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Showing content with the highest reputation on 12/01/2013 in all areas

  1. 5 points
  2. Enjoy. Love all the possibilities! Version 1.1 coming soon.
    2 points
  3. Why aren't your nuts bolts lock-wired? edit: tired, brain fade.
    2 points
  4. Just a few.. with some new HD mesh Vancouver/Madeira
    2 points
  5. Version 2 is OUThttp://airbus320neo.com/updates/
    2 points
  6. I think it's about time i started a thread here on X-Pilot to showcase my development of a high detail Sepecat Jaguar Strike Aircraft. I started trying to make this in 2007, and since then development has been somewhat hit and miss. I have collected a HUGE library of reference material over the years, which includes Aircrew Manuals, Operating Data Manuals and a Maintenance Manual, so i have no excuses for getting something wrong! Since my first attempts at building a 3d model for it, my ability has grown somewhat, and taking a break from the development to create the Hypo WWII follow me truck for Mr3D's HMS Jackdaw scenery helped my modelling skills progress even more. I plan to use the excellent Gizmo plugin to refine the flightmodel, and to provide some nice effects and to bring some new functionality to the sim. Some working weapons, and target designation would be a fun thing to have with this aircraft, so those are some things i hope to achieve with Gizmo. I'm currently using Gizmo to develop a suite of flight testing and evaluation tools, so i can quickly and effortlessly verify aircraft in performance in all key areas. I have the data, so it seems daft to not make my model match the real world one. I cannot thank Ben enough for his amazing plugin. His efforts with coding in 'real' languages to provide a tool for us minions to modify the sim with such ease are really great for the simulator as a whole. I am striving to achieve very accurate dimensional accuracy, and with the help of the man in charge of restoration at the RAF Bentwaters Cold War Museum, an RAF Armourer, who helps to keep old jets in a working condition suitable for Fast Taxi runs at Bruntingthorpe in his spare time, and a visit to the Imperial War Museum at Duxford, i so far have a very accurate model. Some might say the detail i am including is over the top, by i am building this aircraft primarily for myself to enjoy, and i really want a super high detail aircraft, and making all the detail is what makes the simulator model seem more real to me. Also, I cant abide by low poly and low resolution models in the sim these days. It's 2013, and products that would have been cutting edge in 1999 don't really do it for me! I primarily model in AC3D, but i dip in and out of Blender to unwrap some parts, and to do all my Ambient Occlusion baking. Baked textures are prevalent on the detailed areas, and this process adds so much to a model that it really can't be overlooked in my opinion. An accurate flight model is very important for this project, as, like so many other people, i doubt i'll ever have the chance to experience flying a fast jet 50ft from the ground through a valley, so getting a feel for it in the sim is desirable. The Jaguar, which has some 'interesting' high alpha traits, and supersonic performance is not the kind of aircraft that X-Plane simulates well, so lots of tuning is being done, and will continue to be done, to try and replicate the real world handling characteristics. I have no fixed estimate for release yet, but i do know this will be a payware offering. It'll be released when i'm happy with it, and not before! The main areas i have left to complete are the 3D cockpit, and the UV layout for the main exterior model. The flight model work will be done alongside those two tasks, and final scripting will be done when everything else is complete. I mainly use v9 at the moment, but will be releasing a v10 model in the end. I'm not going to waste time trying to tune a flightmodel to v10 yet, as the goalposts are always changing! I have a blog running that i post development updates and pictures to, and i'll post here whenever i make an update. Enough typing, its pretty picture time!
    1 point
  7. Hey guys linked is a full resolution image of UM 3D, with the new HD mesh from Alpilotx we finally have the ability to place textures in the urban environment with population density..... Now that I have some time off work, no worries Ill be enjoying turkey, I thought it a good time to play around.......Very early look but the concept is sound... http://i.imgur.com/SUvYJfD.jpg
    1 point
  8. This is, quite simply, the best model I've seen. Full stop. Absolutely super work, Tonka. I can't wait for you to start posting pictures of the cockpit.
    1 point
  9. Been spending a lot of time in British Columbia thanks to Andras' HD mesh. Combined with SkyMAXXX and John's magic, flying is an absolute joy in X-Plane now!
    1 point
  10. Add some of Colin's magic and wow
    1 point
  11. Thanks much! For me it's more than an asthetic issue. Having the ability to turn down vis greatly improves my frame-rate when flying without Skymaxx. I assume the same will be true with Skymaxx installed. I greatly look forward to reduced vis plus Skymaxx. Fantastic program BTW. Look forward to the patch.
    1 point
  12. Thanks Goran, Take care of the head cold first. I can fly it without, I'll just have to polish up the Seat of my Pants. P
    1 point
  13. Keep it up John! "...Fixing XP10 one add-on at a time" =) - CK.
    1 point
  14. FedEx - even though FedEx does not use this plane, it still would look nice!
    1 point
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