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Showing content with the highest reputation on 03/10/2024 in all areas

  1. ORBX, a renowned flight simulation software developer, has unveiled their latest release, "Landmarks Brisbane," designed specifically for X-Plane 12. This remarkable add-on package offers virtual pilots an opportunity to explore the vibrant Australian city of Brisbane with unprecedented realism and attention to detail. "Landmarks Brisbane" showcases over 100 of the city's most iconic buildings and landmarks in exquisite detail. From the majestic Story Bridge to the enchanting Wheel of Brisbane and the captivating Queensland Cultural Centre, each structure has been meticulously recreated to capture its unique essence. The use of high-resolution textures, custom-designed autogen, and meticulously crafted night lighting further enhances the immersive experience, bringing the city to life like never before. Employing cutting-edge 3D modeling and texturing techniques, ORBX has ensured that Brisbane is portrayed with utmost accuracy and authenticity. Every architectural detail and characteristic of the city has been captured, allowing virtual pilots to navigate the cityscape with a remarkable sense of realism. The inclusion of custom-designed Heliports adds an extra layer of versatility and excitement to the experience. "Landmarks Brisbane" is now available for purchase on ORBX's official website, catering to X-Plane 12 enthusiasts. By immersing themselves in this meticulously crafted virtual rendition of Brisbane, flight simulators can explore the city's iconic landmarks and revel in the beauty of this Australian metropolis.
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  2. I can't help the dissapointed. There is a quite well known phrase, "Disappointment is the difference between expectations and reality". We have tried to be as forthcoming as possible with setting expectations by telling folks it will take the majority of this year getting converted to FMOD and improving the FMS....but beyond that, there are also very big changes necessary 'under the hood'....big and time-consuming. Folks think that its always 'evolution'....just incremental work, but with tech, eventually the patches get too heavy. There is a very major overhaul of the "black box" bits to ensure future compatibility and the IXEG's continued existence....a rewriting of nearly 70,000 lines of code in a new language (that took 3 years to write originally) , stuff you won't see but I have to do to keep the IXEG compatible for the future. Guess what...its going to be silent for even longer while I work on the FMOD and code refactoring / FMS. Settle in...enjoy some other wonderful products for X-Plane, but know that it is not abandonware....and we won't be charging for updates for years to come probably. -tk
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  3. @Erny_Modulewill be fixed, plus a few more things, but won't be available "next week". Also will require some livery tweaking as well.
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