. Please contact
    us for license arrangements.Copying content for personal or other use
    not covered by the license is prohibited.

    2,953 downloads

    23 comments

    Updated

  3. YSSY Sydney Kingsford Smith Intl (ISDG)

    YSSY Sydney Kingsford Smith Intl (XP10)
    Sydney, Australia - v1.41
    Aug 10, 2014
    WARNING: Use at Your own Risk. We assume no responsibility for blown up power supplies or melting GPUs.
    Requirements:
    - X-Plane 10.20 (http://www.x-plane.com/)
    - OpensceneryX 2.0 (http://opensceneryx.com/)
    - Texture Compression ENABLED (else you'll blow X-Plane's 3.5Gb RAM Limit)
    This scenery runs around 860 Mb loaded at "extreme" resolution compressed w/X-Plane 10 Loaded.
    Uncompressed, and you're into 1.4-1.5 Gb, meaning you're dangerously close to crashing XP10_32bit
    - A Modern Video Card with MINIMUM 512Mb VRAM.
    This scenery fully runs at or around 512Mb of VRAM when loaded in XP10 with "very high".
    I highly suggest this setting for now until XP10_x64
    - You will want to run this scenery at "very high" or "extreme" Texture Resolution, or else the effect is lost.
    Sorry to the users with 256Mb VRAM or less. This just isn't going to work out for you.
    Time to think of upgrading, since XP10 uses almost 300Mb all by itself, with nothing loaded.
    __________________________________________________________
    SHUT DOWN EVERYTHING ELSE ON YOUR COMPUTER if you have a 512 Mb Video Card!
    You will need every ounce of VRAM in your card for this scenery!
    Kill any Web Browsers, Desktop Wall Paper, and anything that couple possibly use Video RAM.!
    - If you get some texture swap, look around a little bit at the beginning in all directions, and let it settle.
    - Go to External views as well, zoom far out and back in, X-Plane will start swapping out unused textures.
    - Go to rendering options, toggle between full-screen to windowed and back. For some reason, this also works for me to optimise the VRAM.
    __________________________________________________________
    Credits:
    Many people have generously donated their time, skills, and objects. This could not have been done without them.
    - Ropeless (Many Many Many Many Photoshopped Tiles, Concrete Gables from YSCN - Thanks to the Doctor!)
    - Fenriz (Many Many Photoshopped Tiles)
    - SimmoW (Photoshopped Tiles)
    - GaryBKK (Various Shipping Containers, Container Crane)
    - Sethesus (Checkered Huts, Electrical Junction Boxes, YSSY Tower, Signage, Clutter)
    - HenryT (Checkered Huts, Clutter)
    - Nickster (Radio Mast, Radar Ball, Red shipping containers, dumpsters, diggers, bollards, Clutter)
    - Skyflyer (HungryJacks, Billboards, McDonalds, Signage, Clutter)
    - Laminar for the LOWI XP9 Buildings.
    - Nerarmap.com for the Orthophotography Imagery at 15cm resolution (free redistribution and derivation for noncommercial use)
    __________________________________________________________
    Additional Files/Enhancements:
    I highly suggest using Jack's (FlyJSim's) "über-kewl" Asphalt replacement textures found here for proper runway effect:
    Hi-Res Replacement Asphalt Textures
    I also suggest the Vehicle Library Extension found here, and crank up the 'Number of Cars". Looks great!
    Vehicle Library Extension
    __________________________________________________________
    Bugs/Todo:
    Still some stuff to do - I'm aware of them i.e:
    - Some Gate Markings/Centrelines aren't finished yet.
    - Certain Buildings are simply "stand ins" until we better XP10/OSX objects
    i.e. "Delta Hangar" should be Qantas Hangar, and "USPS Post Office" should be Australia POST.
    __________________________________________________________
    License:
    This scenery is Dorito-ware. Meaning that if you like it, you are obligated to send us a bag of Cool Ranch Doritos.
    The Australians have never heard of this flavour, and it's impossible to purchase it here in Sydney.
    __________________________________________________________
    Author's Notes:
    This Scenery took 5 Months of planning, editing, assembling, and a complete Team of like-minded dedicated people.
    I was very fortunate to have met and worked with an awesome and talented group of individuals on this project.
    My hats off to Ropeless, who was by far the most dedicated individual and "photoshopping-machine" on this project. =)
    Without his tireless work and encouragement, this project would have never gotten off the ground.
    This scenery is dedicated to the entire X-Plane Community. You know who you are =)
    © 2012-2014 chris k
    __________________________________________________________
    P.S. You like Photoscenery?
    Try this one: NZCH Christchurch Airport Photo Scenery (XP10)
    Or this one: YSCN Camden Airport Photo Scenery (XP10)

    2,128 downloads

    17 comments

    Updated

  4. Kuala Lumpur International Airport

    This is a scenery of the Kuala Lumpur International Airport
    It also consist of the LCCT terminal which the base for Air Asia Company
    For more information : http://en.wikipedia.org/wiki/Kuala_Lumpur_International_Airport
    * NO COPYRIGHT INTENDED*
    *Some of the terminal buildings may not look correct because they will be floating 2-5 feet above ground*
    *This scenery is a converted version of FSX via FS2Xplane to work in X-plane 10*
    For Installation :
    1. Extract the zip file
    2. Place the WMKK folder in your Custom Scenery Folder

