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Ben Russell

X-Plugins
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Everything posted by Ben Russell

  1. Camerons been working on systems scripting for weeks now, I'm kinda sick of him asking me how to script quirky little things. I only see the tip of the ice-berg through a keyhole though... but when they say study sim they're not joking. This isn't just another bucket of generic systems and buttons with pretty wrapping paper.
  2. It's mother natures planet, we're just living on it. If we want people to change, we need to change the war cry: "Save the Planet" clearly doesn't work. "Save Humanity" might. It's been said that the biosphere is about as thick as a layer of varnish on a basketball, stop and think about that for a second.
  3. Yah, I think the "theres rules and then theres common sense" air around here tends to sit better with us Aussies. No harm, no foul. Act like a fool and expect to be sat down on your ass for some thinkin time though. ..bit like a good family pub. blokes can swear, kids can play in bare feet. Good vibes, mostly..
  4. oh yes. I think I built that thing on a Pentium MMX @ 200mhz, probably 16 or 32mb of ram, Debian Linux/NT4 dual boot, Matrox Millenium video card (No hardware 3D acceleration what so ever in those days.) I've been tinkering with 3D since I was about 14 - got into programming cause the machines back then were genuinely sloooooooooow. Thought I'd post it for you all to have a good laugh..
  5. Just found an old backup disc - turns out it has probably the first thing I ever built with blender on it. Date stamp: 5th Feb 1998. Blender v1.61 (payware!)
  6. After spending half of my life cramming my interaction with computers through a mouse.... I argue strongly that =everyone= NEEDS an ipad. Usually people look at you indifferent to them ... "oh yeah, an ipad huh." 'Gimme your details, so I can keep in contact' *hands over blank address book entry* 2 minutes later they're sold.
  7. pure gold. tablets aren't phones, be interesting to see how this works out. I have _zero_ intention of upgrading my ipad until the screen shatters or gets scratched to death.
  8. http://x-pilot.appspot.com/lib/ ...as with most X-Plane stuff I'm working on, it needs funding. _sighs_
  9. Work that I've done thus far on the file library leverages Googles App Engine. (Again) This means Google servers are serving up the files, and we can scale endlessly for 0 effort and NO server moves. Category/content management is based on free form tagging, like Flickr, etc. I'll see about putting the alpha-version online so you can see where it's at and give some feedback about its direction. Bit-torrent is not the solution here. (Love the protocol, hate the hassle and the 90% use case.)
  10. It's at the very end of the list. We know it would be good, but the choice comes down to more product with systems, or yet another file sharing library. File lib loses every time.
  11. No. It's not the least bit biased at all. It's called being smart and using the right tool for the job. People have been asking for better multiplayer support for YEARS now. Pilot Edge is it. Support it. Pull your head out of the sand, the other existing legacy networks are crap. I speak as someone who has reverse engineered the VATSIM/IVAO protocol and written and maintained my own flight-server. Pilot Edge is it. The others are a joke.
  12. You don't need a script, there's only one network worth using: http://pilotedge.net/page/home
  13. Now that's a philosophy worth listening too... in a similar vein: http://wimp.com/darkside/
  14. Eat well, keep fit, die anyway!
  15. Interior and 90% of flight model tweaks: Jason Chandler of air.c74.net Scenery: X-Aviation Water dynamics upgrades and misc flight model tweaks: Ben Russell (Me)
  16. http://www.google.com.au/search?q=layers%20photoshop&um=1&ie=UTF-8&tbo=u&tbs=vid,vid:1&source=og&sa=N&hl=en&tab=wv
  17. It's being published as a free update as I get time. There's an RC-1 version of the new scripts here: http://forums.x-plane.org/index.php?showtopic=49913&view=findpost&p=555957 The map is in there, but disabled for now until I get some mode-selectors in. As is it just takes over the entire MFD with no options... its fun, but not ideal. It's published as "Open Source" scripts for Gizmo, you can edit them with Notepad and fool around with the functionality. You can then share those text files with other users, Win Mac or Lin. The whole multi forum thing is driving me nuts at the moment, I need max exposure for donations so I'm pushing on the Org a little harder than over here. ( rock ) <-- X --> [ hard place ] The only way to speed up dev work at the moment is to chuck some bucks at the Donate button. Gizmo is now Open Source Bear in mind, when you donate to Gizmo, you're helping all of these people make cooler products, faster: - Nils Danielson - Tom Kyler - Leading Edge - JGX Designs and the Corvalis - The xEclipse project - Several other projects using it indirectly(exploring ideas and then porting to XPL code) or behind the scenes un-announced. Also Classic Jet sims have expressed interest in applying the particle effects to their jets. And then there's a few russians that make cool stuff with SASL. ...Gizmo is a plugin that adds in all the stuff the artists want to give users. It hands it over in a way that's customisable to make sweet little system quirks so that you feel like you're flying a different aircraft, not a different set of textures. It's nice to see everyone starting to really explore what can be done, pushing things like the H500 out let people explore a working model rather than just "wonder" and think "yeah, but what does it do for me...?" Sincerest thanks to everyone putting in to support the possibilities.
  18. After? No. You've got me all wrong. You see things here first. The list is long, if you care to research it. March 29th, 2009 PMDG have code that finds and marks the most likely obstacle, I haven't added that yet.
  19. that is one sweet lick of paint tommy... I'm impressed. 8)
  20. Awesome stuff, keep up the great work! I once had a friend over who'd just returned from Hawaii, I dropped him into a modern game with levels based on Hawaii and meeting 90% accuracy levels.... he was amazed, and knew exactly what neighbourhood we were in. This kind of work is incredibly useful for making the sim better.
  21. thank you! again! I've been meaning to dig this out of the Mesa libraries, you just saved me a whole heap of pain. Again. Thanks!
  22. These guys have been driving me crazy with questions on how to best use the polishing kit. >
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