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Coop

TorqueSim
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Everything posted by Coop

  1. Fix has been sent to the store, should be released shortly.
  2. Yes, switches are persistent. Something to remember, the magnetos being on does not necessarily mean that the engine is running. As magnetos are self energizing, with that switch on even with the engine off, opening the door and getting into the prop area is very dangerous - a strong gust of wind or pushing on the prop could cause it to turn over a few times.
  3. Thats the safety switch for the pilot's door. If the magnetos are turned on and the door is opened, the alarm sounds (to prevent you from going outside and being potentially decapitated from the prop )
  4. Thanks for reporting, that link should be fixed, as well as the liveries that were stuck in an approval queue on X-Pilot. Everything should be working now.
  5. You can just attach here and I can take a look.
  6. The values you will want to adjust are g5_x_a and g5_y_a to adjust the location of the PFD on the panel texture. These are coordinates in x and y. For the MFD, adjust the same, just the _b variety of the same.
  7. Yes, in this window, the top right corner can be clicked to pop it out as an OS window.
  8. Yes, just click at the bottom center of the DFC90 underneath the S&L button and it will pop out
  9. In order to debug what is going on, we will need you to send us a copy of the X-Plane log.txt file. Make sure to load the C172 G5 then grab this file after then closing X-Plane. You can find a guide to get this file here: How to find the X-Plane log.txt file?
  10. Yes. I do nearly all my development work on a MacBook Pro 16" with a RX 5700XT EGPU
  11. I'm guessing this is due to performance limitations on your computer. I can't say this for certain without knowing the CPU usage, FPS, and specs of your machine. When clouds are rendered in X-Plane, CPU and GPU usage increases (potentially dramatically based on specs), causing FPS to decrease. The saturation of CPU usage prevents our engine physics model from running at full speed thus causing engine roughness.
  12. Our 3D modeller was out of town getting resources on a future aircraft - he just got back in to work on this yesterday and it is at the top of the list. We will push an update with the fix in due time.
  13. Hm, I am seeing a lot of loading errors when loading the acf itself, did you do anything besides run the initial G5 installer to get the aircraft installed? The standalone G5 aircraft installer should not be run for the C172, in case that happened. Either way, I'd recommend re-downloading and re-running the installer from X-Aviation.
  14. From the log, it appears you are loading the Cirrus SF50, not the Cessna 172 G5. Please send on over the log from after loading the C172 G5.
  15. Regarding working in the 2D (Control W) mode - no. This is a limitation solely with X-Plane, as we rely on modifying their G1000. If we were using just the stock G1000, then this wouldn't have the issue, but its out of our control. Regarding the parking brake, the command to toggle the break (using a joystick button, keyboard, or similar) is "Toggle brakes Maximum Effort". In 1.2.0 as you note, we also have a system to disengage the parking break without the command. To turn this feature on, in X-Plane 11/Aircraft/X-Aviation/TorqueSim SR22 Series/SR22 (or SR22TN)/plugins/sr_systems/settings, there is a file "settings.cfg". In that file, set park_brake_auto_release to 1. Then, when you are loaded in the aircraft with the parking brake set (as X-Plane will start the sim with it engaged), fully depress both toe brakes simultaneously, when you release the toe brakes together, the parking brake will disengage.
  16. In the X-Plane menu with the SR22 loaded, you can configure what commands are bound to the various joystick keys. When you select a button/switch, there is a list of common default options available, with an option to view all the commands at the bottom. Using that option, then there will be a very large list of every possible command you can set a switch to. Under that list that shows, there will be a subsection labeled "afm" and inside that "sr" then "cmd" then "switches". There you should see all the various SR22 switches that can be bound.
  17. I’m not at my computer currently, but I believe the un-zipped size will be very close to that range, when factoring in liveries.
  18. We are looking into this, thanks for reporting!
  19. The standard X-Plane command is used for that. “Toggle Brakes Max Effort”
  20. Yes, these switches are custom with our electrical system. They can be bound manually if you desire, with the aircraft open via the X-Plane joystick dialog. All of these commands should be visible under afm -> m20 -> cmd -> switches
  21. BAT 2 is a diode test, but while the equipment fans are running off of Main Distribution Bus 2, that bus can get power from both BAT 1 and BAT 2. The diode prevents electrical flow from Main Distribution Bus 2 to Main Distribution Bus 1, but power can go from 1 to 2. When both alternators are turned on, the ALT 2 runs at a slightly increased voltage from ALT 1, to ensure the two distribution busses are split between both alternators.
  22. From the log, it looks like the files are locked by Windows and changing the files is resulting in an access denied message. Make sure both the X-Plane directory, as well as the livery folder specifically aren't set to "Read Only" by Windows. Right clicking on the folder in File Explorer to open properties should show what permissions are set there.
  23. This guide shows the process a bit more succinctly: http://help.realsimgear.com/en/articles/4999380-g1000-pop-up-plugin-version-3
  24. The popup system was changed for this version. I’ve just sent a note to RSG to see if they have an updated web guide for configuring, but until then, the steps are to: In X-Plane, set the G1000 monitors to the 2D Panel mode. Load SR22 G1000s should auto-populate on the hardware. If the PFD and MFD are flipped, right click the bottom right corner of the display.
  25. Are you sure both avionics switches (there is a dual rocker switch) are turned on, as well as the full Master switch?
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