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garrettm30

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Everything posted by garrettm30

  1. That looks like what I had in mind. I'll have to give that a try. Thank you for pointing me in the right direction. Edit: Yes indeed, that was exactly what I was looking for. It is so nice to have keyboard access to all of those wonderful popups. And now to decide what else to map. Thank you again!
  2. Ah, I see I misunderstood. Thanks for your response. I had in mind that it was some way to expand the possible assignments for the joystick/yoke buttons. So do I now understand correctly that these datarefs only report info rather than perform some action as I previously had in mind?
  3. I'm sorry, I'm still missing it. Could someone tell me what folder to put this file in? Maybe I'm missing something, but I think I could take it from there.
  4. I figured it out. I don't read Spanish, but I clicked the topmost link anyway and was able to find it there.
  5. I not too long ago bought the CRJ-200. I've been looking through the manual, and I am just now beginning the tutorial. In trying to get the recommended scenery, I went to the link as in the tutorial, found the right page, found the right things to click in accordance with the manual, and it brings up a "Not Found." How can I get these sceneries to continue the tutorial? Thanks much.
  6. I'd be interested in an X-Pilot event in the US.
  7. I looked over the website, but it doesn't seem this virtual airline is set up to accommodate X-Plane users. Am I missing something?
  8. I'm a Nintendo fan, but $250 is just too much for a handheld. I'll pass.
  9. Is that an ERJ? It seems to be the nose of an Embraer.
  10. It was also my first payware aircraft, and it is still my favorite. It was ground-breaking among X-Plane payware when it was released. There are some things in it that are being upgraded for the not-too-distant future. Even as it is now, it is the one I've been flying the most lately. Just one thing: I hope you have roll trim assigned to a very convenient location, because you will be using it.
  11. I also recommend it. Plus, the developer listens to feedback. I posted about it somewhere else on this forum.
  12. I would like to add my hearty recommendation of AirTrack. It is a good product, and the developer is apparently very open to feedback. I run it on my first generation iPod Touch, and I shot IP Objects Air an e-mail requesting that landscape mode be added. Fewer than 24 hours later I got a kind response saying that they had been thinking of adding it to the iPad version only, but since I asked, they would add it for iPod as well. Sure enough, the next major update came with widescreen support. I'm happy to support companies like that. In case you are curious, here is the original correspondence: My e-mail, August 27: Their response, August 28:
  13. Yeah, the Pepsi machine is my favorite part.
  14. You can get straight and level flight for the most part once you get it successfully trimmed. Trimming is harder though than in real life because you can't feel the pressure in the yoke as in the real thing. It depends on the weather though. In the limited experience of real flying I've had, even very little wind can make constant correction necessary, even when trimmed. I used to think that X-Plane was very twitchy, but I was surprised how real it is the first time I flew a Cessna 150. Now whether the heavies are so twitchy I am not so sure. It surely varies by plane. For that matter, your experience varies by the quality of the aircraft model you are using, but I'm sure you picked up on that when using MSFS. If I were you, I would e-mail the creator of X-Plane to suggest implementing a way to use those trim wheels. He can be reasonably open to suggestions sometimes. And furthermore, it doesn't seem like an unlikely request, as there is a setting specifically for the CH Products quadrant. Does anyone know the right way to send Austin a suggestion? Is it austin at x-plane dot com?
  15. I spoke with Derek via instant messaging, but others may benefit from what we found, so I will summarize here. I did some reading and discovered that Derek's MacBook Pro does in fact have two graphic processors. I found it in this following article: http://provideocoalition.com/index.php/freshdv/story/hidden_graphics_power_mbp/ It turns out the slower 9400 processor is active by default. The 9600 is 2 or 3 times faster according to some benchmarks. If you have a MacBook Pro in the last few years, you may want to read the article linked above. Derek's MacBook was set to the slower card. I am interested to know how much improvement Derek sees in X-Plane performance. Did he just get a new computer with a simple click of the mouse?
