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Showing content with the highest reputation on 11/03/2013 in all areas

  1. Getting closer each day I just coded a plugin for the standalone electrical system. I was not happy with the X-Plane generic stuff, and now I am completely bypassing it and have my own electrical system. This gives me full control and it behaves exactly like I want it to behave and I can add as much fidelity as I like. My goal is to replace all X-Plane generic systems with my own custom code and also to increase fidelity and add extra features for these systems over time. Also the flight model will be enhanced by custom plugin code, although I am pretty happy with it already just using planemaker so far. Just a small update...and since a week things really calm down here and development should pick up speed again. The last 10 months have been quite a journey though, without X-Plane
    3 points
  2. I will be posting updated KGEG either later today or Tuesday. Just a few little fixes. I will also be posting KSFF, KCOE, and S83. I added many more excludes to make sure there should not be any issues with the new beta or future updates to XP.
    1 point
  3. You can submit it to x-pilot, under the file library tab at the top of the page
    1 point
  4. Wow. What a thread to wake up to. Another case of "damned if you do and damned if you don't". You uninstalled the Saab because the update isn't out yet??? That's a little drastic, don't you think? I know developers who take 6 months to get an update out and not one complaint was seen in the forums. Shame, but, your choice.
    1 point
  5. Making a "total-fuselage" on a large 6000 sheet and making a set-up for the paint on this, cutting and pasting this to the fuselage file is an excellent method. It gives you the opportunity to set-up the complete fuselagepaint (excellent aligned) in a short time. Adding the vertical stabiliser to this total-fuselage makes it even more simple to get things aligned perfectly. A total-fuselage to set-up the paint is really fantastic. Making the complete texture on one sheet and cut and paste the result to the individual files is the best and fastest way to make a paint. I admit, a total-fuselage like this AND a fuselage and tail-texture prepared to receive from it is................taking far more time than the average repaint. AND your rig needs a huge memory. BUT: Having a complete landscape over the fuselage and tail................during your coffee-break.......................thats really nice. Leen
    1 point
  6. ugh I can always count on Tom for an off color response....
    1 point
  7. Another couple years, Oh well. I am gonna move along.
    1 point
  8. A man is alone in an airport lounge. A beautiful woman walks in and sits down at the table next to him.*He decides, because she's wearing a uniform, she's probably an off-duty stewardess.So he decides to have a go at picking her up by identifying the airline she flies for, thereby impressing her greatly. He leans across to her and says the British Airways motto : 'To Fly. To Serve'. The woman looks at him blankly. He sits back and thinks up another line. He leans forward again and delivers the Air France motto: 'Winning the hearts of the world'. Again she just stares at him with a slightly puzzled look on her face. Undeterred, he tries again, this time saying the Malaysian Airlines motto: 'Going beyond expectations'.The woman looks at him sternly and says: 'What the f*** do you want?' 'Ah ha!' he says "Qantas".
    1 point
  9. Cheers Dozer. The problem with the Camera limits has been solved by Sandy himself--he's a very patient man. I had been trying to set the limitations using the movements made with the Trakir. One turns off Trakir, adjusts position using the keybboard X-Y-& Z function keys (Which I have never used since I bought Trakir) and saves. Works like a dream. Its logical--but there again everything is logical in retrospect. Cheers....
    1 point
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