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Files posted by chris k
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YSSY Sydney Kingsford Smith Intl (ISDG)
By chris k in DSF Scenery Packages
YSSY Sydney Kingsford Smith Intl (XP10)
Sydney, Australia - v1.41
Aug 10, 2014
WARNING: Use at Your own Risk. We assume no responsibility for blown up power supplies or melting GPUs.
Requirements:
- X-Plane 10.20 (http://www.x-plane.com/)
- OpensceneryX 2.0 (http://opensceneryx.com/)
- Texture Compression ENABLED (else you'll blow X-Plane's 3.5Gb RAM Limit)
This scenery runs around 860 Mb loaded at "extreme" resolution compressed w/X-Plane 10 Loaded.
Uncompressed, and you're into 1.4-1.5 Gb, meaning you're dangerously close to crashing XP10_32bit
- A Modern Video Card with MINIMUM 512Mb VRAM.
This scenery fully runs at or around 512Mb of VRAM when loaded in XP10 with "very high".
I highly suggest this setting for now until XP10_x64
- You will want to run this scenery at "very high" or "extreme" Texture Resolution, or else the effect is lost.
Sorry to the users with 256Mb VRAM or less. This just isn't going to work out for you.
Time to think of upgrading, since XP10 uses almost 300Mb all by itself, with nothing loaded.
__________________________________________________________
SHUT DOWN EVERYTHING ELSE ON YOUR COMPUTER if you have a 512 Mb Video Card!
You will need every ounce of VRAM in your card for this scenery!
Kill any Web Browsers, Desktop Wall Paper, and anything that couple possibly use Video RAM.!
- If you get some texture swap, look around a little bit at the beginning in all directions, and let it settle.
- Go to External views as well, zoom far out and back in, X-Plane will start swapping out unused textures.
- Go to rendering options, toggle between full-screen to windowed and back. For some reason, this also works for me to optimise the VRAM.
__________________________________________________________
Credits:
Many people have generously donated their time, skills, and objects. This could not have been done without them.
- Ropeless (Many Many Many Many Photoshopped Tiles, Concrete Gables from YSCN - Thanks to the Doctor!)
- Fenriz (Many Many Photoshopped Tiles)
- SimmoW (Photoshopped Tiles)
- GaryBKK (Various Shipping Containers, Container Crane)
- Sethesus (Checkered Huts, Electrical Junction Boxes, YSSY Tower, Signage, Clutter)
- HenryT (Checkered Huts, Clutter)
- Nickster (Radio Mast, Radar Ball, Red shipping containers, dumpsters, diggers, bollards, Clutter)
- Skyflyer (HungryJacks, Billboards, McDonalds, Signage, Clutter)
- Laminar for the LOWI XP9 Buildings.
- Nerarmap.com for the Orthophotography Imagery at 15cm resolution (free redistribution and derivation for noncommercial use)
__________________________________________________________
Additional Files/Enhancements:
I highly suggest using Jack's (FlyJSim's) "über-kewl" Asphalt replacement textures found here for proper runway effect:
Hi-Res Replacement Asphalt Textures
I also suggest the Vehicle Library Extension found here, and crank up the 'Number of Cars". Looks great!
Vehicle Library Extension
__________________________________________________________
Bugs/Todo:
Still some stuff to do - I'm aware of them i.e:
- Some Gate Markings/Centrelines aren't finished yet.
- Certain Buildings are simply "stand ins" until we better XP10/OSX objects
i.e. "Delta Hangar" should be Qantas Hangar, and "USPS Post Office" should be Australia POST.
__________________________________________________________
License:
This scenery is Dorito-ware. Meaning that if you like it, you are obligated to send us a bag of Cool Ranch Doritos.
The Australians have never heard of this flavour, and it's impossible to purchase it here in Sydney.
__________________________________________________________
Author's Notes:
This Scenery took 5 Months of planning, editing, assembling, and a complete Team of like-minded dedicated people.
I was very fortunate to have met and worked with an awesome and talented group of individuals on this project.
My hats off to Ropeless, who was by far the most dedicated individual and "photoshopping-machine" on this project. =)
Without his tireless work and encouragement, this project would have never gotten off the ground.
This scenery is dedicated to the entire X-Plane Community. You know who you are =)
© 2012-2014 chris k
__________________________________________________________
P.S. You like Photoscenery?
Try this one: NZCH Christchurch Airport Photo Scenery (XP10)
Or this one: YSCN Camden Airport Photo Scenery (XP10)
2,143 downloads
Updated
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Backup Scenery Library
By chris k in Misc Scenery Resources
Backup Scenery Library
v1.4 Feb 01, 2015
Description:
- Tired of facade/forest/beach crashes?
- Get annoyed at missing a particular object in a 3rd party scenery?
- Can't find the library online, or the library has disappeared from the downloads?
We have a solution!
This file creates a "backup" shim library for all of the well known and well used public libraries in X-Plane 10.30. This file will allow you to load most sceneries which reference 3rd party libraries, even though you may not have the library installed. It will prevent X-Plane from crashing out if it cannot find the library.
This file covers the following Libraries:
OpensceneryX
RuScenery
R2
FF LOD
World Models
CDB
Handy Objects
People Library
RE Library
Flags of the world
Madagascar
Installation:
Copy to your X-Plane/Custom Scenery/ directory
Notes:
This package does not include any actual objects. This does not replace actually having the true library. It will simply insert a blank object or art asset in case you do not have the actual real library, and thus prevent X-Plane from crashing and allow scenery to load without error.
This file also does not interfere if you have the actual library. X-Plane will simply ignore this file if you happen to have the actual library.
We hope you find this file useful.
______________________
For Developers:
I highly suggest (and freely encourage) all of you to include this in any scenery you produce for the end-user. This way, if you reference any of the above libraries, and your end-user does not have it installed, your scenery will still work without errors. As scenery developers, we have an obligation to the end-user to make our scenery as easy and painless as possible to install and use.
This works the same as the OpensceneryX shim library. However, since many of the other libraries never included their own 'ready to use' shim library for developer distribution, it wasn't easy to add. Now, you have an "easy button". Please consider using this, and it will make your users happy.
393 downloads
Updated
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NZCH Christchurch International Airport (ISDG)
By chris k in DSF Scenery Packages
NZCH Christchurch New Zealand International Airport (ISDG)
Version 1.1 - August 21, 2014 - by: Chris K and FlorianR
Imagery Copyright:
Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved.
Imagery Provided by Land Information New Zealand (http://www.linz.govt.nz/topography)
Please read the included LICENSE.RTF for further information
Installation:
Move the entire folder into your "X-Plane/Custom Scenery/" folder. Thats it.
Requirements:
1. This is an X-Plane 10 ONLY Scenery
2. Requires a Video Card with 1GB of VRAM or more for full effect
3. Requires OpenSceneryX
You should also install:
NZPro by AlpilotX - http://www.alpilotx.net/downloads/x-plane-10-new-zealand-pro/
Conflicts:
Conflicts with RoyalOaks awesome NZCH Christchurch Scenery for XP9
Remove his Scenery from your /Custom Scenery/ folder, as I have received permission to incorporate it into this one
Object and Scenery Credits:
- Grass Edges as per Simmo W (capnsully)'s Tutorial
- Grass Imagery from Mihaly (KSGY) from Xplane.hu as part of the "Mow your own grass" Tutorial - I've adjusted for colour.
- XP10 Buildings/Facades and Lighting courtesy of the built in XP10 Library by Tom (tkyler) Kyler et al at Laminar Research.
- Tress Courtesy of Andras (alpilotx) Fabian's excellent Euro-replacement forest textures publicly available on his webpage (http://www.alpilotx.net)
- NZCH Airport Buildings and original FSX conversion courtesy of Robin (RoyalOak) Tannahill, and derivative works by Troy Chapman, used with permission.
- Hangars and Misc items courtesy of OpensceneryX and their respective authors (http://www.opensceneryx.com/)
- Orthophotos courtesy of Land Information New Zealand, used under licence. (http://www.linz.govt.nz/topography)
- Ortho Manipulation and PhotoEditing by Florian (FlorianR) Radack.
- Florian Deserves as much credit on this project - His awesome photoshop work made all this possible.