  16. Hi Rod, I've got X-Plane open now to see what we can come up with. First, I looked up your yoke and I see what you mean about the extra trim wheels. As you suspected, mine is that adjustment wheel you have on the bottom left. I may be off on this one since my yoke has nothing comparable, but here is what I would do. First go to the Joystick & Equipment screen (below): In that screen, try moving the trim wheels to see if any of those bars respond. If one of them does, you'll know where to assign the function. Once you find it, you have the options elev trim, ailn trim, and rudd trim (as it seems from your post you have already figured out). Also, if you have successfully located which item each wheel is, you will also have to calibrate it as you do the other things. This involves rolling them all the way to one end, then all the way to the other. X-Plane then registers the maximum travel for those wheels. If it turns indefinitely, then I'm not sure you can get it to work as it is. If that doesn't work, then you can assign them to your rocker switches. Or if it was me, since you have two hat switches but no vertical rocker switch, I would assign my trim to the left hat switch. On my setup, I have aileron trim on a horizontal rocker and elevator trim on a vertical rocker. Yet I only have one hat switch. To do this, go to the Joystick & Equipment menu and click the third tab, named Buttons: Basic (pictured below): First click the button on your yoke that you want to assign a function to, then click the function for that button. For example, for aileron trim on a horizontal rocker, click the left side of one of the rockers, then select "Aileron trim left." Then click the right side of the rocker and assign the right. I've also circled the left and right view assignments you are looking for. You may also want to assign a button to View: Toggle 3-D Cockpit that switches from 3D to 2D and back. Your 45° movements to me sound like you were in 2D. As for me, instead of using Pan Left, I use pan_left_fast in the Buttons: Adv tab (as below): Don't the "advanced" part worry you: it works just the same as the basic. You just get more choices. Just click the button you want to assign something to, then pick a category, such as view, then the far right gives you plenty of options, such as the pan_left_fast option. Let me know how it works!
  17. Hey Derek. Man, that's really annoying. I hope it gets worked out for you, and I wish I could offer you more help than this one tidbit. If you are concerned with your Macbook's temperature, search for and download smcFanControl. This little program will allow you to set the minimum fan speed higher than default. I would use that just to test out your theory. Also, you can get iStatPro, which is a widget that tells you all sorts of system statistics, including fan speeds and temperatures according to the various sensors in your Mac. In fact, I recommend it to any of you Mac users who like to keep a handy tool ready to see how your Mac is doing. Get it here (it's free): http://www.islayer.com/apps/istatpro/ And also I'm curious how you have two video cards in your MacBook Pro. Are we talking more than one computer?
  18. Oh rats! I just realized I missed this myself! Well, I hope others at least took advantage of the notice.
  19. I'll try to get into X-Plane this evening and get back to you.
  20. I have almost that setup. My CH Pro Yoke is not the Eclipse, but I think they are very similar. The fact that you have an iMac has nothing to do with it, as you can get as much out of your yoke in X-Plane as any other computer. The 45° increments sounds like you in the 2D cockpit, or else you mapped the button to look left in the 2D fashion. I am not able to give you the precise names of the buttons since I am away from my X-Plane computer. There are a couple different variants such as "pan left" vs. "look left." Something like that anyway. Play with those to find what you are looking for. If you can't, let me know and I'll go hunt down the precise name and how to find it. I use my hat switch in for that very purpose, so I know it is possible. Also make sure you are in an aircraft that does support 3D and go to the 3D view. As for the trim wheel's, if your yoke is like mine, they are wasted space. Mine just has an elevator trim, but it does not actually send its own signal as another input. It simply adjusts the signal for the pitch. There is no way for X-Plane to know what your trim wheel is set to. You could still use it (although it is way too stiff), but there is no indicator as to how you are trimmed. It basically just functions as an adjustment, but I would rather adjust through X-Plane. I have a couple of rocker switches on my yoke that I have assigned to trim. I hope this helps.
  21. I had some CH Products rudder pedals that went twitchy on me. I couldn't figure out what was wrong. Finally I took them apart and soldered some wires that were just snapped together. It fixed it up, but the pedals took a while to figure out how to put back together. Anyway, the twitchiness sounds like a bad connection, at least in my very limited experience. I still use those pedals now.
  22. Don't forget that they aren't showing everything all at once. Probably they are still using new feature powered by X-Plane 9. I think that's what they did in the past shots. Did anyone notice the frame rate in those screen shots? They were like 19-23, though I assume it was on Austin's 16 core beast. The scenery didn't look all that demanding. I guess it was dynamic shadows on all of those trees. Well, it's got me worried.
  23. Answer to # 2: Your understanding is correct. Answer to # 3: For flying purposes, you don't need to enter waypoint frequencies in the nav radios if your are operating under the control of the FMS. The FMS does not use radio signal. It is essentially GPS (and maybe inertial?). However, you do need to enter a frequency for ILS when nearing final, even while FMS is still your source for the flight director until ILS intercept. Further, you should have tuned in things like fix and course for missed approach procedures, etc. Essentially, when you are flying with FMS, you still have the nav radios ready to go if you have to switch over to them. And if ATC tells you to hold, likely it will be radio fix. So they won't be working at the same time, but you do keep the radios ready. Did I make that clear enough? As a side note, I often prefer to fly by the radios when on autopilot rather than the FMS. Otherwise, the en-route phase of flight is just too boring. I have learned a lot about navigation in this way. Edit: Nav radios aren't just for flying by hand. You can have autopilot set to either the radios or the FMS for its source, but it is autopilot either way.