    2,384 downloads

    17 comments

    Updated

  5. CYTZ Toronto Island Airport

    CYTZ Toronto Island Airport
    Authors: CDN 791M and Chris K of the International Scenery Development Group (ISDG)
    Version 1.0 - Jun 25, 2013
    __________________________________________________________
    Features:
    - USGS 30cm/pix Hi-res Orthophotos.
    - An Updated Toronto City Centre (Billy Bishop) Airport by CDN791M (Ed).
    - FreddyV's CN Tower Replacement Object (credits below)
    - Extensive buildout of Toronto Island and Surrounding Environs (Ontario Place, Christie Spit, etc)
    - Additional Toronto Downtown Buildings in various locations using the XP10 Art Library.
    Note: this is a 100% original work for XP10 - and should not detract from Pachett's excellent CYTZ for v9/v10.
    __________________________________________________________
    Requirements:
    - X-Plane 10.20 or Better (http://www.x-plane.com/)
    - OpensceneryX 2.0 (http://opensceneryx.com/)
    - A Modern Video Card with MINIMUM 512Mb VRAM.
    - You will want to run this scenery at "very high" or "extreme" Texture Resolution.
    - X-Plane 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.
    __________________________________________________________
    Complimentary packages (i.e. Where is The Rest of Toronto!?!?)
    You should *also* install the following:
    CYYZ Toronto Pearson Airport
    X-Pilot: http://forums.x-pilot.com/files/file/471-cyyz-toronto-pearson-airport/
    Jacques Brault - Toronto Skyline:
    X-P.org: http://forums.x-plane.org/index.php?app=downloads&showfile=17619
    1. Copy Jacques' Package into your /Custom Scenery/
    2. Inside our "CYTZ Toronto Island Airport" package is a folder called "Skyline Package - Night Lighting Textures".
    3. Copy in those additional textures (courtesy of ILMARS) to Jacque's Skyline Package's /objects/ directory.
    This will give you night textures for the buildings.
    Once done:
    4. Edit your /Custom Scenery/scenery.ini file to manually position our package at the top of the .ini file
    Ensure that our scenery (CYTZ Toronto Island Airport) is before Jacques (zCanada CYTZ Island ON) package in the list.
    Your scenery_pack.ini should look something like this:

    I1000 versionSCENERYSCENERY_PACK Custom Scenery/CYTZ Toronto Island Airport/SCENERY_PACK Custom Scenery/CYYZ Toronto Pearson/SCENERY_PACK Custom Scenery/zCanada CYTZ Toronto Island ON/...... other stuff...
    (Note: If you don't feel like mucking about with an .ini file - simply delete your personal /Custom Scenery/scenery_packs.ini file, and due to alphabetical order on reload, the load order ends up putting the packages in the correct order).
    Upon reload of X-Plane, this scenery then merges with Jacques' excellent Toronto Skyline. Due to the way the X-Plane does object overlays, the two scenery packages blend into one seamless scenery, with full day and night lighting effects.
    __________________________________________________________
    Additional stuff you should have:
    Marginal - Animated Sea Traffic:
    X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=17026
    FlyingJackal/FlyJSim - Asphalt Runways Enhanced HD
    X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=16270
    Sabach's "HD Environment X" - Replacement Sea/Sky/Cloud/Moon/Smoke Effects
    X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=18582
    ISDG - Wide Taxiway Markings:
    X-Pilot: http://forums.x-pilot.com/files/file/406-wide-taxiway-markings-library-replacement/
    X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=18490
    ISDG - Replacement Day and Night Lighting:
    X-Pilot: http://forums.x-pilot.com/files/file/435-replacement-day-and-night-lighting-lightstxt-for-x-plane-1020/
    X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=18742
    ISDG - Vehicle Library Extension:
    X-Pilot: http://forums.x-pilot.com/files/file/125-additional-vehicle-library-extension-xp9xp10-isdg/
    X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=16812
    __________________________________________________________
    Credits:
    Orthophotos courtesy of the United States Geological Survey (USGS)
    The dataset is the 30cm/pixel US Canada Border HiRes Orthoimagery
    aka. USGS Dataset "US Canada Border - UTM Zone 16" and "UTM Zone 17"
    This Imagery is in the Public Domain as per:
    http://cumulus.cr.usgs.gov/listofortho.php
    Copyright
    USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products. publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation:
    Credit: U.S. Geological Survey
    Department of the Interior/USGS
    The USGS home page is http://www.usgs.gov.
    __________________________________________________________
    Base Object - CN Tower:
    CN Tower v2.0 by FreddyV
    http://forums.x-plane.org/index.php?app=downloads&showfile=17785
    Used with enthusiastic permission from Freddy
    Original PNG Texture changed to use Compressed DDS DXT1 instead.
    Thanks Freddy!! Your CN Tower is awesome, and is the centrepiece of this entire scenery
    __________________________________________________________
    Chris Noe & Mr 3D - Flags of the World: Real Flag II
    http://forums.x-plane.org/index.php?app=downloads&showfile=17090
    Used with implied permission via Chris' description:".....to place in any scenery of your choice."
    (Mr Noe: Let me know if my inclusion here breaks your fair-use clause).
    Original PNG Texture changed to use Compressed DDS DXT1 instead.
    __________________________________________________________
    Various credits:
    Custom Objects & Airport construction: CDN 791M
    Various Landmark Buildings: Chris K (localobjects/ISDG)
    Lighting: Ropeless (ISDGLibrary)
    Forests: Andras Fabian (ISDGLibrary)
    Field Clutter: HenryT, Sethesus (ISDGLibrary)
    Q400 Static Aircraft: Riviere
    Porter, AC Express Paints: Patchett
    Toronto Skyline LIT Textures: ilmars
    If we've forgotten anyone here - Please contact us for either credit or removal
    __________________________________________________________
    © 2012-2013 CDN791M and the International Scenery Development Group (ISDG)
    Note: This is an X-Plane 10 ONLY Scenery - Sorry Peter

    1,274 downloads

    15 comments

    Updated

  6. Aerobridge-LJPZ

    Portoroz Airport version 2.1 by Aerobridge Studios:
    2.1:
    > Fixed runway disappearing for v10, and some other adjustments to the scenery.
    ___________________________________________________________________________
    Aerobridge Studios-Portoroz Aerodrome
    Developed and designed by : Peter Tram, Juan Menendez
    Manual : Peter Tram, Juan Menendez
    Photography: Matija Skerjanec
    Version 2.0 High Definition
    Portorož Airport is the smallest of three international airports in
    Slovenia. It is located near the village of Sečovlje, 6 km (3.7 mi) south
    of Portorož, and less than 300 m (980 ft) from the Croatian border.
    The airport was opened on 27 September 1962. The airport is intended for passenger and cargo transport,
    sport, tourist and business flights.
    From Wikipedia
    This release is a major update to the original ABSim LJPZ
    Features:
    - Photorealistic ground
    - Highly detailed airport buildings.
    - Photorealistic textures
    - Realistic asphalt textures in runways and taxiways
    - Real-world airport lighting shades
    - Main buildings include real night textures
    - Authentic Vegetation
    Support:
    Please contact us by emailing to aerobridge1nfo@gmail.com
    LICENSE AGREEMENT:
    Aerobridge Studios reserves all rights. Educational use, business use or
    commercial use, without a proper license is prohibited. Please contact
    us for license arrangements. Copying content for personal or other use
    not covered by the license is prohibited.

