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[v1.5] Mixture Up / Down doesn't work anymore


daemotron
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On 9/21/2023 at 12:28 PM, daemotron said:

but before it also worked with switches

I'm not seeing that in the code @daemotron, in other words, we haven't changed anything here since day 1 it looks like, so if it worked with switches previously..it would have probably been something XPlane changed.    So you're wanting a "single event" command where it moves the lever to full mixture on / off?   ...which is perfectly reasonable

-tk

Edited by tkyler
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Four new commands:

  • ixeg/733/engines/left_fuel_lever_to_idle"
  • ixeg/733/engines/left_fuel_lever_to_cutoff"
  • ixeg/733/engines/right_fuel_lever_to_idle"
  • ixeg/733/engines/right_fuel_lever_to_cutoff"

So for the next patch, coming up shortly....executing these commands will animate/move the levers between the extreme positions with a single command/click.

We did not originally embrace the concept of animating the controls based on single clicks for various reason at the time.  IN the MU2, this paradigm is ubiquitous and I suspect I'll end up auditing all the controls in the IXEG cockpit for which ones are suitable to animate to some position with a single click

-TK

 

Edited by tkyler
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Thank you Tom, these commands are just perfect! I understand that initially you didn't want those single event commands - for keyboard & mouse they're not too suitable and oversimplify. I'd see them only useful for people trying to bind stuff to hardware.

Yeah, I didn't attribute this to code on your end, I thought that XP's behaviour changed - but my memory may be leaking, I hope I'm not confusing things...

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2 hours ago, daemotron said:

Yeah, I didn't attribute this to code on your end, I thought that XP's behaviour changed

It's safe to say that "everything is changing...all the time" and its simply a non-stop adjustment, that's just tech.   X-Plane is somewhat like "The Borg" (for any Trekkies) in a way, which just absorbes more features and functionality....and in doing so, sometimes steamrolls our implementations causing us to have to re-tool.  Certainly as new hardware has come available, it has continually stressed X-Plane to adapt, which further stresses our implementations and its just a bit of a merry-go-round that is the nature of the beast.  

-tk

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