Cameron

Take Command! IXEG 737 Classic v1.2 Update Released!

186 posts in this topic

The xenviro bug is well known.  You don't get any rain effects unless you start switching the weather mode around, then eventually it starts working to some degree, but it's very patchy.

It's a real pity, coming from FSX, AS spoiled us when you compare to default, xenviro or SMP.  I have swapped between these programs many times, trying to decide. 

SMP looks nice and has the rain effect, but I feel like I am flying in a mini weather zone, about 10 miles wide, whatever the cloud cover is, be it 2/8 cover, you constantly have clouds in front of you and it's very predictable, instead of random placement clouds

xenviro is better in this case, but you miss the effect, the haze seems too strong.

I don't know if xenviro plan to resolve the issue.  Roll on AS release!

 

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19 hours ago, Iain said:

The xenviro bug is well known.  You don't get any rain effects unless you start switching the weather mode around, then eventually it starts working to some degree, but it's very patchy.

It's a real pity, coming from FSX, AS spoiled us when you compare to default, xenviro or SMP.  I have swapped between these programs many times, trying to decide. 

SMP looks nice and has the rain effect, but I feel like I am flying in a mini weather zone, about 10 miles wide, whatever the cloud cover is, be it 2/8 cover, you constantly have clouds in front of you and it's very predictable, instead of random placement clouds

xenviro is better in this case, but you miss the effect, the haze seems too strong.

I don't know if xenviro plan to resolve the issue.  Roll on AS release!

 

I didn’t hear a single thing about AS since they announced they will be on x-plane

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I know, I googled for some news and found nothing either. Fingers crossed.

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Is it possible that somebody of developers recheck the aircraft performance? Sometimes I am afraid it became heavier than in previous versions. For example it took about 30 minutes to climb FL370 with 51 t grossweight. Also I noticed higher N1 and therefore fuel consumption to fly 0.73M than shown in FCOM Long range cruise control section.

Mentioned above is valid for XP10 v10.51

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I'm not seeing the internal cockpit reflective surfaces for X-Plane 11 as detailed in the change log? All visual settings to high. Anyone else have this problem?

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AFAIK it was accidentally not included in 1.2 and will hopefully be back with 1.2.1.

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Amazing Addon so far, I absolutely love it. <3

 

Will be in further Updates correct wingflex during taxi, take off, turbulence layers etc correctly implemeted( sorry, but i would love to see it with this great addon) :-)

And one more thing I hope it will be added, correct engine cowl reflection from beacon lights and nav lights reflecting on ground a bit, not too bright. Zibo Mod 737 does it also have and it looks fantastic, so the best addon on market should also have this feature, I think.;-)

Flap sounds in cabin view could be a bit louder. too, would be nice.

What can be added to polish the teture design the hydraulic cables and stuff do not know how to say below the deployed spoilers, would be a nice addition (texture wise.)

 

Beside that, I really love this amazing addon, well done guys from IXEG! Appreciate your outstanding work.

Cheers, Tom

Edited by Cavok
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Hi Tom,

thanks for your kind words and the feedback. All of those things mentioned we are aware off and are planning to add/enhance them in the future. Personal preference varies from user to user, but few things are set in stone and we are always tweaking. Especially the sounds will one day get a complete overhaul when we transition to FMOD - whenever that may be.

Cheers, Jan

 

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Hi there

I just update but I cant find the coroute folder

where do I import my flight plan?

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I can wait for all the extras that would enhance this fine A/C. Right now as a new simmer to x-plane and after years of PMDG B737NGX I am thoroughly enjoying getting to know the ins & outs of this classic. I have made viewing the EFIS easier without having to look down at the knobs by assigning map mode & range to a hat switch.

Cabin door opening would be great as my pax are moaning about having to disembark through the cargo hatches ^_^

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