    1,600 downloads

    12 comments

    Updated

  7. KSEA Seattle Photoreal Underlay

    KSEA Seattle Photoreal Underlay
    Version 0.1
    Dec 27, 2012
    Chris K and the ISDG Group
    __________________________________________________________
    Tired of Flying around the plain textured KSEA Demo Airport?
    Feel Like filling your VRAM and Tanking your FPS at the same time?
    Hate having trees in-line with your approaches?
    You're downloading the right file!
    Note: This is for XP10 as it uses 4096 x 4096 Textures for fast rendering
    __________________________________________________________
    Orthophotos courtesy of the United States Geological Survey (USGS)
    The dataset is the 30cm/pixel USGS HiRes Orthoimagery
    This Imagery is in the Public Domain as per:
    http://cumulus.cr.usgs.gov/listofortho.php
    Copyrights and Credits
    USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products (chrisk - which we are), publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation:
    Credit: U.S. Geological Survey
    Department of the Interior/USGS
    The USGS home page is http://www.usgs.gov.
    __________________________________________________________

    677 downloads

    11 comments

    Updated

  8. YPAD Adelaide Airport Photoreal (XP10)

    YPAD Adelaide Airport Photoreal Scenery (XP10)
    Version 1.3 Release
    Mar 03, 2013
    __________________________________________________________
    Features:
    Photo-realistic terrain at 15cm/pix resolution
    Accurately modeled Taxiways, Tarmac, Markings, and Signage
    Accurately modeled Control Towers and Field Support buildings
    Complete X-Plane 10 Compliant ATC/AI Taxi Flow System
    Accurately Modeled Airport grounds and 3D Object placement
    Customized HDR Lighting w/accurate light-stand models and positions
    Customized HDR Lit Windsocks for landing visibility
    Customized Terminal Entrance and Passenger drop-off zone Signage
    Customized Gate Number Lighting
    Customized Hangars and Localized Signage
    Customized Runway Hold-Short Lighting
    Animated Jetways and Autogate DGS System (xp10_32bit only for now)
    Animated Terminal Doppler Radar
    Animated Service Vehicles
    Accurate Field Obstacles, Gables, and Bollards
    Custom Forests, Trees, Vegetation, Grass, and Reeds
    Customized (Non-Autogen) Terminal Roadway Lighting
    Current Advertising and Billboard Signage
    Downtown Adelaide (CBD) Buildings
    Custom vehicles, parking lots, and associated vehicle HDR lighting
    Accurate Helipads, Lighting, Markings, and Training Areas
    Full "Gritty" Texture Support

    And most important... 4 Different Restaurants to Choose From! (See if you can find them all)

    _________________________________________________________
    New in 1.2:
    Removed artifact on orthophoto (Tile 12-6 near terminal gate).
    Refactored ISDGLibrary
    __________________________________________________________
    New in 1.3:
    New taxiway and runway edge grass; Gives a nice soft touch to the scenery.
    Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.
    Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.
    Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)
    Added guidance markers for main tarmac/ramp entrance/exit areas
    Updated ISDG Library
    Updated Autogate 1.40 (with LIT night textures)
    __________________________________________________________
    Scenery and 3D Object work:
    Copyright © 2012-2013 by the ISDG (International Scenery Development Group)
    All other derived materials are Copyright their respective rights holders, used with permission.
    __________________________________________________________
    Who Are We:
    Ropeless - Orthophoto Guru, ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.
    SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" who owns a nice camera.
    Sethesus - 3D Modeller, Animations, and Johnny-on-the-spot for most of the custom objects you see.
    Chris K - WED Addict, Taxiway paver, Object Rotator, Scenery Assembler, Gardener.
    __________________________________________________________
    Derived Object and Scenery Credits:
    - Barry (Baz) Roberts: Original AussiePak1 Objects fixed for XP10 and re-textured
    - GaryBKK (Gary): Containers and Ships
    - Walterblenny (Al): AWSS Tower
    - Nearmap.com: Orthophotos under Free Derivative Creative Commons Licence
    ISDGLibrary/Forests/tree_textures:
    Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They are used unmodified with permission of Andras Fabian.
    See ISDGLibrary/Forests/tree_textures/README.txt
    ISDGLibrary/Forests/grass:
    Contains material produced by "Simon W.".
    Used under the licence implied in:
    ISDGLibrary/Forests/grass/How to grow grass.pdf
    ISDGLibrary/Objects/vehicles:
    Car and truck objects sourced from "Vehicle Library Extension" http://forums.x-plan...showfile=16812.
    Also in "New auto traffic" http://forums.x-plan...showfile=15244.
    Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.
    See ISDGLibrary/Objects/vehicles/README.txt
    __________________________________________________________
    Requirements:
    - X-Plane 10.20 or better (http://wiki.x-plane.com/beta)
    We know the art library in the 10.20 beta runs may change, if it does, we'll issue a fix.
    - OpensceneryX 2.0 (http://opensceneryx.com/)
    - A Modern Video Card with MINIMUM 512Mb VRAM.
    This scenery (Plus X-Plane 10) use ~500 Mb of VRAM when loaded at "very high" with compression enabled.
    - You will want to run this scenery at "very high" or "extreme" Texture Resolution.
    - X-Plane 10.20 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.
    - Charts for YPAD: http://www.airservic...com/aip/aip.asp
    __________________________________________________________
    This scenery is designed to work best with:
    Vehicle Library Extension (http://forums.x-pilo...n-xp9xp10-isdg/)
    FlyJSim Asphalt Textures (http://forums.x-plan...&showfile=16270)
    SkyMAXX sky colouring using "Vivid Skies" (http://forums.x-plan...&showfile=15821)
    BeachMAXX Ocean Textures (http://forums.x-plan...&showfile=17311)
    Autogate DGS System (http://forums.x-plan...s&showfile=5038)
    Wide Taxiway Line Markings (http://forums.x-pilot.com/index.php/files/file/406-wide-taxiway-markings-library-replacement/)
    __________________________________________________________
    Still to fix:
    - Some buildings are still a little too "glow in the dark" at night.
    These are converts from AussiePak1 which were toned down, but could use some better lighting.
    - Lost the edge grass facade functionality in the 10.20 betas. Bug report submitted.
    __________________________________________________________
    License:
    This scenery is Postcard-Ware. Send us a postcard if you like the work! We'd love to hear from you.
    See the included README.RTF for our address.
    __________________________________________________________
    Contact us @ X-Pilot.com:
    chris k
    ropeless
    skyflyer
    sethesus
    karingka
    __________________________________________________________
    Other ISDG Group Member's Sceneries:
    YSSY Sydney Australia - http://forums.x-pilot.com/index.php/files/file/78-yssy-sydney-australia-airport-photo-scenery-xp10/
    YSCN Camden Australia - http://forums.x-plan...&showfile=14867
    NZCH Christchurch NZ - http://forums.x-pilot.com/index.php/files/file/122-nzch-christchurch-airport-photo-scenery-xp10-isdg/
    KPDX Portland OR USA - http://forums.x-plan...&showfile=11248
    KRMN Stafford VA USA - http://forums.x-plan...&showfile=15638
    Glenelg, South Australia - http://forums.x-pilot.com/index.php/files/file/345-glenelg-south-australia-near-ypad-xp10/
    KSEA Seattle WA, USA - http://forums.x-pilot.com/index.php/files/file/321-ksea-seattle-photoreal-underlay/
    KBOS Boston, MA, USA - http://forums.x-plan...&showfile=15851
    __________________________________________________________
    Copyright © 2012-2013 by the ISDG (International Scenery Development Group)

