Jump to content

Goran_M

Leading Edge
  • Posts

    5,608
  • Joined

  • Days Won

    222

Everything posted by Goran_M

  1. It hides as soon as the park brakes are turned off
  2. FYI, we offer no guarantees with any mods that interfere with the navigation of the TBM. This will void all official support.
  3. On VR or Track IR, simply move your head up to the overhead. Without VR or Track IR, I use the right mouse button and drag my view up, or assign a preset view using CTRL [numpad number]. You could also pull the view back by pressing the comma key, and move it forward by pressing the period key, without adjusting FOV
  4. My FOV set to 95
  5. If I have to guess, I would say you're trying to fit everything in one view, without having to pan around the cockpit. I can't say I'm sure what you are saying with other add ons, because the field of view is universal. Nothing in the TBM, regarding the field of view, was touched. The top image you posted is exactly what you are meant to see. If you are using Track IR, the view should pan around without issue. Fitting everything, obviously requires a field of view adjustment, but it will distort your view, as is evident in the 2nd picture you posted.
  6. If you are low enough, and not configured for landing you will get a TAWS warning.
  7. That is definitely not normal. Something is exaggerating your field of view far too much. It's difficult for me to assess what it is because this is something specific to your system. Can you post a screenshot of your graphics settings. Is it better when not viewing through VR?
  8. First of all, we need a log file. Second, there is no problem with the TBM crashing on load. Many others are having no issues. If yours is crashing on load, then you may have the scenery file is too long problem. In which case, you can either contact the author of that scenery (I forgot the name of it, but there are several other topics relating to it in this forum) or you can simply rename it to something shorter.
  9. Please post log file
  10. TCAS will be further addressed in the next update. We wanted this update to be out, as the ILS fix was the priority for people to get.
  11. To test, please disconnect ALL hardware except the mouse and keyboard, and test again. If it freezes after that test, we will proceed further. If it stops freezing, the problem lies in your hardware. When you disconnect the hardware, use the mouse to move the power lever.
  12. I don't have VR, but your field of view figure looks to be very high. Change it in the graphics settings of X-Plane.
  13. Please remove skuncrafts updater and the terrainradar plugin, and try again. Post back results.
  14. Goran_M

    No P-Factor

    Ok, I've revisited this topic with Saso (programmer and flight model author), and this is the official word from both of us. Any future questions about P-factor/propeller induced roll, will go unanswered. I suppose the proverbial arm twisting has had an effect. Thank you for your feedback. We're aware there are some flight dynamics missing in the takeoff department and we'll be addressing those issues in a future update.
  15. Did you forget to put the fuel caps back on? A lot of people forget this tiny detail, and fuel will be blown out of the top of the wings via the bernoulli principle. It can also be seen leaking.
  16. Can you remove Marginals Autogate, CustomSBDatarefs, LivaTraffic and TerrainRadar and try again. Please post back results.
  17. https://discord.gg/rvSXu2zJ
  18. Then check for ANY plugins folders in your custom scenery folders. It's almost definitely something in your scenery folders.
  19. Check for a JarDesign "plugins" folder in your custom sceneries.
  20. If you're getting crashes, it is a very strong possibility you have JarDesign Ground Handling installed. Either in the plugins folder or a custom scenery folder. If that is the case, please remove it. That SHOULD fix the crash on load issue.
  21. Shouldn't be. Post a log and I can check for you.
  22. If you need to de-activate/activate, you will get a message in sim about it. If you are installing a new motherboard, chances are this will require an activation.
  23. That indeed could be it, also.
  24. I didn't even think it was compatible with Mojave. I could be wrong. Was it running on Mojave prior to the update? If so, try getting rid of Skunkcrafts updater. That thing causes more problems than it's worth.
  25. You're allowed activations on 3 different PC's. If you want to activate a 4th one, you need to de-activate an older one. Doing this is permanent and you will not be able to install on that PC EVER AGAIN. So please proceed when you are sure of your intentions.
×
×
  • Create New...