- Telephone Poles courtesy of Nick (Nickster) Ward.
- Joe (YYZatcboy) Vermeulen for assistance with testing and good suggestions.
- Andrew McGregor for providing me ground photographs of the Airport and Locations of field obstacles.
- Andy (Gjalp) for being my most enthusiastic supporter.
If we have forgotten anyone for objects not credited, please contact for inclusion or removal.
Known bugs / stuff left to do:
1. There's a cloud shadow near the threshold of RWY 02. It's not a show-stopper though.
2. Hedgerows need to be adjusted with new textures and adjust tree shapes/sizes to make it look more like hedgerows.
Misc:
This is my first attempt ever in Feb 2012 at:
- Making an Airport
- Using GeoTIFFs
- Making a Draped Polygon
- Using any of the X-Plane scenery tools
- Using OpensceneryX
Thanks:
1. This was completely done in WED v1.3 for MacOSX - Thanks to Ben Supnik and various details on his blog regarding scenery optimization.
2. GraphicConverter. Great software for batch ortho conversions and alpha blending. Pretty much all my gfx work was done with it.
3. All the previous threads in the Scenery Development forum on x-plane.org, which I found 99% of my answers to. The [sEARCH] button is your friend.
4. Carlos Garcia for pointing me in the right direction for the grass forest files from capnsully/Simmo W
5. Support from the community in general.
License:
This scenery is Pieware - Meaning that if you like it, you are obligated to send us some kind of edible bakeware in pastry-and-filling format.
We especially like Blueberry Pie, but will settle for Apple, Strawberry Rhubarb, or possibly Lemon Meringue.
Legal:
Scenery and 3D Object work copyright © 2012-2014 by the ISDG (International Scenery Development Group)
All other derived materials are Copyright their respective rights holders, used with permission.
You do not have to pay for this scenery. This scenery is Postcard-Ware.
Please send us a postcard if you like the work! We’d love to hear from you.
ISDG Group
PO Box 892
North Sydney, NSW 2059
Australia
Visit our website at http://isdg.com.au/ for all our scenery packages and add-ons.
© 2012-2014 ISDG - International Scenery Development Group
952 downloads
Updated
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CYYZ Toronto Pearson Airport
By chris k in DSF Scenery Packages
CYYZ Toronto Pearson Airport
1.20 July 27, 2014 Build
Chris K and the ISDG
__________________________________________________________
Preamble:
This is a generally stable build with no library conflicts; and all areas should be drivable and flyable. The ILS may be a fraction off due to repositioning of the runways to their orthophoto corrected locations, and verified with another 3rd party. It is also currently lacking ATC taxi-flow.
However, these omissions are not “showstoppers” per se.
__________________________________________________________
General Features:
- Photorealistic terrain at 30cm/pix resolution as per the USGS
- Proper Taxi Signage (was never there in any previous version of the CYYZ apt.dat it would seem)
- Recent CAP CYYZ Charts (SIDs/STARs/RWY Approaches)
- Repositioned most field objects to match the orthos, accurate within 15 cm +/-
- Fixed runway markings, blastpads, and the like to reflect reality
- Gritty ground and orthophoto texture support
- Replacement Glideslope towers
- Runway Stop Bar / Guard Lighting System (this is for YYZatcboy Joe How’s this for accuracy! )
Each runway entrance is protected by a stop bar consisting of red in-set lights located at all taxi holding positions.
This is the runway warning/occupancy indicator system in-use in Toronto, and will be familiar to most heavy metal pilots.
- Build-out of industrial parks, Eglinton Ave E, Airport Road, Dixie Road, Brittania, Dixon Road, and the Hotel Strip
- Various “Easter Eggs” with more to come in subsequent releases. (See if you can find the Tim Horton’s Coffee Shop!)
__________________________________________________________
Notes on the Taxiways:
There are two versions of the taxiways included in this package.
1. Normal taxiways shown (regular asphalt, visible, drivable)
2. Hidden taxiways (regular asphalt, not shown, but still drivable)
- You can also turn off the taxiways (hide/show) by replacing the “.POL”files located in the “orthophotos/” directory. This will give the same effect as in our CYTZ Package; whereas the taxiways are only drawn as per the ortho, but with visible (XP generated) centre, edge, and-hold-line markings.
- Assuming you have the VRAM to run in extreme (native texture) resolution, you can take advantage of the full photo-realistic ground effect.
- Simply copy the appropriate files form the “/1 Hide Taxiways/” directory into the parent directory and overwrite the existing POLs.
- To restore the regular (visible) taxiways, simply copy the contents of the “/2 Show Taxiways/” into the parent directory, overwriting the POLs.
__________________________________________________________
Requirements:
- X-Plane 10.20 or better
- OpensceneryX 2.0 (http://opensceneryx.com/)
- A Modern Video Card with MINIMUM 512Mb VRAM.
- You will want to run this scenery at “Very High” or “Extreme” Texture Resolution.
- X-Plane 10.20 64-bit and 2 Gb VRAM Video card is recommended for the Highest Texture resolutions.
__________________________________________________________
Credits:
Base Objects - Freeware FS2004 CYYZ Scenery:
This is a direct 1:1 conversion of FS9 Scenery by:
Howie Cassidy (kpdc2002@yahoo.ca)
Version 1.0 from July 3 2007
As per the original LICENSE:
Freeware for personal use only. No one is to reuse this work in scenery advertised as their own or to use this scenery in whole or in part for commercial gain.
[Chris K's notes]: All FS2004 Objects, Textures, and Imagery included in this scenery are © Howie Cassidy. Under no circumstance am I (or anyone else) claiming ownership of said art assets. All Rights and associated Kudos go to Howie.!
This package shall remain 100% Freeware to respect the original author's wishes.
__________________________________________________________
This package uses the converted objects as per RickMTL's conversion from 2007.
Used with Permission from Rick as the base layer.
__________________________________________________________
Orthophotos © The United States Geological Survey
The dataset is the 30cm/pixel US Canada Border HiRes Orthoimagery
aka. USGS Dataset “US Canada Border – UTM Zone 16″ and “UTM Zone 17″
This Imagery is in the Public Domain as per:
http://cumulus.cr.us…listofortho.php
Copyrights and Credits
USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products (chrisk – which we are), publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation:
Credit: U.S. Geological Survey
Department of the Interior/USGS
The USGS home page is http://www.usgs.gov.
__________________________________________________________
Legal:
Scenery and 3D Object work copyright © 2012-2014 by the ISDG (International Scenery Development Group)
All other derived materials are Copyright their respective rights holders, used with permission.
You do not have to pay for this scenery. This scenery is Postcard-Ware.
Please send us a postcard if you like the work! We’d love to hear from you.
ISDG Group
PO Box 892
North Sydney, NSW 2059
Australia
Visit our website at http://isdg.com.au/ for all our scenery packages and add-ons.
© 2012-2014 The International Scenery Development Group (ISDG)
3,658 downloads
Updated
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CYTZ Toronto Island Airport
By chris k in DSF Scenery Packages
CYTZ Toronto Island Airport
Authors: CDN 791M and Chris K of the International Scenery Development Group (ISDG)
Version 1.0 - Jun 25, 2013
__________________________________________________________
Features:
- USGS 30cm/pix Hi-res Orthophotos.
- An Updated Toronto City Centre (Billy Bishop) Airport by CDN791M (Ed).
- FreddyV's CN Tower Replacement Object (credits below)
- Extensive buildout of Toronto Island and Surrounding Environs (Ontario Place, Christie Spit, etc)
- Additional Toronto Downtown Buildings in various locations using the XP10 Art Library.
Note: this is a 100% original work for XP10 - and should not detract from Pachett's excellent CYTZ for v9/v10.
__________________________________________________________
Requirements:
- X-Plane 10.20 or Better (http://www.x-plane.com/)
- OpensceneryX 2.0 (http://opensceneryx.com/)
- A Modern Video Card with MINIMUM 512Mb VRAM.
- You will want to run this scenery at "very high" or "extreme" Texture Resolution.
- X-Plane 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.
__________________________________________________________
Complimentary packages (i.e. Where is The Rest of Toronto!?!?)