    828 downloads

    10 comments

    Updated

  9. Spokane, WA - KGEG

    Spokane, Washington State USA
    KGEG, Spokane International Airport, under construction.
    This airport has had several changes over the last two years and is in the process of taxiway reconfiguration, building a new ARFF facility, and several other projects. I am almost complete, but wanted some feedback. Version 3 will contain custom objects.
    I have the airfield side configured as it will look at the end of next summer when the taxiways are reconfigured. Right now I am using only the default objects. I have placed some airfield side ramp equipment. All the buildings, lighting and lights are placed as close as possible to real with default objects.
    I have excluded most of the default roads (wrong locations) at the airport due to new construction. I have placed new polygons where the roads and drives actually are.
    I added photo scenery and several more buildings surrounding the airport.
    Please see the attached txt file for some changes that need to be made to the earth_nav.dat file, otherwise the glide slope antenna for rwy 3, and localizer antenna for rwy 21 and the IM of rwy 3 will be in the wrong locations, two of them right in the middle of the runway.
    I have placed some fun stuff.
    I will have a few changes and additions to make but I didn't notice until I had everything zipped up.
    Let me know what you think.
    Thanks
    Chris

    520 downloads

    10 comments

    Updated

  10. KFLL - Fort Lauderdale

    This is my Fort Lauderdale scenery! I have finished adding the objects in, and I do have 100% permission to post.
    You need to have opensceneryx for this to work.
    Please enjoy.
    DO NOT REDISTRIBUTE WITHOUT MY PERMISSION.

    354 downloads

    7 comments

    Updated

  11. KEWR Newark Liberty International with Orthophotos

    Hi!
    Here is my first shot at doing an airport using WED. I have chosen KEWR Newark Liberty International because it's the airport that I fly too from Edinburgh when I'm heading to the States with United Airlines.
    This scenery is based on orthophotos which cover the airport and surrounding parts of New Jersey. These are large files, hence the download size. The orthophotos are not great quality so I have taken the liberty of tracing out every single taxiway!!!
    I have tried to make the airport as realistic as possible with correct building placement, busy ramps, cargo areas and runway details. I have also added a large number of taxi signs, I'd like to do more of the complex ones but these take a long time.
    Included:
    Terminal A
    Terminal B
    Terminal C
    GA Area
    FedEx Cargo Area
    UPS Cargo Area
    OpensceneryX is required!
    This effort is far from perfect but I hope that you enjoy using it.
    Feedback and suggestions for improvement welcome!
    Andy

    389 downloads

    7 comments

    Updated

  12. RealLandIsrael

    V0.7.1 HotFix
    * Unzip the object to RLIAutogen07/objects folder
    sorry for this mistake
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    V0.7.1
    Installation-
    *Follow the folders names...
    * It'll ask you to override some files , please accept
    * Go to RLIAutogen07 and delete all the .obj , .for .dds .png .fac that are NOT inside objects/facades folders , please be aware to NOT delete the new library.txt that you just entered
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    V0.7
    This package includes a hundred of thousands accurately self placed , and hundreds of custom modeled Land Marks.
    **Before Installation**
    Please Make Sure that you have the following packages installed:
    OpenSceneryX
    ff_Library
    R2_Libary
    Flags of the world||
    Install:
    1) Drop the .zip file to XP10/Custom Scnery and unzip it.
    2) Then you can download the rest of the project via those links , as the download limit here is "only" 500MB ( well , the project is much bigger )
    Photoreal PART 1: https://mega.co.nz/#!2MhFwSTT!KgTXs8OS3PD33tw_aL1mQS-fnYyRWvG_o9psHUEkCRU
    Part2 : https://mega.co.nz/#!yV5GDYrK!Z0ctvAjw0tsZOluJDXvDwnY8TcBCBV-0sMHmzKq4Mrc
    Part 3: https://mega.co.nz/#!yUQAFT7T!nk7ccdBsNw4lq12oLakoFB6tGaXeEhjwFO8pnUU27e0
    Part 4 : https://mega.co.nz/#!acZGSCRI!nCRbhSx30WVdV4cgfquRcHv3a3cQWkM2fGXEXQwT2x4
    3) After downloading everything , please unzip the content of Part 1 to XP10/Custom Scenery.
    Then unzip part 2 +3 +4 content into z_IsraelPhoto/imagery.
    4) After every thing , please start a random flight in XP and then exit , and go to the Scenery_Packs.ini in the Custom Scenery folder , and make sure that it has this order:
    Airports
    Autogen Packs
    Objects libraries
    Photoreal
    Mesh Files
    Credits:
    Israel X-plane team developers:
    Gal Cohen
    Jonathan Friedman
    Ofek Weinberger
    Yuval Hirschmann
    Support given by other Developers:
    ISP - Israel Seneries Project
    Tomer Haim
    Bar Rodoy
    The future of this project:
    We will not stop here!
    We are planning to cover more parts of Israel , Next version will be V0.8 that'll include highly detailed Sde Dov LLSD and Ben Gurion LLBG airports , and maybe some more.
    ENJOY!!

