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Showing content with the highest reputation on 01/09/2018 in all areas

  1. The new version is just amazing. I had the same problem with the altitude selector showing the wrong numbers but the new scripts solved my problem as well. Thank you for the tip on how to reduce the reflections as well - I also found them a little hard to read, and prefer to turn off reflections for instrument panels. The new version is ruining me on flying almost anything else. The more I fly the P180 the more I find to love about it.
    2 points
  2. Thanks a lot! The initial (2.0.0) version, was just to make the plane flyable (and not crashing) with the minimum operational capabilities to accomplish a flight, even on online networks. From now one, and every time I will have some spare time, I will add more and more functionality. I believe that I will be able to publish 2-3 updates yearly (beyond bug fixes).
    1 point
  3. Good day, Airfighter, thank you for advice. I can only compare braking to many other planes - I want to avoid several button settings. As I said - this is a minor problem for me
    1 point
  4. As a flightsimmer for many (some say too many - ProLogic days) years, I would only say that if it were possible to go to your computer and order an aircraft (any aircraft - not just IXEG) and it would suddenly download at your local airport (the real aircraft), the criticism would start to materialize within an hour of the time the purchaser entered the aircraft. I think the work of this team and many others goes above and beyond. Yes, there are some who have produced and sold junk - we have all bought some of that - but, most of the vendors have given us value and that certainly applies to Cameron and team. Thanks guys. I, for one, appreciate your headaches and will enjoy whatever you give us ... whenever that happens ... and until then, am thoroughly enjoying the current version. John
    1 point
  5. The crash will most likely not be related to the version of X-Plane you are running - it is most likely a plugin-conflict. Cheers, Jan
    1 point
  6. Will be fixed in next X-Plane beta. Jan
    1 point
  7. Well, besides FSW, all civilian flight-sim platforms have implemented native VR in the last months. It may be a small percentage of the market now, but I would think it would wise for developers to stay ahead of the curve and begin to adapt their products for VR. Both Laminar Research and Lockheed Martin are very outspoken about how this technology will impact the market. If you fly in VR once, there is usually no turning back. And, considering that HMDs are starting to get really cheap, I think we will see an exponential growth of the user-base in the next year.
    1 point
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