You should *also* install the following:
CYYZ Toronto Pearson Airport
X-Pilot: http://forums.x-pilot.com/files/file/471-cyyz-toronto-pearson-airport/
Jacques Brault - Toronto Skyline:
X-P.org: http://forums.x-plane.org/index.php?app=downloads&showfile=17619
1. Copy Jacques' Package into your /Custom Scenery/
2. Inside our "CYTZ Toronto Island Airport" package is a folder called "Skyline Package - Night Lighting Textures".
3. Copy in those additional textures (courtesy of ILMARS) to Jacque's Skyline Package's /objects/ directory.
This will give you night textures for the buildings.
Once done:
4. Edit your /Custom Scenery/scenery.ini file to manually position our package at the top of the .ini file
Ensure that our scenery (CYTZ Toronto Island Airport) is before Jacques (zCanada CYTZ Island ON) package in the list.
Your scenery_pack.ini should look something like this:
I1000 versionSCENERYSCENERY_PACK Custom Scenery/CYTZ Toronto Island Airport/SCENERY_PACK Custom Scenery/CYYZ Toronto Pearson/SCENERY_PACK Custom Scenery/zCanada CYTZ Toronto Island ON/...... other stuff...
(Note: If you don't feel like mucking about with an .ini file - simply delete your personal /Custom Scenery/scenery_packs.ini file, and due to alphabetical order on reload, the load order ends up putting the packages in the correct order).
Upon reload of X-Plane, this scenery then merges with Jacques' excellent Toronto Skyline. Due to the way the X-Plane does object overlays, the two scenery packages blend into one seamless scenery, with full day and night lighting effects.
__________________________________________________________
Additional stuff you should have:
Marginal - Animated Sea Traffic:
X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=17026
FlyingJackal/FlyJSim - Asphalt Runways Enhanced HD
X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=16270
Sabach's "HD Environment X" - Replacement Sea/Sky/Cloud/Moon/Smoke Effects
X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=18582
ISDG - Wide Taxiway Markings:
X-Pilot: http://forums.x-pilot.com/files/file/406-wide-taxiway-markings-library-replacement/
X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=18490
ISDG - Replacement Day and Night Lighting:
X-Pilot: http://forums.x-pilot.com/files/file/435-replacement-day-and-night-lighting-lightstxt-for-x-plane-1020/
X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=18742
ISDG - Vehicle Library Extension:
X-Pilot: http://forums.x-pilot.com/files/file/125-additional-vehicle-library-extension-xp9xp10-isdg/
X-P.Org: http://forums.x-plane.org/index.php?app=downloads&showfile=16812
__________________________________________________________
Credits:
Orthophotos courtesy of the United States Geological Survey (USGS)
The dataset is the 30cm/pixel US Canada Border HiRes Orthoimagery
aka. USGS Dataset "US Canada Border - UTM Zone 16" and "UTM Zone 17"
This Imagery is in the Public Domain as per:
http://cumulus.cr.usgs.gov/listofortho.php
Copyright
USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products. publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation:
Credit: U.S. Geological Survey
Department of the Interior/USGS
The USGS home page is http://www.usgs.gov.
__________________________________________________________
Base Object - CN Tower:
CN Tower v2.0 by FreddyV
http://forums.x-plane.org/index.php?app=downloads&showfile=17785
Used with enthusiastic permission from Freddy
Original PNG Texture changed to use Compressed DDS DXT1 instead.
Thanks Freddy!! Your CN Tower is awesome, and is the centrepiece of this entire scenery
__________________________________________________________
Chris Noe & Mr 3D - Flags of the World: Real Flag II
http://forums.x-plane.org/index.php?app=downloads&showfile=17090
Used with implied permission via Chris' description:".....to place in any scenery of your choice."
(Mr Noe: Let me know if my inclusion here breaks your fair-use clause).
Original PNG Texture changed to use Compressed DDS DXT1 instead.
__________________________________________________________
Various credits:
Custom Objects & Airport construction: CDN 791M
Various Landmark Buildings: Chris K (localobjects/ISDG)
Lighting: Ropeless (ISDGLibrary)
Forests: Andras Fabian (ISDGLibrary)
Field Clutter: HenryT, Sethesus (ISDGLibrary)
Q400 Static Aircraft: Riviere
Porter, AC Express Paints: Patchett
Toronto Skyline LIT Textures: ilmars
If we've forgotten anyone here - Please contact us for either credit or removal
__________________________________________________________
© 2012-2013 CDN791M and the International Scenery Development Group (ISDG)
Note: This is an X-Plane 10 ONLY Scenery - Sorry Peter
1,276 downloads
- isdg
- orthophoto
- (and 3 more)
Updated
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Replacement Day and Night Lighting (lights.txt) for X-Plane 10.20
By chris k in Misc Scenery Resources
Replacement Day and Night Lighting (lights.txt) for X-Plane 10.20
Version 1.1 - Mar 10, 2013
by Chris K and the ISDG Group
____________________________________________________________
1.1 Update: Added 4xSSAA, 8xSSAA Optional files
____________________________________________________________
Quick Description:
- Fixes PAPI/VASI visibility in daylight
- Makes every light bloom stand out, looks much more like the original X-Plane 10 that was first shipped. (remember that?)
- Fixes off-axis visibility of runway lighting as best as I could
____________________________________________________________
Detailed Description:
This file makes many of the scenery-related X-plane lights much larger; making them much more visible. This fixes issues with 4xSSAA which ends up squashing the light billboards so one cannot see them at distance. This also fixes viewing night-time runway lighting at off-angles, as well as PAPI/VASI Visibility in the daytime.
This file overwrites X-Plane's built-in library of light-source definitions. It replaces the lights.txt definitions with a duplicate definition file which exactly doubles the size of many of the light billboards, in both the horizontal and vertical directions for certain lights.
This method requires directly manipulating the internals of X-Plane 10; as there is no 3rd party-friendly LIBRARY method to achieve this effect. Removal can be done by copying back the lights-original.txt file to lights.txt, or re-running the X-Plane 10 Installer/updater, which will overwrite this file when you run it, and will revert the lights back to the original XP10 default.
____________________________________________________________
Which version is for you?
There are four variants included:
"1-lights.txt-normal-distance-bloom" / lights.txt
This file gives the best effect when using normal viewing modes, or in 2xSSAA HDR or less.
"2 lights.txt-high-distance-bloom" / lights.txt
This file gives the best effect if you wish larger light halos at distance. It is for normal viewing modes, or in 2xSSAA HDR or less.
"3 lights.txt-4XSSAA-normal-distance-bloom" / lights.txt
This file gives the best effect when using HDR 4xSSAA or higher (due to the "crush-the-bitmap" way 4xSSAA/8xSSAA does billboarding)
"4 lights.txt-4XSSAA-high-distance-bloom" / lights.txt
Similar to the previous file, this gives the best effect when using HDR 4xSSAA or higher, but includes large light halos at distance.
You are free to use any of these as you see fit. I encourage you to experiment - and see what works/looks best for you.
____________________________________________________________
INSTALLATION:
Overwrite the lights.txt file found in:
X-Plane 10/Resources/bitmaps/world/lites/
UNINSTALL:
Re-run the X-Plane 10 Installer/Updater
or copy in lights-original.txt into X-Plane 10/Resources/bitmaps/world/lites/
____________________________________________________________
FUNCTIONALITY:
Works on XP10.20 only. No guarantees on any other version.
Enjoy!
- Chris K
3,417 downloads
- lights.txt
- SSAA
- (and 1 more)
Submitted
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YPPF Parafield Airport and Adelaide City Photoreal
By chris k in DSF Scenery Packages
YPPF Parafield Airport and Adelaide City Photoreal
Version 1.1 Update
Mar 09, 2013
The International Scenery Development Group (ISDG)
__________________________________________________________
1.1 Update:
- Made city replacement terrain files "less green" by tightening the shrub overlay textures.
- Added night _LIT textures to the city; hence nighttime flying now looks like XP9 rather than completely dark.
- Fixed an over-sized DDS Texture - This scenery now loads in XP9 via the Compatibility Library.