    623 downloads

    7 comments

    Updated

  13. Buffalo Niagara International AIrport - KBUF

    My re-vamped KBUF scenery upgraded to X-Plane 10. Has Terminals, cargo, and General Aviation. THIS WILL NOT WORK IN X-PLANE 9. Happy landings!

    298 downloads

    5 comments

    Updated

  14. NZWN Wellington International Airport

    I've been working on this on and off for ages and I thought that I may as well share it.
    Requires Openscenery X.

    520 downloads

    5 comments

    Submitted

  15. C56 - Bult Field Monee, IL

    I present to you C56, Bult Field. A romantic lovely little gem of an airfield tucked just 30 miles South of the hustle and bustle of downtown Chicago, Illinois. Years ago I had the pleasure of working a dream job. I was an aerial pipeline observer for an oil and gas aviation outfit in Conroe, Texas. My job was to take photos of the pipeline "right of way" while doing 2.5G turns around a point. It was a rodeo of a job, running into hangars, a few near misses with towers and other aircraft and several VFR into IMC events.

    I learned so much in this job (what to do and not to do) and it is partly what led me into aircraft development for X plane. This airfield was a savior many times. Once done running the very busy pipeline just under the Chicago Class B airspace at about 500' AGL this was our rest stop. Microwavable hamburgers, sausage egg and cheese sandwiches and burritos. With a nice spread of candies and soft drinks. The pilot diet. 

    This "terminal" (mansion) contains a full movie theater, full restaurant grade kitchen, amazing WWII museum and vacant offices where a rest can be had. The story goes the original owner, Billionaire Mr. Bult, built this mansion and field for himself and eventually for some reason or another sold it to the State of Illinois where it waits for the day to start serving regional customers.


    ---------------------------------------------------------------------------------------------

    Installation goes the same as with any other scenery. Extract the folder then drag and drop it into the custom scenery folder. 

    Performance issues are possible. This was built over the last few years in my free time and I quickly wrapped things up over the last few nights and this has not been tested on any lower end machines. There are most likely a few initial bugs and If there is a frame rate issue I might be able to whip out a lite vegetation version. Let me know!

    Required libraries: OpensceneryX & MisterX library

    ---------------------------------------------------------------------------------------------

    RIP Mr. Ted Sanders. You were a fine gentlemen helping us with our issues every time we came in and had a great sense of humor. Thanks for proving me right about how to land a 182 properly.  








    62 downloads

    5 comments

    Updated

  16. Portoroz Aerodrome - ALSG

    Portoroz-By ALSG
    -Info about the airport from wikipedia-> CLICK
    This is Portoroz LJPZ-Project inherited from Matija Skerjanec a.k.a. brent123
    Features of this scenery->
    -Crisp Hi-Res texture, mostly 2048x2048 Resolution
    -Average Orthophoto
    -Detailed objects
    -3D Volumetric grass
    -Freeware!
    CREDITS->
    -Kyle Sanders, Saad Belouafi, and Matija for resources
    -Chris K for the modded .for files (grass) [sorry if I'm not allowed to redistribute, if I'm not allowed ill remove the 3d grass]
    Hope you enjoy the scenery!
    VERSION-2
    -Update for Portoroz has been released! here there are new concrete textures to match the real-world counterpart pavement look, new skidmark textures, and more! this update is really worth having and should be downloaded to get more from this scenery! plus still XP-9 compatible.
    -We hope you enjoy the update, the Aeroliner Studios Group
    alsgxplane.tk

    358 downloads

    4 comments

    Updated

  17. KFMY - Page Field - Fort Myers, Florida

    Page Field (KFMY) is a popular GA airport in Fort Myers, Florida. If you are into GA flying, or business jets as large as 727s, this is the hub for you. Page Field is also a great airport for cross country flying. Located in Southwestern Florida, it's easily accessible to Orlando, Lakeland, Tampa, St. Pete, Palm Beach, Vero, Miami, Key West, Naples, and it's nearby companion, KRSW. My goal was to make this airport as realistic as possible for the sake of "feeling at home" and for practicing IFR cross country procedures.
    Contents
    Completely accurate airport layout
    26 Custom Objects, accurately representing facilities including Base Ops (FBO), hangars, tarmac layout, parking lots, etc.
    Multiple starting points for single/multi-prop and jets, including hangar space and tie-down spots.
    Starting points on all runway entrances.
    Global lighting attached to every building.
    Accurate, named ATC paths
    Taxiway and Runway signs
    Most up-to-date Airport Diagram (PDF)

    Requires
    X-Plane 10
    OpenSceneryX for aircraft population only (can be removed using WED 1.2)
    Object Rendering Settings at "tons" for full airport

    To Do List (for future version)
    Bump Maps on all objects
    Finish modeling 5 remaining hangars
    Model surrounding shopping centers, etc.
    Ortho-photo of all grassy areas on airport premises

    This is my first airport scenery for X-Plane. I used WED 1.2, Blender 2.63, and Photoshop. I am grateful for so many of you who have posted invaluable how-to information. Please let me know if you have any issues or problems. Also, if you would like to use any of my custom objects, please feel free--and let me know! I'd also be happy to customize any, if I am able.

    226 downloads

    4 comments

    Submitted

  18. KWVL Robert LaFleur Municipal Airport

    The one thing we as XPlane users have in common...the one thing that unites us and brings us together is our love for aviation. I imagine, for many of us, that each individual could recall a specific place, an airport like this perhaps, where that spark, that passion for flight was ignited. For me, this is that place.
    Back in the mid 70's my dad fueled DC-3's and Twin Otters (among other aircraft) at Robert LaFleur Municipal Airport to help him pay for his flight training. By the time I was a toddler, dad started taking me up in 172's and the rest is history! To say that I bear some familiarity and sentimentality to this small, unassuming GA airport would be an understatement, as I would continue to be my father's, "copilot," as the years passed by. In all actuality, there really isn't anything all that special about KWVL. The scenery isn't that spectacular in Central Maine, just woods and the nearby Belgrade Lakes, really. I suppose the most interesting thing about KWVL is the ILS for runway 5. Still, this place is special...for me at least, and I thought I would share my rendition of it with all of you.
    Runway 5/23 is the long one with ILS. At 5500 ft and with MALSF on the 5 end, executive flights here with business jets are not a problem. The crosswind runway, 14/32 at 2300 x 60 ft is a fun challenge and has recently been resurfaced and reopened after an extensive period of being closed due to poor upkeep.
    Since I don't do my own 3D modeling there are no custom buildings here to perfectly match their real world counterparts. Thus, this is a plausible representation of the field, though, I believe, it is as close as we can get with the resources available. I hope you enjoy KWVL. If nothing else, it will provide us with another place to fly in the great State of Maine!
    Note: This airport looks best with, "runways follow terrain contours," turned ON.
    Thanks to the following: Ben Supnik, Brian Godwin, Walter Blenny (for those GORGEOUS horizontal fuel tanks), Jacques Brault (hangars and static airplanes), and the talented contributors to OpensceneryX.

