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Showing content with the highest reputation on 03/14/2020 in all areas

  1. sounds good, really looking forward to this one as I refuse to buy another plane from [fill in the obvious company name here]. If you can, please pay special attention to the plane's xwind capabilities so it has enough rudder to keep nose straight down runway with strong direct xwind. I see alot of companies make the mistake of thinking that the maximum rated xwind component is really the maximum it can handle, and this is not true at all. It is actually the minimum the plane can handle. If a plane has a max rated xwind comp. of 13kts then that is actually the bare minimum it can handle with no special skill or training for the pilot. The plane maybe able to actually handle 20-25kt direct xwind but it would be tricky and require more skill. We went through this conversation a few weeks back with the vflyteaire cessna 150 which starts to run out of rudder after a direct xwind of 9-10kts....theres not enough rudder left in it to perform a 15+ xwind...meanwhile the real plane can easily handle a 20kts xwind and ive seen pilot claiming theyve done 25 many times. Real pilot tend to agree that a plane's MAX rated xwind component should really be considered it's MINIMUM. ...food for thought...and there are articles about this you can find..i can provide at least one if you need it. Thanks again...looking forward to getting a peak at the interior modeling too...very exciting!
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  2. Thanks for your time to answer Someone gave me the solution: https://forums.x-plane.org/index.php?/forums/topic/180118-tbm-900-throttle-mapping/&tab=comments#comment-1854412
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  3. Hi, since no one answerd yet, I'll try. Parking brake is the usual "toggle Brake Max Effort" For the Throttle, see the quickstart guide, page 28. To move from Flight Idle to the Taxi Range and Reverse, bind sim/engines/thrust reverse toggle command (aka \Toggle thrust reversers") to a button.
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  4. We are still on track for a late Q1/Early Q2 release Flight model work is going great!
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  5. Very nice, how's the xwind flight model and ground handling coming along?...any change in plans for the release time-frame (it's already late Q1)? Thanks!
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  6. Great! Thank you very much!
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  7. Hi, there definitely is a plan to get the plane VR-ready. I don´t know when that will happen, though. I am a big fan of VR myself (have an Oculus Rift), but with my headset I find the resolution too poor to use the FMS without either leaning in like crazy or using the zoom (which makes it hard to hit the buttons). I think the next generation of headsets will probably fix that, and having the plane be fully compatible with VR is definetely our goal. Cheers, Jan
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