-TheoGregory Posted October 5, 2010 Report Posted October 5, 2010 Also crisper textures would be nice. Ideally they would just be from high quality aerial photographs. We all know what a X-Plane City looks like but have taken the time to look at it in detail. Its random spots of grey and black from the simulator... Quote
garrettm30 Posted October 6, 2010 Report Posted October 6, 2010 Don't forget that they aren't showing everything all at once. Probably they are still using new feature powered by X-Plane 9. I think that's what they did in the past shots.Did anyone notice the frame rate in those screen shots? They were like 19-23, though I assume it was on Austin's 16 core beast. The scenery didn't look all that demanding. I guess it was dynamic shadows on all of those trees. Well, it's got me worried. Quote
Jacoba Posted October 6, 2010 Report Posted October 6, 2010 Don't forget that they aren't showing everything all at once. Probably they are still using new feature powered by X-Plane 9. I think that's what they did in the past shots.Did anyone notice the frame rate in those screen shots? They were like 19-23, though I assume it was on Austin's 16 core beast. The scenery didn't look all that demanding. I guess it was dynamic shadows on all of those trees. Well, it's got me worried.There is no telling what kind of other software he's running in the background, plus I'm sure there is also miles and miles of "debugging code" running as well.. All would certainly bring FPS to its knees... Quote
-TheoGregory Posted October 6, 2010 Report Posted October 6, 2010 Also remember that might not even be taken on Austins computer... Quote
Dukes Posted October 6, 2010 Report Posted October 6, 2010 Having improved ground and tree textures would be good but I'd appreciate even more if there weren't trees in the middle of the street or so close to the coastline as we see in some sreenshots :-\ I hope that will be sorted out when Xp 10 is out Quote
Warmbrak Posted October 7, 2010 Report Posted October 7, 2010 A woman needs a man, like a fish needs a bicycle. Makes sense? No. That is the world of what is probably pre-alpha screenshots. It appears that Austin and the fellowship of the ring is currently working hard on testing features/methods/algorithms etc etc to see which of them will make it into v10.0. Have a look at one of Ben's recent blogs: http://xplanescenery.blogspot.com/2010/10/tuning-rasterizer.html. This gives one the impression they are tweaking their "farm" to build the latest run of dsf's, and is probably why all the "flatten" polygon information is due in 3 days' time. So when experimenting they will use the v9 system where it is feasible to test out new features, and that will invariably include the old textures.I think as soon as the new dsf's have been farmed/baked/conjured, the screenshots will look a lot different. Then would be a good time to shoot textures down if it still looks the same, as in its current state (with still predominantly v9 based scenery system) it does not make sense. Patience is a virtue. I am sure Cameron, Tom and Javier can explain this in a much more intelligent way, but that is the basic gist of it.It will look better. They are refining their programmatic approach to prevent trees from crossing the road when we are watching. Just watch out for the birds and deer - maybe we'll gets crocs, gators & sharks for water planes this time? Quote
Simmo W Posted October 7, 2010 Author Report Posted October 7, 2010 so realscenery is being used as a good example of orthophotos by Ben Supnik, congrats! 900 DVDs...http://xplanescenery.blogspot.com/2010/10/orthophotos-are-not-going-away.html Quote
Warmbrak Posted October 8, 2010 Report Posted October 8, 2010 And a good explanation of the current situation by Ben right here: http://xplanescenery.blogspot.com/2010/10/no-one-has-all-of-x-plane-10.html Quote
dpny Posted October 9, 2010 Report Posted October 9, 2010 It's also worth a minor note that Austin doesn't have a "16-core" beast, because no such animal exists. It's either an eight-core, or a 12-core. Quote
Baber20 Posted October 9, 2010 Report Posted October 9, 2010 It's also worth a minor note that Austin doesn't have a "16-core" beast, because no such animal exists. It's either an eight-core, or a 12-core.It's actually an 8 core processor with Hyper threading enabled which makes it a 16 core. So basically if you have an intel core i7 8xx or 9xx series then you have a 4 core processor with hyper threading which makes it an 8 core ! If you have an i7 then press ctrl - alt- del and have a look at the task bar. It will show you 8 threads ( meaning 8 core ). Intel's new hexa core processor i7 980x has six cores with hyper threading meaning it will show you 12 cores in the task bar ! So basically each AI airplane on a seperate core. 12 cores means that you can have 12 AI airplanes with almost zero fps hit. Quote