XP9 Users, you can download : http://forums.x-pilot.com/index.php/files/file/327-x-plane-10-compatibility-library-for-x-plane-9/
__________________________________________________________
Requirements:
- X-Plane 10.20 or better
- OpensceneryX 2.0 (http://opensceneryx.com/)
- A Modern Video Card with minimum 512 Mb VRAM, 1 Gb is highly recommended
- Ability to run at "Very High" texture resolutions (with compression enabled), else the effect is lost.
- X-Plane 64-bit and a 2 Gb VRAM Video card is recommended for the Highest Texture resolutions.
(No... We're not kidding... we will use every ounce of VRAM you have!)
__________________________________________________________
Installation:
Unzip and place folder "YPPF Parafield Airport and Adelaide City Photoreal" in your X-Plane/Custom Scenery/ folder.
- If VOZ is installed, then "YPPF Parafield Airport and Adelaide City Photoreal" must come before VOZ in the "scenery_packs.ini" file.
- If you are installing this for the first time, this scenery will automatically be placed first (which is correct, and will work immediately)
Uninstall:
Delete the "YPPF Parafield Airport and Adelaide City Photoreal" directory from your X-Plane/Custom Scenery/ folder.
__________________________________________________________
Custom Features of this Scenery Package:
- Photorealistic terrain at 15cm/pix resolution
- Hi-Res Australian-Style Urban Texture Replacements
- Complete Customized Adelaide City Downtown (CBD) buildings and parks
- Current Airport Taxiways, Tarmac, Markings, and Signage
- Custom 3D Control Towers and Field Support buildings
- X-Plane 10 Compliant ATC/AI Taxi Flow System
- Airport grounds modelled via XP10 Library and Customized 3D Objects
- HDR Lighting Support with Custom HDR Lights
- Windsocks - Australian Style coloured windsocks, with HDR lighting
- Regional Hangars and Localized Signage
- Field Obstacles, Gables, and Bollards
- Forests, Trees, Vegetation, and Grass
- Advertising and Billboard Signage
- Full Downtown Adelaide (CBD) Buildings
- "Gritty" Texture Support
- Lumber and 6 Restaurants just a short drive away
- This time there's a map of the grounds included.... see if you can find it!
__________________________________________________________
Credits:
Project Lead : Ropeless
Lead 3D Modeller : Sethesus
Misc 3D Models : Ropeless, Skyflyer, AndrooC, Chris K
Placements : Ropelss, Skyflyer, Chris K
Taxiways : Ropeless
Taxi Signage : Ropeless, Chris K
Tarmac Stencilling : Skyflyer
Vegetation : Ropeless, Chris K
City Textures : Chris K
City Skyline : Skyflyer, Ropeless
HDR Lighting : Ropeless, Chris K
Moral Support : Everyone else!
__________________________________________________________
Hang on, Who are these crazy scenery guys?
Ropeless - Orthophoto Guru, WED & ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.
SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" again!
Sethesus - Lead 3D Modeller, Textures, and spits out Incredible objects faster than we can ask for them.
Karingka - 3D Modeller, WED Manipulator, Textures, FS-Conversions, Encouragement.
AndrooC - 3D Modeller, Textures, Sketchup Object Weaver, johnny-on-the-spot.
Chris K - WED Addict, Taxiway Paver, Object Rotator, Scenery Assembler, X-Grinder, Gardener.
__________________________________________________________
Derived Object and Scenery Credits:
- Barry (Baz) Roberts: Original VOZ/AussiePak Objects - Retrofitted for XP10, re-textured, and HDR Enabled
- Nearmap.com: Orthophotos under Free Derivative Creative Commons License (CC-SA)
- Hypersonic Test Pilot: Guardrail objects and facades, used with permission.
- Nickster: Radio Masts/Towers. Free derivation of any objects for use in scenery as per his note.
See ISDGLibrary/objects/towers/radio/License - Original Author.txt
If we have forgotten anyone for objects not credited, please contact for inclusion or removal.
ISDGLibrary/Forests/tree_textures:
Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They
are used unmodified with permission of Andras Fabian.
See ISDGLibrary/Forests/tree_textures/README.txt
ISDGLibrary/Objects/windsocks:
Thecustom windsocks are modified X-Plane resources with copyrights owned
by Laminar Research. These objects cannot be sold or used with any
flight simulator apart from X-Plane.
See ISDGLibrary/Objects/windsocks/README.txt
ISDGLibrary/Forests/grass:
Contains material produced by "Simon W.".
Used under the license implied in:
ISDGLibrary/Forests/grass/How to grow grass.pdf
ISDGLibrary/Objects/vehicles:
Car and truck objects sourced from "Vehicle Library Extension"
Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.
See ISDGLibrary/Objects/vehicles/README.txt
__________________________________________________________
Synergies
This scenery is designed to work best with:
YPAD Adelaide Airport Photoreal - http://forums.x-pilot.com/index.php/files/file/432-ypad-adelaide-airport-photoreal-xp10/
Glenelg South Australia Photoreal - http://forums.x-pilot.com/index.php/files/file/345-glenelg-south-australia-near-ypad/
Vehicle Library Extension - http://forums.x-pilot.com/index.php/files/file/125-additional-vehicle-library-extension-xp9xp10-isdg/
FlyJSim Asphalt Textures - http://forums.x-plane.org/index.php?app=downloads&showfile=16270
Wide Taxiway Marking Replacements - http://forums.x-pilot.com/index.php/files/file/406-wide-taxiway-markings-library-replacement/
SkyMAXX sky colouring using "Vivid Skies" - http://forums.x-plane.org/index.php?app=downloads&showfile=15821
BeachMAXX Ocean Textures - http://forums.x-plane.org/index.php?app=downloads&showfile=17311
__________________________________________________________
Reference Materials
Visual Pilot Guide for Parafield can be found on the CASA website:
http://casa.gov.au/wcmswr/_assets/main/pilots/download/parafield.pdf
ERSA entry for the airport at:
http://www.airservicesaustralia.com/aip/current/ersa/FAC_YPPF_15-Nov-2012.pdf
IFR Charts for the airport at:
http://www.airservicesaustralia.com/aip/current/dap/AeroProcChartsTOC.htm#P
Google maps for the area at:
http://maps.google.com.au/maps?ll=-34.793788,138.632526&spn=0.042291,0.055017&z=14
Wikipedia entry for the airport is at:
http://en.wikipedia.org/wiki/Parafield_Airport
__________________________________________________________
Legal:
Scenery and 3D Object work copyright © 2012-2013 by the ISDG (International Scenery Development Group)
All other derived materials are Copyright their respective rights holders, used with permission.
You do not have to pay for this scenery. This scenery is Postcard-Ware.
Please send us a postcard if you like the work! We'd love to hear from you.
ISDG Group
PO Box 892
North Sydney, NSW 2059
Australia
....We still haven't received a single postcard for YPAD.... C'mon guys..!
__________________________________________________________
Contact us @ x-plane.org
chris k
ropeless
skyflyer
sethesus
karingka
androoc
__________________________________________________________
Other ISDG Group Member Sceneries:
YSSY Sydney Australia - http://forums.x-pilot.com/index.php/files/file/78-yssy-sydney-australia-airport-photo-scenery-xp10/
YPAD Adelaide Australia - http://forums.x-pilot.com/index.php/files/file/432-ypad-adelaide-airport-photoreal-xp10/
YSCN Camden Australia - http://forums.x-plane.org/index.php?app=downloads&showfile=14867
NZCH Christchurch NZ - http://forums.x-pilot.com/index.php/files/file/122-nzch-christchurch-airport-photo-scenery-xp10-isdg/
KPDX Portland OR USA - http://forums.x-plane.org/index.php?app=downloads&showfile=11248
KRMN Stafford VA USA - http://forums.x-plane.org/index.php?app=downloads&showfile=15638
KSEA Seattle WA USA - http://forums.x-pilot.com/index.php/files/file/321-ksea-seattle-photoreal-underlay/
KBOS Boston MA USA - http://forums.x-plane.org/index.php?app=downloads&showfile=15851
CYTZ Toronto Island ON - http://forums.x-pilot.com/index.php/files/file/301-cytz-toronto-island-airport-and-downtown-toronto-xp10/
__________________________________________________________
Hope you Enjoy!
