Oh boy, long time, again. LONG POST! SORRY!
Been busy with school stuff and some modding.
I jumped over to Modo last summer and set a goal to push myself to learn modeling with it. I also made it into a mod for Train Fever.
I attended a game design class the following August, and have just delivered the finals last friday. During the year we've had a couple asset related tasks, such as "make a viking weapon" or "create a modular environment kit".
During the holidays I started making this diesel locomotive. It's also made into a mod for Train Fever.
Just before Easter I got hired to do a landscape for a game
And from just about the same period, from Easter to now, I've been working on a team with two others to make a game for the finals. I didn't get to make too many assets, as I was chosen to do more managing sorts of things, writing scripts, handling contact with external sound designers, composers and animators. I did however get time to texture a couple of the models one of the guys did
And at the very last moment they needed a new asset to fill a blank hole, and I modeled/textured a door to cover the hole.