Simmo W Posted October 19, 2010 Author Report Posted October 19, 2010 So, anyone thinking of paying $15 for Khamsin's carrier, like I did- if u can be patient, wait for xp10, it's default!http://x-plane.com/pg_news.html Quote
Lukasz Posted October 19, 2010 Report Posted October 19, 2010 Screw the boat, I want that Seahawk ;D Flyable!- Do you have some kind of system that brings down helicopter on the deck in bad weather?- Yes, of course.- How is it called then?- A pilot Quote
Oliver Posted October 26, 2010 Report Posted October 26, 2010 Everyone!!!!! Go check out the new XP10 tuesday pictures. They show the new King Air and a Corvalis ! Quote
Zach Decou Posted October 26, 2010 Report Posted October 26, 2010 I couldn't help but notice the C90B and Beech Baron tail numbers ending in XS... Tom? Quote
Simmo W Posted October 26, 2010 Author Report Posted October 26, 2010 That lancair looks very nice. The comparison pic of the current kingair shows the massive improvement! Quote
Cameron Posted October 26, 2010 Report Posted October 26, 2010 I couldn't help but notice the C90B and Beech Baron tail numbers ending in XS... Tom?Yessir Quote
danhenri Posted October 26, 2010 Report Posted October 26, 2010 Is this the Corvalis of JGX-Aviation or another one ? Quote
danhenri Posted October 26, 2010 Report Posted October 26, 2010 Is this the Corvalis of JGX-Aviation or another one ?Of JGX-Designs, sorry. Quote
Cameron Posted October 26, 2010 Report Posted October 26, 2010 Of JGX-Designs, sorry.I believe it is dmax. Same guy who made the default Cessna 172. Quote
MaidenFan Posted October 27, 2010 Report Posted October 27, 2010 I hope it comes out before Christmas. I have the feeling that it's gonna knock FSX down at least a little bit. Quote
dpny Posted October 27, 2010 Report Posted October 27, 2010 I hope it comes out before Christmas. I have the feeling that it's gonna knock FSX down at least a little bit.Austin has said he wants it out for the Christmas shopping season, so we'll see. Quote
Simmo W Posted October 28, 2010 Author Report Posted October 28, 2010 I hope it comes out before Christmas. I have the feeling that it's gonna knock FSX down at least a little bit.Austin has said he wants it out for the Christmas shopping season, so we'll see.I'm gonna push the issue in the blog- nah, I can't see it out before Christmas now, missed the boat I reckon. If no one single person has xp10 yet, how can they fully test in time? Unless we'll be asked to bugtest! I hope I'm wrong though. Quote
Kaphias Posted October 28, 2010 Report Posted October 28, 2010 Unless we'll be asked to bugtest!I think that's how it has always worked. ;D Quote
dpny Posted October 28, 2010 Report Posted October 28, 2010 I'm gonna push the issue in the blog- nah, I can't see it out before Christmas now, missed the boat I reckon. If no one single person has xp10 yet, how can they fully test in time? Unless we'll be asked to bugtest! I hope I'm wrong though.That's exactly what the betas are: we all get to be unpaid beta testers.Let me play devil's advocate. If Austin wants to have it out for the Christmas buying season, Laminar can ship on December 17th and have it in stores/homes in the US a day or three before Christmas. Is the first beta comes out on November 1st, which happens to be a Monday, that gives them six weeks of beta testing from us.Not saying that will happen, but it's doable. Quote
dan Posted October 28, 2010 Report Posted October 28, 2010 I don't think we'll see a release candidate this year, and I don't think we'll get the first betas for another month at least... But the beta should be out in time for the holiday shopping season. He would be a fool to let that one slip...It's not that long ago that a major beta run took more than three months. And version 10.0 is a major version with a lot of new tech and that will probably take time to polish. So if they are going to have a RC in time for the holidays and have it shipped out to the customers in time for the christmas present unpacking then they will have to release the beta ASAP. Quote
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