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Showing content with the highest reputation on 04/07/2014 in all areas

  1. Air Canada Flight Factor Boeing 77W/Toronto-Montreal/Flight Time 42 Minutes
    6 points
  2. YAK-18 !!!!! NOT OBLIVION !!!!!
    4 points
  3. Sunday Beaver Update 16 Well, I was able to spent around five to six hours on the Beaver this week. Not a lot, but when I look at what was going on at work and at home, I am happy that I could spend some time on it. As I already said last week, I continued with the animations and ran into a few blocking issues. I thought that the fuel tank selector animation and the hook up with the corresponding dataref is a piece of cake, but not so. I haven't figured out yet how I can set the dataref to my tank in question, based on my fuel tank selector psoition in the cockpit. It looks as if the dataref just knows left, right and both, while I have front, center and aft. All I tried wasn't working so far, or at least I din't get the results I was looking for. However, I haven't spent a lot of time on this. Bugger! But as everything else, I will figure it out in the end. I also had a few issues with the external model mesh, because it was not setup properly for animation in a certain area and I am in the process of fixing this. These are the things you learn when you do an aircraft for the first time, but at least I know what to look for when I will work on the next aircraft. Believe me, I already learned a lot from mistakes. So yes, I am working on all these things and I move forward at a slower pace at the moment, but I feel OK with it, because I know that all will get done in the end and you will be able to fly the Beaver. Promise! Have a nice Sunday!
    3 points
  4. Hi all Still busy since a good week now, building 3D houses for World2Xplane... I'm on 364 so far, covering all 20 base measure from 6x5 up to 10x10 meters... They are all unique. 4 different blacks for roofs, 4 different Red for roofs, and around 16 different wall textures, plus different windows, doors, attic windows, chimneys, ..... Basements to avoid floating houses, the possibility to add or change textures, etc... Here under some example of the result. To come: covering houses up to 20x20, appartments up to 16 stages, .... and dirtying the textures a bit ;-) Still alot to to,but on the OSM scene it starts to grow :-) All will be freely put into the World-Models for use with World2Xplane. Keep you informed
    2 points
  5. NOTAM: It is now known that you can land on SOME on X-Plane's default skycrapers!!! I Swear this is not an addon! I was flying to BNA in a DC-3 VFR and noticed the helipad near a football stadium (probably titans ) So the next week, I went over in a Bell 47. I'll add more pics later.
    1 point
  6. Some beautiful shots on the ground at KFLL. Getting ready to fly to Kennedy! Scenery: KFLL FSDreamTeam Plane: x737
    1 point
  7. Give us the link!!!!! :) I want that plane.
    1 point
  8. No the FF 77W and Mr. Changs ones
    1 point
  9. Photos by my repainter, but are good enough to show off on his behalf Now, we (the VA) don't fly the heavies while we transfer from VAFS to phpVMS (We will let Mac and Linux in then!!! YAY! ), but we will as soon as phpVMS is installed. On or before the 24th of April is the ETA. Check out BlueHawk Virtual Airways Repaints available on the site's fleet page.
    1 point
  10. This weekend focused on the instrument panel dirtyness and the middle part (engines) of the panel. These are just without any additional effects and the dirt needs some fine tuning too, but it's really getting into the shape In the mean time, started to work the new plugin-based engine model as well, which will provide the exact numbers from manual - of course, if you're operating the engines right
    1 point
  11. thnks Here more pics, now all +300 house models together... lined up cause I just made copy/pasts under OSM, with all dimensions I have, at the moment :-)
    1 point
  12. Holon industrial area,basicly the last puzzle in populating Tel Aviv and LLBG area (V0.7, later version will include other parts of israel based on CVFR [VFR just with less "freedom"] routes):
    1 point
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