- The ISDG Team
481 downloads
Submitted
-
YPAD Adelaide Airport Photoreal (XP10)
By chris k in DSF Scenery Packages
YPAD Adelaide Australia Airport Photoreal (XP10)
Version 1.31 Release
Mar 04, 2013
__________________________________________________________
Features:
Photorealistic terrain at 15cm/pix resolution
Accurately modelled Taxiways, Tarmac, Markings, and Signage
Accurately modelled Control Towers and Field Support buildings
Complete X-Plane 10 Compliant ATC/AI Taxi Flow System
Accurately Modelled Airport grounds and 3D Object placement
Customized HDR Lighting w/accurate light-stand models and positions
Customized HDR Lit Windsocks for landing visibility
Customized Terminal Entrance and Passenger drop-off zone Signage
Customized Gate Number Lighting
Customized Hangars and Localised Signage
Customized Runway Hold-Short Lighting
Animated Jetways and Autogate DGS System
Animated Terminal Doppler Radar
Animated Service Vehicles
Accurate Field Obstacles, Gables, and Bollards
Custom Forests, Trees, Vegetation, Grass, and Reeds
Customized (Non-Autogen) Terminal Roadway Lighting
Current Advertising and Billboard Signage
Custom vehicles, parking lots, and associated vehicle HDR lighting
Accurate Helipads, Lighting, Markings, and Training Areas
Full "Gritty" Texture Support
....And most important... 4 Different Restaurants to Choose From! (See if you can find them all)
__________________________________________________________
New in 1.1:
Added Marginal's Amazing New Animated Glass Jetways (Autogate).
Get The Plugin here: http://forums.x-plane.org/index.php?app=downloads&showfile=5038
Now with full x86_64 bit support
Removed AWSS Tower and Field Grass due to FPS Issues with some users
Added Some additional Exclusion zones on RWY 05 Approach
Removed CBD Buildings (to make way for another ISDG scenery package which includes a much better CBD; coming soon...)
__________________________________________________________
New in 1.2:
Removed artifact on orthophoto (Tile 12-6 near terminal gate).
Refactored ISDGLibrary
__________________________________________________________
New in 1.31:
New taxiway and runway edge grass; Gives a nice soft touch to the scenery.
Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.
Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.
Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)
Added guidance markers for main tarmac/ramp entrance/exit areas
Updated ISDG Library
Updated Autogate 1.40 (with LIT night textures)
__________________________________________________________
Scenery and 3D Object work:
Copyright © 2012-2013 by the ISDG (International Scenery Development Group)
All other derived materials are Copyright their respective rights holders, used with permission.
__________________________________________________________
Who Are We:
Ropeless - Orthophoto Guru, ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.
SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" who owns a nice camera.
Sethesus - 3D Modeller, Animations, and Johnny-on-the-spot for most of the custom objects you see.
Chris K - WED Addict, Taxiway paver, Object Rotator, Scenery Assembler, Gardener.
__________________________________________________________
Derived Object and Scenery Credits:
- Barry (Baz) Roberts: Original AussiePak1 Objects fixed for XP10 and re-textured
- GaryBKK (Gary): Containers and Ships
- Nearmap.com: Orthophotos under Free Derivative Creative Commons Licence
ISDGLibrary/Forests/tree_textures:
Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They are used unmodified with permission of Andras Fabian.
See ISDGLibrary/Forests/tree_textures/README.txt
ISDGLibrary/Forests/grass:
Contains material produced by "Simon W.".
Used under the licence implied in:
ISDGLibrary/Forests/grass/How to grow grass.pdf
ISDGLibrary/Objects/vehicles:
Car and truck objects sourced from "Vehicle Library Extension" http://forums.x-plane.org/index.php?app=downloads&showfile=16812.
Also in "New auto traffic" http://forums.x-plane.org/index.php?app=downloads&showfile=15244.
Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.
See ISDGLibrary/Objects/vehicles/README.txt
__________________________________________________________
Requirements:
- X-Plane 10.20 or better
We know the art library in the 10.20 beta runs may change, if it does, we'll issue a fix.
- OpensceneryX 2.0 (http://opensceneryx.com/)
- A Modern Video Card with MINIMUM 512Mb VRAM.
This scenery (Plus X-Plane 10) use ~500 Mb of VRAM when loaded at "very high" with compression enabled.
- You will want to run this scenery at "very high" or "extreme" Texture Resolution.
- X-Plane 10.20 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.
- Charts for YPAD: http://www.airservicesaustralia.com/aip/aip.asp
__________________________________________________________
This scenery is designed to work best with:
Vehicle Library Extension (http://forums.x-pilot.com/index.php/files/file/125-additional-vehicle-library-extension-xp9xp10-isdg/)
FlyJSim Asphalt Textures (http://forums.x-plane.org/index.php?app=downloads&showfile=16270)
SkyMAXX sky colouring using "Vivid Skies" (http://forums.x-plane.org/index.php?app=downloads&showfile=15821)
BeachMAXX Ocean Textures (http://forums.x-plane.org/index.php?app=downloads&showfile=17311)
Autogate DGS System (http://forums.x-plane.org/index.php?app=downloads&showfile=5038)
Wide Taxiway Markings (http://forums.x-plane.org/index.php?app=downloads&showfile=18490)
__________________________________________________________
Still to fix:
- Some buildings are still a little too "glow in the dark" at night.
These are converts from AussiePak1 which were toned down, but could use some HDR lighting instead of _LIT.
__________________________________________________________
License:
This scenery is Postcard-Ware. Send us a postcard if you like the work! We'd love to hear from you.
See the included README.RTF for our address.
__________________________________________________________
Contact us anytime:
chris k
ropeless
skyflyer
sethesus
karingka
__________________________________________________________
Other ISDG Group Member's Sceneries:
YSSY Sydney Australia - http://forums.x-plane.org/index.php?app=downloads&showfile=16986
YSCN Camden Australia - http://forums.x-plane.org/index.php?app=downloads&showfile=14867
NZCH Christchurch NZ - http://forums.x-plane.org/index.php?app=downloads&showfile=15673
KPDX Portland OR USA - http://forums.x-plane.org/index.php?app=downloads&showfile=11248
KRMN Stafford VA USA - http://forums.x-plane.org/index.php?app=downloads&showfile=15638
Glenelg, South Australia - http://forums.x-plane.org/index.php?app=downloads&showfile=18226
KSEA Seattle WA, USA - http://forums.x-plane.org/index.php?app=downloads&showfile=18147
KBOS Boston, MA, USA - http://forums.x-plane.org/index.php?app=downloads&showfile=15851
__________________________________________________________
Copyright © 2012-2013 by the ISDG (International Scenery Development Group)
(Note: We seem to have lost the previous file page here at x-pilot; hence the re-upload as a new file)
585 downloads
Submitted
-
YPAD Adelaide Airport Photoreal (XP10)
By chris k in DSF Scenery Packages
YPAD Adelaide Airport Photoreal Scenery (XP10)
Version 1.3 Release
Mar 03, 2013
__________________________________________________________
Features:
Photo-realistic terrain at 15cm/pix resolution
Accurately modeled Taxiways, Tarmac, Markings, and Signage
Accurately modeled Control Towers and Field Support buildings
Complete X-Plane 10 Compliant ATC/AI Taxi Flow System
Accurately Modeled Airport grounds and 3D Object placement
Customized HDR Lighting w/accurate light-stand models and positions
Customized HDR Lit Windsocks for landing visibility
Customized Terminal Entrance and Passenger drop-off zone Signage
Customized Gate Number Lighting
Customized Hangars and Localized Signage
Customized Runway Hold-Short Lighting
Animated Jetways and Autogate DGS System (xp10_32bit only for now)
Animated Terminal Doppler Radar
Animated Service Vehicles
Accurate Field Obstacles, Gables, and Bollards
Custom Forests, Trees, Vegetation, Grass, and Reeds
Customized (Non-Autogen) Terminal Roadway Lighting
Current Advertising and Billboard Signage
Downtown Adelaide (CBD) Buildings
Custom vehicles, parking lots, and associated vehicle HDR lighting
Accurate Helipads, Lighting, Markings, and Training Areas
Full "Gritty" Texture Support
And most important... 4 Different Restaurants to Choose From! (See if you can find them all)
_________________________________________________________
New in 1.2:
Removed artifact on orthophoto (Tile 12-6 near terminal gate).
