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Showing content with the highest reputation on 09/26/2020 in all areas

  1. Hi, thanks for looking into it and for the heads-up. Strange because my screenshot from the first version of the plane was also with Vulkan rendering. Might be due to something related to a change that occured with latest X-Plane releases. Might be a shader thing, a mask, the way the boarder of the windshield is setup... ? Thanks, Cheers
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  2. Certainly once we get all the 3D assets converted to the new workflow, a cargo variant would not be terribly difficult. We'll put this on the wish list. -tkyler
    1 point
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