ryancz
Members-
Posts
272 -
Joined
-
Last visited
Content Type
Profiles
Forums
Latest X-Plane & Community News
Calendar
Downloads
Store
Everything posted by ryancz
-
@Trimbow It is working for me currently with 1.1.6
-
I am having more issues with the plugin and I think it may be OpenGL again. I do not know which of the last 1.1.x updates was the last working one for me, but I believe it was 1.1.3. What is the current requirement for OpenGL version? I have an excerpt from the log.txt below, your last response and fix, and more system information. The full log.txt is atached. Thank you 2019-02-22 23:34:31 TBM900[shader.c:405]: Cannot load shader /home/ryan/Games/X-Plane 11//Aircraft/X-Aviation/TBM-900/plugins/systems/data/libsvs_shaders/generic.vert.glsl: compile error: 0:5(12): error: extension `GL_EXT_gpu_shader4' unsupported in vertex shader 2019-02-22 23:34:31 TBM900[xplane.c:1453]: Systems plugin is disabling $ glxinfo | grep OpenGL OpenGL vendor string: X.Org OpenGL renderer string: Radeon RX 580 Series (POLARIS10, DRM 3.23.0, 4.15.0-45-generic, LLVM 7.0.0) OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.3 OpenGL core profile shading language version string: 4.50 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 4.5 (Compatibility Profile) Mesa 18.3.3 OpenGL shading language version string: 4.50 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL extensions: OpenGL ES profile version string: OpenGL ES 3.2 Mesa 18.3.3 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile extensions: Log.txt
-
Thank you both for your help. skiselkov, that solution works perfectly for me, I have everything working now. Thank you! Ben Russell, I think that solution may be out of date? I was looking up FGLRX and it has been deprecated for a while. Thank you!
-
I do not mean to needlessly continue bumping this thread, as I know it is the weekend and the devs have lives of their own, but I would like to mention that the 1.1.0 update has not fixed anything for me. I have the most recent log.txt posted below Thank you Log.txt
-
The 1.0.9 update did not change anything for me. I still do not have the TBM 900 plugin loaded. The log.txt from version 1.0.9 is below. Thank you Log.txt
-
Hello, I started with a fresh X-Plane 11 install and only installed the TBM 900. I am not seeing the UI, no plugin is shown in the plugin menu, and no click areas react to a click. I am using kubuntu 18.04 Errors I noticed in the Log.txt file: dlerror:/home/ryan/Games/X-Plane 11/Resources/plugins/Gizmo64.plugin/64/lin.xpl: invalid ELF header 2018-11-01 00:43:58 TBM900[shader.c:359]: Cannot load shader /home/ryan/Games/X-Plane 11//Aircraft/X-Aviation/TBM-900/plugins/systems/shaders/generic.vert.glsl: compile error: 0:5(12): error: extension `GL_EXT_gpu_shader4' unsupported in vertex shader Failed: /home/ryan/Games/X-Plane 11/Aircraft/X-Aviation/TBM-900/plugins/systems/lin_x64/systems.xpl. (The plugin refused to start by returning 0 from XPluginStart.) Full Log.txt is attached. I am not sure what other logs or info may be needed. Thank you Log.txt
-
-
- crj-200
- weight and balance
-
(and 1 more)
Tagged with:
-
Over the US, mostly Southwest.
-
Delta Air Lines: Widget ('62- '97) and Wavy Gravy (2000- retirement of Delta's 737-300's)
-
I hope it's not this is the same picture
-
The X-plane 10 box/cd cover and load screen?
-
That looks amazing! Is that the new Stewart (CZST) airport?
-
Wow. That looks beautiful and very well done. I can't wait!
-
After checking it out at the store, something about it just doesn't look right. My instructor used to own one, and I have 17.9 hours in it. His was a late model Traveller, almost a Cheetah, but still a Traveller.
-
Sounds great! I'll keep being patient...
-
MdMax- is that default clouds, or SkyMaxx?
-
I have a feeling it will be released on my birthday. Good job guys!
-
The only gripe I have is the lack of custom fms. I don't know how it compares to the real one in terms of systems, but I don't think they are very in depth, as the fms isn't. Otherwise, it is very good visually, and soundwise. One of my favorite things is the preflight.
-
Nice! But isn't there a building there now?
-
KPDK! Do you operate from Atlanta?
-
Awesome! I can't wait!
-
2 reasons. 1. I prefer to put my money toward flying real aircraft 2. A lot of the improvements XP10 brought are visual. V9 works fine for me. However I do want the nice visual stuff in new products. The crj for example. As to not hijack, if you would like to continue this conversation, please pm me.