Refactored ISDGLibrary
__________________________________________________________
New in 1.3:
New taxiway and runway edge grass; Gives a nice soft touch to the scenery.
Replaced Windsocks with Australian Style Windsocks w/HDR Lighting.
Added new Long Grass and Reed Areas via Facades; Little-to-no FPS Impact.
Added Yellow Warning lighting in key ares (Incursion Hotspots as per AIP)
Added guidance markers for main tarmac/ramp entrance/exit areas
Updated ISDG Library
Updated Autogate 1.40 (with LIT night textures)
__________________________________________________________
Scenery and 3D Object work:
Copyright © 2012-2013 by the ISDG (International Scenery Development Group)
All other derived materials are Copyright their respective rights holders, used with permission.
__________________________________________________________
Who Are We:
Ropeless - Orthophoto Guru, ATC Taxi Flow Master, HDR Lighting Overlord, and Photoshopping Machine.
SkyFlyer - Photoshopping, 3D Signage and Modelling, Stenciller, and our Local "Man on the Ground" who owns a nice camera.
Sethesus - 3D Modeller, Animations, and Johnny-on-the-spot for most of the custom objects you see.
Chris K - WED Addict, Taxiway paver, Object Rotator, Scenery Assembler, Gardener.
__________________________________________________________
Derived Object and Scenery Credits:
- Barry (Baz) Roberts: Original AussiePak1 Objects fixed for XP10 and re-textured
- GaryBKK (Gary): Containers and Ships
- Walterblenny (Al): AWSS Tower
- Nearmap.com: Orthophotos under Free Derivative Creative Commons Licence
ISDGLibrary/Forests/tree_textures:
Copyrights are owned by Andras Fabian, Albert Laubi, and Laminar Research. They are used unmodified with permission of Andras Fabian.
See ISDGLibrary/Forests/tree_textures/README.txt
ISDGLibrary/Forests/grass:
Contains material produced by "Simon W.".
Used under the licence implied in:
ISDGLibrary/Forests/grass/How to grow grass.pdf
ISDGLibrary/Objects/vehicles:
Car and truck objects sourced from "Vehicle Library Extension" http://forums.x-plan...showfile=16812.
Also in "New auto traffic" http://forums.x-plan...showfile=15244.
Used with permission from Jeff M. (Joyfulsongsters) and Cami de Bellis.
See ISDGLibrary/Objects/vehicles/README.txt
__________________________________________________________
Requirements:
- X-Plane 10.20 or better (http://wiki.x-plane.com/beta)
We know the art library in the 10.20 beta runs may change, if it does, we'll issue a fix.
- OpensceneryX 2.0 (http://opensceneryx.com/)
- A Modern Video Card with MINIMUM 512Mb VRAM.
This scenery (Plus X-Plane 10) use ~500 Mb of VRAM when loaded at "very high" with compression enabled.
- You will want to run this scenery at "very high" or "extreme" Texture Resolution.
- X-Plane 10.20 64-bit and 1 Gb VRAM Video card is recommended for the Higher Texture resolutions.
- Charts for YPAD: http://www.airservic...com/aip/aip.asp
__________________________________________________________
This scenery is designed to work best with:
Vehicle Library Extension (http://forums.x-pilo...n-xp9xp10-isdg/)
FlyJSim Asphalt Textures (http://forums.x-plan...&showfile=16270)
SkyMAXX sky colouring using "Vivid Skies" (http://forums.x-plan...&showfile=15821)
BeachMAXX Ocean Textures (http://forums.x-plan...&showfile=17311)
Autogate DGS System (http://forums.x-plan...s&showfile=5038)
Wide Taxiway Line Markings (http://forums.x-pilot.com/index.php/files/file/406-wide-taxiway-markings-library-replacement/)
__________________________________________________________
Still to fix:
- Some buildings are still a little too "glow in the dark" at night.
These are converts from AussiePak1 which were toned down, but could use some better lighting.
- Lost the edge grass facade functionality in the 10.20 betas. Bug report submitted.
__________________________________________________________
License:
This scenery is Postcard-Ware. Send us a postcard if you like the work! We'd love to hear from you.
See the included README.RTF for our address.
__________________________________________________________
Contact us @ X-Pilot.com:
chris k
ropeless
skyflyer
sethesus
karingka
__________________________________________________________
Other ISDG Group Member's Sceneries:
YSSY Sydney Australia - http://forums.x-pilot.com/index.php/files/file/78-yssy-sydney-australia-airport-photo-scenery-xp10/
YSCN Camden Australia - http://forums.x-plan...&showfile=14867
NZCH Christchurch NZ - http://forums.x-pilot.com/index.php/files/file/122-nzch-christchurch-airport-photo-scenery-xp10-isdg/
KPDX Portland OR USA - http://forums.x-plan...&showfile=11248
KRMN Stafford VA USA - http://forums.x-plan...&showfile=15638
Glenelg, South Australia - http://forums.x-pilot.com/index.php/files/file/345-glenelg-south-australia-near-ypad-xp10/
KSEA Seattle WA, USA - http://forums.x-pilot.com/index.php/files/file/321-ksea-seattle-photoreal-underlay/
KBOS Boston, MA, USA - http://forums.x-plan...&showfile=15851
__________________________________________________________
Copyright © 2012-2013 by the ISDG (International Scenery Development Group)
829 downloads
Updated
-
Wide Taxiway Markings Library Replacement
By chris k in Misc Scenery Resources
Wide Taxiway Markings - Library Replacement v2.0
(a.k.a. X-Plane Default Taxiway Texture Line Marking Replacement Definition files... say that 10 times fast!)
Feb 06, 2013 - Chris K and the ISDG Group
____________________________________________________________
Quick Description:
This file makes the X-plane default taxiways much wider; better reflecting reality.
All Airport pavement markings look much more like their real-life counterparts.
____________________________________________________________
Detailed Description:
This file overwrites X-Plane's built-in library of taxiway markings using the Library EXPORT system functionality provided by X-Plane. It replaces the Line (.LIN file) definitions with a duplicate definition file which exactly doubles the size of the lines in both the horizontal and vertical directions.
This method manipulates the library in a "3rd party developer" friendly way, by use of LIBRARY directives, and in no way overwrites any of X-Planes default files; or requires the end-user to modify X-Planes own internal files or textures. This makes it work for any version of X-Plane that supports the 800 LIBRARY system, which includes X-Plane 8.5+, X-Plane 9, and X-Plane 10. This method also allows easy installation, and is easy to delete.
____________________________________________________________
INSTALLATION:
Unzip, and copy "Wide Taxiway Markings Library Replacement" into "Custom Scenery" - That's it.
UNINSTALL:
Delete "Wide Taxiway Markings Library Replacement" from "Custom Scenery" - That's it.
____________________________________________________________
FUNCTIONALITY:
Works on both XP9 and XP10; As these files didn't change (or get any upgrades to better ones) between the XP versions.
Enjoy!
____________________________________________________________
v1.0 to v2.0 changes:
As per daveduck's excellent insight, we changed from individual files you needed to manually copy into X-Planes internals by hand...........to a library-based method to replace the markings in an X-Plane "3rd party" modification friendly way.
4,979 downloads
Submitted
-
C77 Poplar Grove Illinois Photoreal
By chris k in DSF Scenery Packages
C77 Poplar Grove Photoreal
Version 1.0, Jan 04, 2013
By: Chris K and the ISDG Group
This scenery was made in request from a user named Becky Lynn, who is a new XP10 user (but not new to flying!) who was very surprised that nobody had taken this cute fly-in / live-in residential airport and updated it's taxiways since the beginning of time.
I was about to walk through a quick learn tutorial with WED, but since this was a one-off, I decided to quickly update the taxiways myself. Since I had WED open anyways, I also decided to give it the "Photo Underlay" Treatment and spruce it up with some standard XP10 library objects at the same time. (Hangars, FBOs, etc.)
Took about 2 hours to get done.
Nothing fancy.
Enjoy!
