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Cameron

X-Aviation
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Everything posted by Cameron

  1. This error is a clear indication that you are NOT running the latest version of the installer.
  2. I'm sorry it's making you frustrated, and thanks for sharing your feedback.
  3. It is in no way our intent to support or provide support for older versions in a new software release run. If you have issues, please use the forums to provide feedback and support to resolve any issue in this or a future release.
  4. What aircraft will you be flying at your school? If you want a good trainer, I would recommend this: https://www.x-aviation.com/catalog/product_info.php/take-command-sr20-g1000-p-195
  5. I think X-Plane sounds like the most suitable option for what you're looking for.
  6. This actually sounds like an unactivated Challenger. Did you not update to the latest version?
  7. That was in reference to some tests we did and discussions with Laminar about the use of DDS and PNG files, and how the texture pager differently interacts with them. PNGs are slower to process, and they must be re-fetched from disk. This slows things down and causes a stutter. It's a piece of the puzzle for objects that get "killed" when you're not looking at certain angles (like facing forward in the cockpit, but not at the engines). When you pan the camera in these situations, there is a momentary pause while X-Plane has to go all the way back to disk and fetch the files again. We solved that situation by providing DDS files, which are already compressed and contain mipmaps. In other words, no, he was not referring to Gizmo.
  8. I think you're referring to something that was thought prior to our discussions with Laminar about the CPU/GPU texture paging situation. Gizmo is not at fault, as has been explained. There was a topic elsewhere here where someone suggested some other plugins can cause these stutter drops as well, like the Skunkcrafts updater. May be worth doing an audit on your plugins just to see. FlyWithLua and anything SASL based would be a good start.
  9. You should be using '6'. All this said, the CPU core count is a workaround to a limitation problem in X-Plane, not a magic fix for a bug or hardware that's just barely getting by minimum specs (if that). You appear to be running the Challenger 650 on a laptop CPU, which is going to be throttled and have issues keeping up with anything trying to work it hard. A 1060 video card is further holding you back, especially as a laptop variant. I'm not even sure the Mobile version of the 1060 meets the minimum required specs of the GTX 970 we have posted on the product page. Your computer specs are simply probably not going to cut it.
  10. Probably not for a couple of weeks, maybe 3.
  11. Replay with custom datarefs requires work that has not yet been put into the product. This really isn't a bug. It's just not implemented for now.
  12. Updating is fine and helpful. Frustration is understandable, but please don't take it out on the forums for people already trying to assist.
  13. Let's settle down a bit. No one is ignoring this. Rome wasn't built in a day.
  14. Cameron

    Mac support

    Thanks for the update! Off to order the hardware now.
  15. Hi there, We have no plans for a demo, but there's TONS of YouTube videos at this point to check out.
  16. Thank you for trying to help out further @BlackBird_GR. I hope you guys can come out the other side successfully!
  17. No worries! Not really hijacking. But, you fall into that same camp of people as I already described. Yet another GPU in that Nvidia 1xxx series. This all, again, comes down to texture paging. No magic solutions to give here, unfortunately.
  18. Ah wow, 30Hz, okay. Rare case, but understandable. Pet peeve alert: Don't ever compare one product to another. They are not even remotely close to equal and I hate when people try to do this. Unfortunately, I don't. The explanation in the CPU thread about all this explains the situation on a high level, and on a low level as I understand it, I can make sense of why it's happening, but there's nothing I/we can do. At the end of the day this comes down to texture paging and how it's done in X-Plane. The most common folks effected are those like you with an Nvidia 1xxx series video card. With exception there's others, but by far and wide that series of video card struggles the most with this issue in our gathering of reports. If you haven't done so already, you can try and give yourself a little more headroom with the 6GB optimized version, but that's really all I have.
  19. So, first thing jumping out at me is you have 'Use Vsync' enabled. VSync lowers the number of fps to match the refresh rate of your monitor, so they're synchronized. ... But if you have less fps than Hz, VSync will reduce the number of frames by half. This results in stuttering. So if your video card only reaches 59 fps, VSync will lower it to 30 fps. We don't do server polling. Outside of the above, I can't really recommend much else I don't think.
  20. Why in the world would you EVER find it okay to post an installer that you have to purchase online? I have removed them from your post. Don't do it again. All of our products include Mac installers. You probably have some weird Anti-Virus deleting it. I suggest you have a read about the response time window on the Contact page. Sending 5 support tickets in 24 hours is a little much: https://www.x-aviation.com/catalog/contact_us.php
  21. You downloaded right in the middle of an update. You'll need to re-download the installer.
  22. Okay, a small hotfix labeled version 1.2.3 is now released to address some minor issues and the Mac build misreporting.
  23. Did you read the post above yours?
  24. Known issue. HotFix is on the way.
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