Cameron
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Everything posted by Cameron
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My response was in no way rude. You are interpreting it that way. It is your prerogative to not choose to purchase this product, and we respect your decision not to should you come to that conclusion over silly banter on when a release time will be had. Either way, enjoy your flights in X-Plane, no matter the aircraft you choose to do them in!
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Truthful response; poor only because you don't personally like the answer.
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Seems you're referencing a support ticket which was already closed and dealt with, which I think you replied to after the fact months later. Please submit a new ticket.
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Did you mean to title this Pilot Exam instead of Plot Exam?
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The perception of speed is simply a byproduct of billboards. That wasn't the intention Laminar had in mind. There's nothing wrong with thin clouds. It just gives a perception of more speed. We have no plans to make a bunch of changes here. Compared to the real world, we are close to on-point. I've had plenty of time in commercial airliners in the cockpit and do not find SkyMaxx Pro v3 far from reality in this regard. On the contrary, the video provided in a prior post is quite far from reality from anything I have ever experienced (and let me tell you, San Francisco is a pretty cloudy/foggy place on a regular basis in the real world).
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The 'Work in Progress' section is precisely for keeping you in the loop.
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It'll be released when it's ready. We won't be giving further release info for the time being. Considering this project is 5+ years, even 5 months is close when you take it into context.
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More RealWeather Connector Previews - Feb, 6th, 2016
Cameron replied to Cameron's topic in Real Weather Connector - Released!
Given the angle of the sun is higher than the camera and it's evening, I believe the lighting from this angle to be quite accurate. The angle hit by the sun is and would be expected to be lighter. -
X-Crafts has released a big update for their Embraer 175 product. This brings the product up to version 1.1, and the changes in this update include: E175 v1.1 changelog:- Ground equipment and pushback options are now restored after landing (more details below)- The winglets can now be changed through a plugin menu- There are now 12 liveries included in the package and 21 additional liveries available here - total of 33 Liveries- More details and dirt added to all liveries included in the package - SASL updated to version 2.4 - Engine start sounds fixed- Cockpit windows are fixed (the glass of the windows wasn't moving)- New avionics sounds- New chrono clock- Reverse now works separately with hardware throttle- Clicking spots on the MFD are all bigger now - very easy to click on all the buttons- Vertical ILS diamonds fixed- CRS indicator in PFD is now working- GPU can now be turned on and off on the overhead panel- ATHR can only be engaged after takeoff- Cursor changed when changing the range in MAP Options menu. (TIP: You can also change the range directly from the range indicator in the map!)- windshield was shiny in the middle- VOR bearing pointer added to the NAV map- Alitalia livery has many added details- Flap sounds inside are too loud- Updated xfmc and xchecklist config files- Fans were rotating in the wrong direction- The lights on the new winglets also illuminate the surroundings now- Big misplaced nav lights on winglets corrected- Artifitial horizon was showing wrong values- N E S W highlighted on the FMS- The little black line on the EFIS horizon is gone FMS changes:1. Corrected ability to override warning that a flight plan .fms file exists when selecting a filename to use when saving the current route. 2. Corrected coding that does not properly detect and reject waypoint misplacement if the waypoint is an NDB, and a VOR with the same NAVID is found before the plugin finds the correct NDB waypoint. 3. Corrected display of the FLT PLAN page when no waypoints have been loaded. 4. Added ability to read tail.txt files, placed in livery folders, allowing the RADIO 1 page to display the actual tail number for the aircraft depicted in the livery. The maximum number of characters that can currently be displayed is eight (8). (Default is ERJ-175). More info regarding the plugin changes:1. Added X-Plane plugin menu item that will allow the user to select the type of winglets that are to be used. This persists from X-Plane session to session by use of config file. If the config file is not found at first, one is created and the default winglets are used. 2. Ground equipment and pushback options are now restored following a flight, subject to the following conditions: a. The aircraft has flown, detected by reaching an altitude AGL of at least 100 feet. b. Ground speed is zero. c. The parking brake has been set.
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They don't work if they're not complete. What is your point? The final say and bottom line here is we are going to be asking people for their money. In return we are going to offer them an experience worth their money. Selling people a half baked systems product is not acceptable and has been done too many times already in the marketplace. We get one shot at giving an initial impression and it won't be for you to decide the scope of version 1.0. Sorry, but that's just how it is. Being too anxious and jumpy to get a product out the door like you're going for is exactly what has diminished trust for some other developers in the market.
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It's not easy to understand what you're asking here, but I think you're asking if you will be able to select between EIS and rolling gauges? The answer to that would be 'yes'.
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I'm not sure I understand this post. What are you talking about, exactly? LNAV and VNAV are pretty significant. What stuff are you thinking we are "delaying" to put in that people will hardly use? I think you're confused as to the status at the moment.
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The most important parts of the aircraft in a flight simulator are in a cockpit. Nothing has been left out there in the least. A cabin, of all things, is hardly a strike. It doesn't really matter either, considering it'll get done one day.
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I see sales. You do not. Anybody who knows you knows about your desire for simple aircraft. You, sir, are in a massive minority of the market, and if planes were made that way all the time there would be no business here. Don't let your bias/desires fool you.
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You clearly do not understand the X-Plane payware market. If you want developers like IXEG to stay around then let the people who know what they're doing do it. The cabin is not going to be used by 100% of customers.
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@pilot12345678 Yes, that is the same as the billboards rotating as described. If you look closely you'll see the texture of the cloud rotate with the camera. While X-Plane 10 generates "puffs", these puffs still rotate with the camera to trick your eye. The other big difference in these videos (and likely a lot of XP 10 default clouds) is they are very THIN clouds. No real depth to them, thus the lack of mass is giving a perception of quick in and out.
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This is not a feature request or support thread, guys. I've also gone through comparing videos of real flying to SkyMaxx Pro 3 and vs. the default cloud video you posted before with regards to "speed". I have to say I find the current SkyMaxx Pro 3 representation of this quite accurate, and believe some of the "speed" you see is actually X-Plane's camera system trying to rotate the billboards of clouds around the camera quickly. This is just not realistic at all, and in the posted video almost seemed like the clouds were in "fast forward!" So, for the time being there are no intentions to change these items.
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At this time it's not possible to do so due to some limitations in the X-Plane SDK.
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Thanks...this is actually the first time I've seen people question or mention this, and while we'll note this request I can't make any promises. I have to say some of the quick movement in this video wasn't true to what I feel I see when flying in real life, but maybe perception is different for others in flight simming.
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Someone willing to show a video of what you're talking about?
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It sounds like you guys are actually not in agreement. He wasn't saying anything about default being better other than the chosen shots in the initial post did not do a "job well done" to what he's even normally used to seeing with SkyMaxx Pro 3. Later shots posted in other topics have shown this off better. I think you'll really enjoy what we have coming to you in your free upgrade to SkyMaxx Pro v3.1. As for overcast, you are aware there are multiple types for you to choose from, right?
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Disable SilverLining in the plugins admin menu.
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I'm removing the inciteful posts here. Please keep it civil and on topic folks.
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It is Jan modeled in one of the seats. I have to say he's a lot uglier in real life though.
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