______________________________________
INSTALLATION:
Copy to your /Custom Scenery/ Folder.
______________________________________
IMAGERY CREDIT:
Orthophotos courtesy of the United States Geological Survey (USGS)
The dataset uses the 30cm/pixel USGS HiRes Orthoimagery
This Imagery is in the Public Domain as per:
http://cumulus.cr.us...listofortho.php
Copyrights and Credits
USGS-authored or produced data and information are considered to be in the U.S. public domain.
When using information from USGS information products [chrisk: which I am], publications, or Web sites, proper credit must be given.
Credit is provided by including the following citation:
Credit: U.S. Geological Survey
Department of the Interior/USGS
The USGS home page is http://www.usgs.gov.
______________________________________
NOTES:
- Uses 4096x4096 textures and pure XP10 Library - Sorry XP9 Users....
- Includes the earth.wed.xml project for anyone who wished to improve upon this.
- I hereby release this scenery into the public domain and allow any and all derivative works to anyone who chooses to do so.
______________________________________
145 downloads
Updated
-
X-Plane 10 Compatibility Library for X-Plane 9
By chris k in Plugins and Utilities
X-Plane 10 Compatibility Library for X-Plane 9
Dec 31, 2012 - Version 1.0
By: "Chris K" and the ISDG Group
Happy New year to All X-Plane 9 users.! Here is a gift for you..... From Us.
___________________________________________________________
WHAT DOES THIS DO:
This Library allows X-Plane 9 users to load X-Plane 10 Scenery files (with caveats, see below)
___________________________________________________________
BACKGROUND:
Here's something I thought about a few weeks ago; in terms of providing SOME kind of compatibility between XP10 sceneries and XP9 sceneries. I am primarily developing for XP10, and don't want to have to do 'parallel development' in terms of providing backwards compatibility to XP9. (I wish to work on one project, not two).
Instead of myself creating a "kludged" (Nerfed?) version of sceneries for XP9 (which I had done in the past to provide XP9 users something), instead I decided once-and-for-all to fix the problem at it's root.
___________________________________________________________
HOW DOES THIS WORK:
This "shim" library file inserts blank objects, facades, forests, etc. where they exist in the new XP10 Library system. This is similar in nature to how the OpensceneryX "placeholder" library works, but this time we apply it to every single XP10 library object we could find.
This tricks XP9 into loading most XP10 scenery; as the library paths now resolve. The list is accurate as of XP10.20 beta 10.
I have tested this on my own scenery packages, and it works.
___________________________________________________________
CAVEATS / WHAT DOES NOT WORK:
You will not see any XP10 objects (hangars, gates, lights, etc.)
You will not see any XP10 facades (terminals are a big one)
You will not see any XP10 forests
You cannot use large (4096x4096) textures:
If a scenery uses a draped polygon of greater than 2048 resolution on any side, XP9 will crash out. This is a known XP9 limitation; as it was only in XP10 that texture sizes were allowed to be increased.
You cannot use XP10-style facades
If a scenery uses an XP10 style 'custom' facade (FACADE 1000), XP9 will try to still load the facade, and proceed to crash out. I have tried the EDPORT_BACKUP trick, but it's a no go, since the file can actually be found (and still tries to use it, despite the version string).
You cannot use XP10-style Airport Layouts. XP9 Will Ignore them.
But! You *CAN* cheat!... and try to change the first few lines of the apt.dat file in a custom scenery to say "850" instead of "1000". I have tested this on YPAD for example, and it worked, despite there being custom ATC information encoded in it.
___________________________________________________________
HOW TO EXTEND:
Got an object I missed? or a new facade showed up from somewhere?
Edit the library.txt file; find the "virtual" path that the scenery is using, and add the appropriate line to the library.txt file. Have a look at the text file - it's pretty self explanatory the 3 fields you need =)
Also, let me know if you found something. I'll include it in the master DB I have here.
___________________________________________________________
WARNING:
This Library and associated files are provided "as is". No Warranty; No suitability of fitness for any purpose; May not even work.
Insert standard "Boiler Plate" Here.
___________________________________________________________
© 2012 Chris K and the ISDG Group
247 downloads
Submitted
-
KSEA Seattle Photoreal Underlay
By chris k in DSF Scenery Packages
KSEA Seattle Photoreal Underlay
Version 0.1
Dec 27, 2012
Chris K and the ISDG Group
__________________________________________________________
Tired of Flying around the plain textured KSEA Demo Airport?
Feel Like filling your VRAM and Tanking your FPS at the same time?
Hate having trees in-line with your approaches?
You're downloading the right file!
Note: This is for XP10 as it uses 4096 x 4096 Textures for fast rendering
__________________________________________________________
Orthophotos courtesy of the United States Geological Survey (USGS)
The dataset is the 30cm/pixel USGS HiRes Orthoimagery
This Imagery is in the Public Domain as per:
http://cumulus.cr.usgs.gov/listofortho.php
Copyrights and Credits
USGS-authored or produced data and information are considered to be in the U.S. public domain. When using information from USGS information products (chrisk - which we are), publications, or Web sites, we ask that proper credit be given. Credit is provided by including the following citation:
Credit: U.S. Geological Survey
Department of the Interior/USGS
The USGS home page is http://www.usgs.gov.
__________________________________________________________
677 downloads
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Additional Vehicle Library Extension (XP9/XP10) ISDG
By chris k in Misc Scenery Resources
Vehicle Library Extension v1.2
October 27, 2012 Chris K
Quick Description:
This file puts a lot more and different types of cars and trucks on the highways (Instead of just the 5 or 6 'default' ones).
Traffic on highways and roads look much more realistic.!
Detailed Description:
The file extends X-Plane 9 and X-Plane 10's default library of cars and trucks. It adds additional entries to be chosen at random when X-Plane (or any scenery for that matter) requests either the car or the car_or_truck vehicle objects.
This provides immediate variety to any scenery or roadways which use the default library system (which is most of them).
This is effectively a re-posting of the file by Joyfulsongster (JeffM)
http://forums.x-plan...&showfile=15244
However, The method I chose to use here to make this work is via a library extension, and a LIBRARY_EXTEND directive; rather than having you muck about with the internal workings of the default scenery directories. This makes it work for both X-Plane 9, and X-Plane 10; is easy to install, and is easy to delete.
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Installation:
Copy "Vehicle Library Extension" into "Custom Scenery". That's it.
Uninstall:
Delete "Vehicle Library Extension" from "Custom Scenery". That's it.
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Jeff's (Joyfulsongsters's) Original Description:
© 2010-2012 joyfulsongster and uwespeed - Library files provided © 2012 ISDG - International Scenery Development Group
2,522 downloads
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EADT x737 Replacement Flightdeck Panels (ISDG)
By chris k in Heavy Metal
A series of pre-cut x737 Cockpit Panels of varying size; which put larger focus on the EFIS displays and instruments vs the wide screen display.
For users who use the EADT x737 with differing 16:9 or 16:10 aspect ratio monitors; Or, 1680x1050 or 1920x1200 monitors. I made a series of them, which I use on different systems (depending on the aspect ratio and native res I run it in). Works for different 4:3 Narrow and 16:9/16:10 Widescreen users.
Download Contains 13 different sizes and cuts. Find the one that works best for you!
Installation:
Copy the panelnnnn.png into /Aircraft/737-800_x737_v4.6.0/cockpit/-PANELS-/panel.png
Remember to rename the file to "panel.png" when dropping into the EADT x737's -PANELS- directory.
Note: nnnn = width of the panel (in pixels)
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Original Panels © 2008-2012 EADT European Aircraft Developer Team (http://www.eadt.eu)
Cut Panels by ISDG - International Scenery Development Group
545 downloads
Submitted
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NZCH Christchurch Area Photo Scenery (XP9/XP10) ISDG
By chris k in DSF Scenery Packages
NZCH Christchurch Area Photo Scenery v1.0
March 07, 2012 - By Chris K
Copyright:
The Christchurch Area Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Please read the LICENSE.RTF for further information
Scenery Credits:
- Orthophotos courtesy of Land Information New Zealand, used under license. (http://www.linz.govt.nz/topography)
Installation:
- Copy this entire directory into your "X-Plane/Custom Scenery/" folder. That's it.