    72 downloads

    4 comments

    Submitted

  19. KALW - Walla Walla Regional Airport

    Walla Walla Regional Airport
    Washington State
    This is my first US airport using the XP10 using WED and lego bricks.
    The only scheduled ops advertised are by Dash8 Q400 of Horizon Air on behalf of Alaska Airlines to Seattle.
    I have decided to start populating airports in this part of the US,(my previous couple of efforts being in the UK, but can't stand the US style autogen buildings when flying in Europe, so now flying in the US). Obviously there are a good number of files in the SE corner of the US, so that's why I am concentrating my efforts in this area.
    Requires X-Plane 10.10 beta1 or later and OpenSceneryX

    163 downloads

    3 comments

    Updated

  20. RPLL---Manila Ninoy Aquino

    At the beginning of last year, I successfully converted RPLL to XP, thanks to Lowell (the original FSX
    author) who gave me the permission to convert it in the first place.
    As the months passed in 2012, up to June, in fact, I was contacted by this scenery developer named Baz, who helped me fix taxiways, runways, and taxi signs in the original version. And I thank him profusely because he took his own time away to help me make this scenery even better.
    Late last year, after version 2.0 came out, a Philippine scenery developer, Jomni, helped me make this scenery more XP10 friendly by adding XP10 lighting. I would like to thank him as well.
    So, enough of me talking, download (if you want) this scenery and enjoy one of the main ports of entry in the Philippines.
    Maraming Salamat!
    BTW This is only XP10
    Reese