  24. I would like to make a few comments in regards to the discussion about karma that emerged in an unrelated topic (and one interesting in its own right). Lest that topic continue to be be off topic, I have decided to post here. I am responding to some things said in this topic: http://forums.x-pilot.com/index.php?topic=1251.msg11984#msg11984 Most posts I consider to be neutral, as most conversation is just for conversation, and that's just a part of human social interaction. However, some posts contribute positively to the forum, such that the forum is a tiny bit better because of it. Since karma is the net result of community opinion, naturally what one person thinks is positive or negative may differ somewhat from the next, but the total result is what the community at large thinks is positive or negative. In my case, I will often applaud posts: Where the member shows a helpful spirit for some problem The member is especially calm when dealing with some other, difficult member A post where some useful bit of information is posted A funny joke that made me enjoy the moment I read it Even a post where a member disagrees with me or a position I hold but is cordial and open in his manner of disagreement My personal criteria for smiting (note that I am consciously slower to smite than applaud): A post is written in an obviously unkind way A post abusive to another member A post constantly badgering for updates I applaud and smite per post rather than per member. There are folks that I have both smitten and applauded at various times. One post he/she makes may be a positive contribution, while another may be negative. If we are all honest with our use of karma, each one of us will probably have a higher number of both positive and negative points to our name. It's only natural that sometimes we may be contribute positively while other times we may detract from the experience in some small way. It's really the total effect of all we post that can be a measure of our value to the community, and that's why I try to use karma on a post basis rather than a personal basis. And if more people participate, then the karma will better reflect the community's opinions of how a particular member contributes overall rather than the opinion of just a few. I have noticed how even the negative karma for this member has resulted in positive change. I have smitten him myself a few times in the past, but he is learning from this. I was so excited the first time I applauded him for a post I thought a positive contribution (and remember, most posts I consider neutral). I really am rooting for him to turn around that karma, and my clicker finger eagerly awaits more opportunities to press "applaud" under his name. I am one of those people who finds it a personal achievement every time my karma goes up. It is an incentive to contribute positively, and I think it helps me to have better posts. I also try to be careful to phrase disagreements in a kind way. It does seem, at least in how it affects me, that the karma system does work for general benefit of the community. I agree there is a certain degree of a popularity issue with the use of karma. A person may be reluctant to either applaud or smite a particular post when deserving because because of a bias either for or against a particular person. That's why I try to evaluate on a post by post basis. However, I'm not so sure that people are more willing to smite than applaud. There are only a handful of people with a net negative karma and quite a few people with a net positive karma. I think if we were to take a forum-wide average karma, it would be well in the positive, indicating a general leaning toward more applauding than smiting. I know I particularly lean on the side of applauding, simply because I enjoy applauding but don't like smiting. It is my opinion that karma within the rant section is also still a good thing. People can make positive contributions even in a rant, and I would like to be able to applaud them. And although we shouldn't ever smite just because we disagree, on very rare occasions someone can be so vicious toward others that I would think a smite warranted even when in a rant. Blowing off steam is one thing, but being hateful toward others is another. I'm not sure that I've ever seen that, though. I guess I'm just talking in principle. I respectfully but strongly disagree. The karma system is meant to be an anonymous feedback system. If you don't want to be anonymous, you can respond more directly, either in another post or with a private message. If it were not anonymous, people would be afraid of retaliation even when they are in the right to smite a person. EBay serves as an example here. I have encountered sellers that were less than honest and very unprofessional, even unkind. But I don't give negative feedback. Why? Because the folks most deserving of negative feedback are also the kind who would turn around and give me negative feedback as retaliation, hurting my user rating. This is unfortunate because that means I have not alerted future buyers of sellers to avoid. Not all of that example is analogous. I simple mean by it that because it is not anonymous, its effectives at achieving what it was designed for is diminished. Further, you say it is censorship because some people would be scared to say certain things. I don't see how this is bad. It is positive community pressure. For one thing, karma is really just a number that affects absolutely nothing else on this site. There is nothing to be scared of. It is only relevant to people who actually care what others think of how he/she contributes. Such a person will therefore want feedback to be a better community player. If you don't care how you affect other people, then speak your mind and ignore the number. That little number is nothing but a number. Further, a little bit of pressure to refrain from saying certain things or from saying them in a certain way is not bad. It is both positive and negative incentive for playing nice, and I think that's a good thing in any forum I want to be a part of.
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