- Leave the name as "_NZCH_Christchurch_Area_Photo_Scenery" so that it loads at the correct priority relative to our other NZCH packages
Complimentary Packages:
This scenery is designed to be used in concert with the following packages:
NZCH Christchurch Airport Photo Scenery
NZCH Christchurch OSM2XP Building Enhancement
Requirements:
1. Requires a Video Card with 1GB of VRAM if you want to use at 'extreme resolution'
2. Requires a Video Card with 512 Mb RAM if you want to use at 'very high'
3. Texture Compression is optional as the files are already DDS compressed.
Conflicts:
Tested in XP10, but should work with no issues in XP9 as it's only photo polys, an airport definition (NZWG), and some forest exclusion zones.
Let me know if you do find any conflicts. (Private Message Me! Don't leave them in the comments below)
Known bugs / Stuff left to do:
Still got some white edging showing up very small on some northwest tiles
- Some type of graphic artifact with the DDS conversion, even though Ive clipped the edges away. I'll investigate further.
There were some brightness differences in the original LINZ orthophotography. Easy to see from far away.
- Will try to smooth out the transitions and/or change the brightness/contrast of certain parts of the imagery for better consistency.
The Orthos are not cut to line up with roads/landmarks, so it's easy to see where X-Plane scenery ends and the ortho begins.
- will cut along a roadway line or other natural landmark in a later release, so that the transition isn't so stark.
X-Plane 10 completely missed the Waimakariri River in the underlying scenery (.DSF) generation. (The big wide river north of NZCH)
- Although I alpha the river away to show the underlying water of the river, XP10 doesn't have any water there.
Misc:
This was completely done in WED v1.1rc1 for MacOSX
© 2012 ISDG - International Scenery Development Group
314 downloads
0 comments
Submitted
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NZCH Christchurch OpenStreetMap OSM2XP Building Enhancement (XP9/XP10) ISDG
By chris k in DSF Scenery Packages
Description:
March 2012 conversion of Christchurch OpenStreetMap Building data. Includes entire Christchurch New Zealand area and Banks Peninsula using OSM2XP 2.0.1
Complimentary Packages:
This scenery is designed to work in Concert with the following NZCH Scenery:
NZCH Christchurch Airport Photo Scenery
NZCH Christchurch Area Photo Scenery
Changes from OSM2XP Defaults:
Removed duplicate buildings that conflict with our airport scenery.
Buildings and facades changed form object density level 6 "Insane" to level 1 "Default" so they show up at base object density. This was done so that you did not need to go to "Insane" amounts of buildings in order to actually see buildings.
Warnings:
- This may melt your GPU, however it worked fine in XP10 on an Nivida 330M GPU w/512Mb RAM
- including the NZCH Airport Photo Scenery package at the same time, and the NZCH Area Photo Scenery.
- VRAM usage is approximately 900Mb at "Extreme Resolution" w/compression on - so this is suitable for modern 1Gb Video Cards for best resolution.
- Since auto-gen object exclusions aren't working as of XP10 10.04 beta 6, you can keep the autogen objects to "1 - default" or "2 - tons" in XP10.
Installation:
Copy the _NZCH_Christchurch_OSM2XP_Building_Enhancement directory to your /X-Plane/Custom Scenery/ directory.
Do not change the name of the directory in order to avoid conflicts with other New Zealand Scenery.
Requirements:
Requires the OpenSceneryX Library for forests and objects. ( http://www.opensceneryx.com/ )
Version 9/10 Notes:
Specifically built and tested in XP10, but should work in XP9.
Enjoy!
© 2012 ISDG - International Scenery Development Group
265 downloads
0 comments
Updated
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NZCH Christchurch Airport Photo Scenery (XP9) ISDG
By chris k in DSF Scenery Packages
NZCH Christchurch New Zealand Airport Photo Scenery (XP9 Compatible Build) v1.0
Feb 26, 2012 - Chris K and FlorianR
X-Plane Version 9 User's Notice:
This is an X-Plane 9 compatible build of our XP10 scenery. In this version we tried to replace as many XP10 specific buildings as possible with XP9 or OpensceneryX objects. However, there are quite a few buildings missing from this version than the original XP10 enhanced version.
Copyright:
The NZCH Photo Imagery is licensed under a Creative Commons Attribution 3.0 New Zealand License with Crown copyright reserved. Please read the LICENSE.RTF for further information
Installation:
Move the entire folder into your "X-Plane/Custom Scenery/" folder. Thats it.
Do not change the name of the directory. This prevent conflicts with the Greater Auckland 2.0 scenery, which has it's own (limited) version of NZCH.
Requirements:
1. This is an X-Plane 9 build of this scenery. it will work in XP9 or XP10, but has no XP10 specific features, facades, buildings, or lighting.
2. It is suggested that if you do have XP10, you download and use the XP10 version (link provided above)
2. Requires a Video Card with 1GB of VRAM if you want to use at 'extreme resolution' (which you do, for best quality).
3. Requires OpenSceneryX ( http://www.opensceneryx.com/ )
Conflicts:
Conflicts with RoyalOaks awesome NZCH Christchurch Scenery for XP9
Remove his Scenery from your /Custom Scenery/ folder, as I have received permission to incorporate it into this one
Object and Scenery Credits:
- Grass Edges as per Simmo W (capnsully)'s Tutorial
- Grass Imagery from Mihaly (KSGY) from Xplane.hu as part of the "Mow your own grass" Tutorial
- I've adjusted for colour.
- Apron Lighting courtesy of the built in XP9 Library by Laminar Research.
- Tress Courtesy of Andras (alpilotx) Fabian's excellent Euro-replacement forest textures publicly available on his webpage (http://www.alpilotx.net)
- NZCH Airport Buildings and original FSX conversion courtesy of Robin (RoyalOak) Tannahill.
- Derivative works and original FSX-converted objects Troy Chapman, used with permission.
- Hangars and Misc items courtesy of OpensceneryX and their respective authors (http://www.opensceneryx.com/)
- Orthophotos courtesy of Land Information New Zealand, used under licence. (http://www.linz.govt.nz/topography)
- Ortho Manipulation and PhotoEditing by Florian (FlorianR) Radack.
- Florian Deserves as much credit on this project - His awesome photoshop work made all this possible.
- Telephone Poles courtesy of Nick (Nickster) Ward.
- Joe (YYZatcboy) Vermeulen for assistance with testing and good suggestions.
- Andrew McGregor for providing me ground photographs of the Airport and Locations of field obstacles.
- Andy (Gjalp) for being my most enthusiastic supporter.
Known bugs / stuff left to do:
1. There's a small piece of scenery missing near the runway approach lighting to RWY 02.
- The reason is that was never part of the original aerial photography set by LINZ.
- I'll search for a suitable replacement for that small corner (other LINZ data perhaps)
2. There's a cloud shadow near the threshold of RWY 02. It's not a show-stopper though.
3. Hedgerows need to be adjusted with new textures and adjust tree shapes/sizes to make it look more like hedgerows.
4. There's a seam just north of the Aeroclub in-between two of the orthophotos. It does not show up in WED, though... looking for the cause.
Misc:
This is my first attempt ever at:
- Making an Airport
- Using GeoTIFFs
- Making a Draped Polygon
- Using any of the X-Plane scenery tools
- Using OpensceneryX
Thanks:
1. This was completely done in WED v1.1b4 for MacOSX - Thanks to Ben Supnik and various details on his blog regarding scenery optimization.
2. GraphicConverter. Great software for batch ortho conversions and alpha blending. Pretty much all my gfx work was done with it.
3. All the previous threads in the Scenery Development forum on x-plane.org, which I found 99% of my answers to. The [sEARCH] button is your friend.
4. Carlos Garcia for pointing me in the right direction for the grass forest files from capnsully/Simmo W
5. Support from the community in general.
License:
This scenery is Pieware - Meaning that if you like it, you are obligated to send us some kind of edible bakeware in pastry-and-filling format. We especially like Blueberry Pie, but will settle for Apple, Strawberry Rhubarb, or possibly Lemon Meringue.
© 2012 ISDG - International Scenery Development Group
160 downloads
0 comments
Updated