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Showing content with the highest reputation on 10/22/2017 in all areas

  1. Hi Denco, I just tried the "737 walz" in 11.10b4 that my real instructor demonstrated during my initial landing training in 96: Approach normally, but don´t arm the spoilers! Add, 1-2% N1 just before touchdown. Now float down the runway, touching down with the left wheel, then the right wheel, then the left... The ground effect will keep you floating without speed loss. You will have to pull quite a bit in X-Plane, but it shows that it there is enough elevator authority. The CG can be adjusted in the "ground services" menu before takeoff, and it will calculate the resultant takeoff trim setting for you. Note that this trim setting will be too much "nose up" after you climb out of ground effect, another sideeffect of Austin´s new downwash model. We will adjust that after 11.10 goes final. Be prepared to trim nose-down after climbing through 20 feet or so... Jan
    1 point
  2. Yes, I can properly flare this plane (you saw my video) and Austin is considering the ground effect on the stabilizer fixed at this point, and so do I. There is probably something wrong with your joystick settings or the way you set the CG, the airspeed you land at or the something else. I can fly and land the plane just fine and it does not handle much differently in the landing than the real aircraft did for me. Cheers, Jan
    1 point
  3. I want this one out well BEFORE CHRISTMAS. Never mind any 6 month estimates. If I'm not done with the flight model, mesh and textures by the end of this month, I'll be seriously angry with myself. The huge majority of it is done. Including what I did over the last few days (which was pretty ridiculous, but it had to be done). Bottom line, nothing is a certainty, but barring any unforeseen acts of God, or some crazy issues I might run in to, this should be out before Christmas.
    1 point
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