    242 downloads

    3 comments

    Submitted

  21. YPPF Parafield Airport and Adelaide City Photoreal

    YPPF Parafield Airport and Adelaide City Photoreal
    Version 1.1 Update
    Mar 09, 2013
    The International Scenery Development Group (ISDG)
    __________________________________________________________
    1.1 Update:
    - Made city replacement terrain files "less green" by tightening the shrub overlay textures.
    - Added night _LIT textures to the city; hence nighttime flying now looks like XP9 rather than completely dark.
    - Fixed an over-sized DDS Texture - This scenery now loads in XP9 via the Compatibility Library.
    XP9 Users, you can download : http://forums.x-pilot.com/index.php/files/file/327-x-plane-10-compatibility-library-for-x-plane-9/
    __________________________________________________________
    Requirements:
    - X-Plane 10.20 or better
    - OpensceneryX 2.0 (http://opensceneryx.com/)
    - A Modern Video Card with minimum 512 Mb VRAM, 1 Gb is highly recommended
    - Ability to run at "Very High" texture resolutions (with compression enabled), else the effect is lost.
    - X-Plane 64-bit and a 2 Gb VRAM Video card is recommended for the Highest Texture resolutions.
    (No... We're not kidding... we will use every ounce of VRAM you have!)
    __________________________________________________________
    Installation:
    Unzip and place folder "YPPF Parafield Airport and Adelaide City Photoreal" in your X-Plane/Custom Scenery/ folder.
    - If VOZ is installed, then "YPPF Parafield Airport and Adelaide City Photoreal" must come before VOZ in the "scenery_packs.ini" file.
    - If you are installing this for the first time, this scenery will automatically be placed first (which is correct, and will work immediately)
    Uninstall:
    Delete the "YPPF Parafield Airport and Adelaide City Photoreal" directory from your X-Plane/Custom Scenery/ folder.
    __________________________________________________________
    Custom Features of this Scenery Package:
    - Photorealistic terrain at 15cm/pix resolution
    - Hi-Res Australian-Style Urban Texture Replacements
    - Complete Customized Adelaide City Downtown (CBD) buildings and parks
    - Current Airport Taxiways, Tarmac, Markings, and Signage
    - Custom 3D Control Towers and Field Support buildings
    - X-Plane 10 Compliant ATC/AI Taxi Flow System
    - Airport grounds modelled via XP10 Library and Customized 3D Objects
    - HDR Lighting Support with Custom HDR Lights
    - Windsocks - Australian Style coloured windsocks, with HDR lighting
    - Regional Hangars and Localized Signage
    - Field Obstacles, Gables, and Bollards
    - Forests, Trees, Vegetation, and Grass
    - Advertising and Billboard Signage
    - Full Downtown Adelaide (CBD) Buildings
    - "Gritty" Texture Support
    - Lumber and 6 Restaurants just a short drive away
    - This time there's a map of the grounds included.... see if you can find it!
    __________________________________________________________
    Credits:
    Project Lead : Ropeless
    Lead 3D Modeller : Sethesus
    Misc 3D Models : Ropeless, Skyflyer, AndrooC, Chris K
    Placements : Ropelss, Skyflyer, Chris K
    Taxiways : Ropeless
    Taxi Signage : Ropeless, Chris K
    Tarmac Stencilling : Skyflyer
    Vegetation : Ropeless, Chris K
    City Textures : Chris K
    City Skyline : Skyflyer, Ropeless
    HDR Lighting : Ropeless, Chris K
    Moral Support : Everyone else!
    __________________________________________________________
    Hang on, Who are these crazy scenery guys?
    Ropeless - Orthophoto Guru, WED & ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.
    SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" again!
    Sethesus - Lead 3D Modeller, Textures, and spits out Incredible objects faster than we can ask for them.
    Karingka - 3D Modeller, WED Manipulator, Textures, FS-Conversions, Encouragement.
    AndrooC - 3D Modeller, Textures, Sketchup Object Weaver, johnny-on-the-spot.
    Chris K - WED Addict, Taxiway Paver, Object Rotator, Scenery Assembler, X-Grinder, Gardener.
    __________________________________________________________
    Derived Object and Scenery Credits:
    - Barry (Baz) Roberts: Original VOZ/AussiePak Objects - Retrofitted for XP10, re-textured, and HDR Enabled
    - Nearmap.com: Orthophotos under Free Derivative Creative Commons License (CC-SA)
    - Hypersonic Test Pilot: Guardrail objects and facades, used with permission.
    - Nickster: Radio Masts/Towers. Free derivation of any objects for use in scenery as per his note.
    See ISDGLibrary/objects/towers/radio/License - Original Author.txt
    If we have forgotten anyone for objects not credited, please contact for inclusion or removal.
    ISDGLibrary/Forests/tree_textures:
    Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They
    are used unmodified with permission of Andras Fabian.
    See ISDGLibrary/Forests/tree_textures/README.txt
    ISDGLibrary/Objects/windsocks:
    Thecustom windsocks are modified X-Plane resources with copyrights owned
    by Laminar Research. These objects cannot be sold or used with any
    flight simulator apart from X-Plane.
    See ISDGLibrary/Objects/windsocks/README.txt
    ISDGLibrary/Forests/grass:
    Contains material produced by "Simon W.".
    Used under the license implied in:
    ISDGLibrary/Forests/grass/How to grow grass.pdf
    ISDGLibrary/Objects/vehicles:
    Car and truck objects sourced from "Vehicle Library Extension"
    Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.
    See ISDGLibrary/Objects/vehicles/README.txt
    __________________________________________________________
    Synergies
    This scenery is designed to work best with:
    YPAD Adelaide Airport Photoreal - http://forums.x-pilot.com/index.php/files/file/432-ypad-adelaide-airport-photoreal-xp10/
    Glenelg South Australia Photoreal - http://forums.x-pilot.com/index.php/files/file/345-glenelg-south-australia-near-ypad/
    Vehicle Library Extension - http://forums.x-pilot.com/index.php/files/file/125-additional-vehicle-library-extension-xp9xp10-isdg/
    FlyJSim Asphalt Textures - http://forums.x-plane.org/index.php?app=downloads&showfile=16270
    Wide Taxiway Marking Replacements - http://forums.x-pilot.com/index.php/files/file/406-wide-taxiway-markings-library-replacement/
    SkyMAXX sky colouring using "Vivid Skies" - http://forums.x-plane.org/index.php?app=downloads&showfile=15821
    BeachMAXX Ocean Textures - http://forums.x-plane.org/index.php?app=downloads&showfile=17311
    __________________________________________________________
    Reference Materials
    Visual Pilot Guide for Parafield can be found on the CASA website:
    http://casa.gov.au/wcmswr/_assets/main/pilots/download/parafield.pdf
    ERSA entry for the airport at:
    http://www.airservicesaustralia.com/aip/current/ersa/FAC_YPPF_15-Nov-2012.pdf
    IFR Charts for the airport at:
    http://www.airservicesaustralia.com/aip/current/dap/AeroProcChartsTOC.htm#P
    Google maps for the area at:
    http://maps.google.com.au/maps?ll=-34.793788,138.632526&spn=0.042291,0.055017&z=14
    Wikipedia entry for the airport is at:
    http://en.wikipedia.org/wiki/Parafield_Airport
    __________________________________________________________
    Legal:
    Scenery and 3D Object work copyright © 2012-2013 by the ISDG (International Scenery Development Group)
    All other derived materials are Copyright their respective rights holders, used with permission.
    You do not have to pay for this scenery. This scenery is Postcard-Ware.
    Please send us a postcard if you like the work! We'd love to hear from you.
    ISDG Group
    PO Box 892
    North Sydney, NSW 2059
    Australia
    ....We still haven't received a single postcard for YPAD.... C'mon guys..!
    __________________________________________________________
    Contact us @ x-plane.org
    chris k
    ropeless
    skyflyer
    sethesus
    karingka
    androoc
    __________________________________________________________
    Other ISDG Group Member Sceneries:
    YSSY Sydney Australia - http://forums.x-pilot.com/index.php/files/file/78-yssy-sydney-australia-airport-photo-scenery-xp10/
    YPAD Adelaide Australia - http://forums.x-pilot.com/index.php/files/file/432-ypad-adelaide-airport-photoreal-xp10/
    YSCN Camden Australia - http://forums.x-plane.org/index.php?app=downloads&showfile=14867
    NZCH Christchurch NZ - http://forums.x-pilot.com/index.php/files/file/122-nzch-christchurch-airport-photo-scenery-xp10-isdg/
    KPDX Portland OR USA - http://forums.x-plane.org/index.php?app=downloads&showfile=11248
    KRMN Stafford VA USA - http://forums.x-plane.org/index.php?app=downloads&showfile=15638
    KSEA Seattle WA USA - http://forums.x-pilot.com/index.php/files/file/321-ksea-seattle-photoreal-underlay/
    KBOS Boston MA USA - http://forums.x-plane.org/index.php?app=downloads&showfile=15851
    CYTZ Toronto Island ON - http://forums.x-pilot.com/index.php/files/file/301-cytz-toronto-island-airport-and-downtown-toronto-xp10/
    __________________________________________________________
    Hope you Enjoy!
    - The ISDG Team

