So some pretty significant news. One of the contributing factors to our lack of updating was our mostly deprecated 3D toolchain using a very old version of Blender. Because our project is of a significant amount of 3D complexity.....manually transposing all the work (6 years worth) to the newest toolchain used by Laminar was so daunting as to preclude us from even attempting it. Laminar, recognizing the volume of work performed by many aircraft developers in this old version of Blender was significant enough to warrant their development of an "automatic conversion" tool. As such, Ted Green of Laminar took on the task and provided it as of a few months ago.....but we (IXEG) have only gotten around to trying it recently....after waiting for Blender 2.8+ to also evolved and stabilize . But I am happy to report that we have successfully converted about 85% of our 3D work and its now in the new Blender 3D / Laminar pipeline and exporting as expected. The remaining 15%, we will have to do by hand and will take a bit of time....but once done, SHOULD allow us to make more frequent updates as we did early in our release. It is our hope that once we get the new toolchain back up and running (and it was our efficient toolchain that allowed quick updates during release)....we should be able to handle updates well again. It was unfortunate that XP and the toolchain (and Blender) all changed radically at about the same time...leaving us somewhat in a difficult spot, but I do see a lot of light on the horizon.
-TomKyler