"exploiting bugs in other plugins" isn't done deliberately by any developer. Also, I'm only echoing Saso's comments about how 1 add ons code can conflict with another one, in an exploitative way and cause a crash. These bugs are almost always accientally overlooked by the developer.
An example is X-Plane crashing whenever the Saab was run with xEnviro. Jim (Saab coder)and Ben (Gizmo creator) combed through the Saab code AND Gizmo code to see if there was anything that could cause a crash. They found nothing. I approached Andrej, xEnviro's developer, and told him about this, and he thought I was crazy when I told him it's almost definitely something with his software. He finally relented and sent out test builds to a few testers, and within half an hour, the testers sent in results, and he found a bug within xEnviro that would cause it to crash...only while fetching weather, and only when the Saab was running. He was very surprised.
Using that example, we could agree the Saab was exploiting an overlooked bug in the xEnviro code. It wasn't intentional by us, but it shed light on an annoying problem people were having, and it has now been addressed in the latest xEnviro update.
Now imagine us approaching every developer, asking them to check through their code to see if there are any issues with their software. Wouldn't go down to well.
In your case, I would bet money that it's a problem with IVAO. Unlikely that it's teamspeak. As I said, I'll note this down and present it to Saso. If it IS the TBM, you can bet he'll find it and fix it.
In any case, we appreciate your patience.