    481 downloads

    3 comments

    Submitted

  22. Dallas/Fort Worth International Airport - KDFW2013

    KDFW is a major project that leverages the technologies of XP10. Although the default apt.dat was used as the foundation, many changes have been made to pads, lines, signs, pavement markings, etc. so that it better matches the actual layout of the airport. It is by no means “done”, but it was time to get a version out for end users. There are some improvements planned for future updates: blending of the “green” center road area between the terminals using either ortho underlays or road inlays, World Traffic and Ground Traffic files/support, and more custom models to replace facades.
    Terminal Area
    Models - All passenger terminals are custom modeled/textured by Tim Benedict. As well, the AA maintenance “Hangar 5”, the ATC towers and the A to C walkway and observation tower are Tim’s handiwork. “West Hollywood” maintenance area modeled/ textured by Brian
    Gates/Ramps - There are ample start ramps at each terminal as well as the cargo and maintenance areas and the corporate aviation terminal. In addition, there are multiple autogate ramps at each of the terminals.
    V10 ATC
    Taxi Routing - Full coverage of runways, taxiways, terminal and maintenance/cargo areas
    Airport Flows - Configured for typical North or South conditions. Departures from inboard runways and arrivals to the outboard runways just as it really happens. In addition, props and turboprops arrive and depart from the exterior runways so that the flow system will utilize all runways. Arrivals and departures are routed based on your equipment type and departures runways are determined by your filed flight plan heading (if you file east, you will be sent to the east side of the airport, west goes to the west side) regardless of the gate you start up at.
    OSM
    We have made a diligent attempt to match XP roads to OSM roads as they are/were during construction. Since OSM is always being updated these connections may or may not "hold" as future XP updates rollout.
    User Manual
    A comprehensive PDF guide to the airport layout is included. It contains links to ZFW ARTCC for access to airport operations. The links are direct to documents but you should learn the site layout as document locations may change. All charts in the manual are current as of March 2013 and they rarely change. For ease of access, all procedures are organized thusly:
    SID/STAR - we have included a cheat sheet which lists the procedures by which flight direction (to or from) for ease in route planning.
    ILS/VOR/RNAV - by runway number in ascending order.
    Credits:
    On a project of this scale there are many people who chip in with various types of assistance. I will attempt to recognize all of them for their gracious contributions
    Tim Benedict: without whose enthusiasm and modeling talent, this airport would have remained in the dream portions of my brain. Facades don't do justice to a large airport if it can be helped and Tim came through BIG time, modeling way more than I ever anticipated. Unfortunately, something came up near the end of the project for Tim. With some help from folks listed below, I/we were able to band-aid the remaining issues to finish some models and texturing. I hope whatever happened to Tim is not serious and that the result is good for he and his family.
    Those that directly contributed:
    frede: my friend and mentor
    Pierre Lavaux: creating some great LIT textures that were needed to finish out the terminals (and teaching me in the process)
    KC Hagedorn - photos used for the development of object textures
    Tom Holland - technical advice/assistance
    Beta Testers
    Dave Robertson
    Dave Dillinger
    Nathan Powell
    Tarun Mittal…
    and more great guys and gals at X-Plane Aviators Facebook group.
    Those that indirectly contributed:
    Ben, Chris, Austin and the other folks at LR (employee or dedicated contributor)
    The entire community of developers that make this the incredible simulator that it is
    OpenSceneryX
    Marginal - for Autogate
    Barbarossa - for the awesome "Reload Scenery" plugin…saved countless hours during verification
    Beber/RoyalOak - Serviced Aircraft
    Conan - Static ACF
    N1969 - Static ACF ERJ145 from previous artists (detailed in the enclosed readme) I removed the aircraft shadow from the texture file, the beacon, landing and strobe lights from the OBJ file.
    Planebuilder - static MD90
    Nickster - bridges

    1,550 downloads

    3 comments

    Updated

  23. KMLT - Millinocket Municipal Airport

    Welcome to KMLT Millinocket Municipal Airport! This is a small and quiet GA airport located in the Great North Woods of Maine near the southern border of Baxter State Park, an immense tract of pristine wilderness of over 200,000 acres. In fact, it is because of Baxter State Park and Maine’s tallest peak, 5,267 ft Mt. Katahdin that I built this airport.
    In all actuality, KMLT doesn’t have a whole lot to it. A couple of runways (only one of them lit) and a few buildings and hangars, Millinocket is still a good launching point for your flying adventures in the northern part of the state. Explore the impressive Mt. Katahdin by air or refine your floatplane skills on one of Maine’s beautiful lakes. If nothing else, KMLT adds a decent place to fly out of in a grossly underdeveloped region in XPlane.
    I grew up in Maine and while I never had any reason to visit the Millinocket airport we would often pass through on our way north for numerous family backpacking trips in Baxter State Park. So, while I have no personal connection to the airport itself, I have a deep sentimental connection to Baxter State Park and Katahdin.
    Some of you may recognize Millinocket as the setting for the Discovery Channel show, American Loggers, a reality show focusing on the hard working blue collar loggers of Millinocket based Gerald Pelletier Inc.
    My hope is that you enjoy the airport and region and have fun exploring this very special and scenic area!
    Special thanks as always to the following folks:
    Ben Supnik, creator of WED, the many contributors of OpenSceneryX, Jacques Brault for his wonderful objects, and Brian Godwin, my scenery mentor.

    86 downloads

    3 comments

    Submitted

  24. 3W5 Mears Field Airport

    Welcome to scenic Concrete, Washington and 3W5 Mears Field Airport. Formerly known as Concrete Municipal, Mears Field is a quiet, unassuming little airport nestled in the gorgeous Cascade Mountains. Mears Field is a completely unlit general aviation airport with a 2,609 x 60 ft runway and a 40 x 40 ft helipad. As I often like to do, I have provided a couple of hangar starts so you may make Concrete your home field if you wish. It would certainly be a lovely spot to hangar an airplane!
    When I initially started this project I really wanted to be careful to retain the small town character of this airport. I find it difficult to do this without making that runway look like the real one. I need to be honest here and say that the rubber skid marks on the default runways in XPlane sometimes annoy me, especially on a small GA field like this one. I mean, this is a tiny little airport, not LAX! So...through some experimentation and a little finesse in WED, combined with the assistance of a very talented fellow scenery designer (Aerospace), I was able to draw a custom runway with accurate numbers and lines, and get it pretty darn close to what the real one looks like. I was so happy with the results that I view the runway as the centerpiece to this little country airport. I hope you'll enjoy it as much as I do.
    Also...this is my very first airport built completely without OpenSceneryX resources. Most of the objects are either default or were created by our own very talented Jacques Brault.
    Thanks to the following: Ben Supnik (super genius creator of WED), Brian Godwin (scenery master), Jacques Brault (airplane/object artist), Aerospace (also a scenery master), and Lightman (discerning XPlane user and airplane reviewer). Thanks for the request, Lightman, this was definitely a good one!

    137 downloads

    3 comments

    Submitted

  25. KFFA First In Flight

    My first upload with X-Pilot and my 16th on the .Org is KFFA First In Flight Airport on the same island that the Wrights were the First to Fly. It's an small GA airport with no buildings and one runway. X-Plane simulates it with an extra runway, 19/01, that in actuality is a road. In the "KFFA First Flight Airport _NORMAL" file the extra runway has cars and trucks on it like an road and in the "KFFA First Flight _FR" file the runway has taxiways connecting to the normal runway and is easily accessible with an Piper Cub or an Stinson L5. Enjoy,
    vsully

    58 downloads

    3 comments

    Submitted


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