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Showing content with the highest reputation on 04/01/2012 in all areas

  1. http://www.x-plane.com/2012/04/press-release-the-bright-shiny-future-of-x-plane/
    2 points
  2. A bit more explanation for those interested Mostly slow down by choice. The projects I'm involved in were initiated at a time when I was not devoting full-time to laminar....and when I went full-time prior to V10 release...I was over-extended. As you noted, because of x-plane growth and community demands, there is plenty of work and I have a choice to get paid hourly populating airports or pursue my own work. Of course I'm going to choose pursue my own work where the return on investment is greater.....but I reap no revenue on until they're out for purchase. So on any given day, if I work for laminar...I put food in my mouth, but do not forward my future.....it's a dead end road.....so I partition my time working on my own projects and then on laminar's work. Laminar is agreeable to this, knowing my intentions. I am in the process of "un-extending" myself and tying up the loose ends and it is just taking a bit of time. So given the limited time I have doing non-laminar work, I simply make priorities on the tasks I do have (x-plane AND non-xplane) and work down that list. Now all that being said...I am going to pick a day this week to turn to the Moo and stick to it and further this along.
    2 points
  3. Hi folks, looking back on a year that has been a tremendous success for the CRJ-200 team we now feel that it can't get any better. Having designed one of the best planes for X-Plane, we now feel that we should be embracing other platforms as well, and bring the level of quality you all love to them. Therefore, we decided to discontinue development of the CRJ-200 for X-Plane and port our aircraft to Microsoft Flight. Microsoft Flight is an emerging simulator which has seen a tremendous growth in user base during the last month. We all know the platform is lacking high-quality aircraft. This is a once-in-a-lifetime chance for developers like us. Also, Microsoft Flight has a number of advantages over X-Plane that make aircraft development a lot simpler for us. For example, as Microsoft Flight is only for Windows, we don't need to develop and test for multiple platforms, which cuts our development times in half. Also, Microsoft Flight is much better for us because it only has limited scenery. That means we don't need a world-wide navigation database and we don't care for the correct approach procedures in Timbuktu any longer. The missing global scenery also allows us to ignore those pesky details of 64bit compatibility, because with the Hawai scenery, Flight will never run out of memory in 32bit. And finally, Microsoft Flight has much friendlier users than X-Plane. For Microsoft Flight users we don't need to implement complex functions like an FMS, because they don't even know such things exist. So they will never whine about functions that don't work like in the real plane. As you can see, going to Microsoft Flight is a big step in the right direction for developers. We tried to resist the temptation for a long time, but now we feel X-Plane is not going to cut it anymore. Seriously, compare this scenery http://download.aila.../mflight/10.jpg to this http://www.x-plane.c...20FA-22A_55.jpg !!! So we say "thank you" to all X-Plane pilots who supported the development of the CRJ-200 for X-Plane. We hope to see you in the skies over Hawai in Microsoft Flight. Cheers, Philipp
    1 point
  4. I'll be doing a whole new upgrade for the flight model for 10 when it is considered stable and out of beta. There are a few other things I need to do for the gauges as well to make the whole thing work in 10. They shouldn't take too long though.
    1 point
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