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Everything posted by Litjan
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For the 737 Classic the IXEG is modeling you will set the orange carot to the barometric minimum. So for 08L at EDDM it would be at 970 feet. Back then when the plane was made pilots still had the ability to memorize the "thousand" of the DA/MDA . If you fly a CATII or CATIIIa approach with a decision height, you can set the RA DH window to the required decision height, i.e. 50 for a CATIIIa approach. In this case you will get a "minimums" callout. Some pilots set the DH to 200 for a CAT I ILS approach, but this is wrong. A CAT I approach does not have a decision height, it has a decision altitude. Therefore referencing a "height" (with the radio altimeter) could make you bust your minimum (if there is a valley in front of the runway, for example). This distinction is important. A HEIGHT is always a distance above the terrain, an ALTITUDE is a barometrically referenced altitude. There is no "decision height" for a LOC approach. A non precision approach (like LOC, RNAV, VOR,...) will have a MDA (minimum descent altitude). A precision approach will either have a decision altitude (DA) for CAT I or a decision height (DH) for CATII/III. There are approaches without decision height (CATIIIb), they will instead have an alert height (usually 100 feet RA), but the 737 Classic is not able to fly those. Cheers, Jan
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I am sure we can, what is your problem?
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I don´t think it is getting developed anymore...there are some versions floating around somewhere on the internet - but I am not aware of an official website or support forum.
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Hi dongjin2, we use the standard X-Plane model for the autobrake. If it does not allow autobrake operation before the nosewheel touched down - therefore this is not possible with the IXEG 737, either. You could file a bug report with X-Plane to get the autobrake behaviour changed. Correct piloting technique for the 737 is to use spoiler on touchdown (autospoiler deploy, backup manual spoiler deploy), then derotate, then apply reverse thrust. The autobrake will also have a (short) delay before it activates, otherwise the nose would slam down. You are correct that the system behaviour is not exactly as in the real plane. Cheers, Jan
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Unfortunately we won´t be able to fix XPUIPC, we don´t have access to their code and can´t patch it. Cheers, Jan
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The autobrake system is working fine for me. Make sure that you don´t accidentally toggle them off by applying (manual) brakes. The autobrake system is supplied by X-plane logic, it is not a custom system. Deceleration rates are correct, though. Make sure to not accidentally disarm the autobrake by toggling the (manual) brakes. Cheers, Jan
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Thanks for the nice words!
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Hi! Yes, I have that tracked as a bug - and we hope to eventually add that functionality as well! Sorry for the inconvenience! For now please lean over and use the Captains CDU to do it. Happy landings, Jan
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Experimental Flight Model
Litjan replied to mizra108's topic in 737-300 Aircraft Systems and Operation
Not yet. You can easily make the necessary change in the .acf file yourself, it is not encrypted or anything. Just open it in planemaker, go to "Standard" then "Author" then click the checkbox for "Always Use Experimental Flight Model" - save and exit. Cheers, Jan -
You only need to install the Navigraph data for the IXEG 737 correctly and it should work. There is nothing else to it. Maybe try to run the installer that comes with Navigraph data again, paying close attention to the options? I think you need to pick the correct data format and also the correct installation path. Which specific procedure is missing? You say a lot of them...that sounds like something went wrong with the installation, I think. Cheers, Jan
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I can´t aid in answering why Gizmo needs to be a "global" plugin (i.e. it always loads), iirc there was a technical/security reason for it - but I think you can disable it in the plugins admin menu (before you start the other aircraft)? See if that helps?
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Let me know about everything else you find - texture/blender fixes are fairly quick to do!
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Yep, I see the same thing! The texture is present when viewed from "above", but transparent when viewed from below! Certainly something to adjust for the next version, thanks for pointing it out! Cheers, Jan
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IXEG 737 No Sound After Xbox Controller Disconnects
Litjan replied to westoneichner's topic in General Discussion
Interesting! (And thanks for the kind words, disidd). The move to the next version of X-Plane will likely feature the move to FMOD as well - which will probably take care of these peculiarities. I can not switch my sound device when using X-Plane for any aircraft, not only the IXEG - and that is a known bug, afaik. So if I start out on my monitor´s speakers but then decide to don my bluetooth headset, I need to shut down X-Plane, switch default sound to bluetooth, then launch X-Plane again. Cheers, Jan -
IXEG 737 No Sound After Xbox Controller Disconnects
Litjan replied to westoneichner's topic in General Discussion
Hi! Yes, I think quite a few folks still fly the IXEG . I think it is unusual that your sound problem only occurs with the IXEG 737, we are creating a custom sound experience with OpenAL, but this should not affect the sound stopping on your bluetooth receiver - that should be a Windows issue, I believe. I do have certain sound problems with my bluetooth headset as well (like when I move out of range and then back to my computer or when the battery charge gets low), but that is not isolated to a certain game or application... Cheers, Jan -
Normally the fuel usage is very close to the flight plan - the variation due to wind changes is probably less than 5%. The major part of uncertainty is the actual flight path you will take, especially deviating around weather and delays (vectoring, holding) at the arrival airport. I will rarely take off with less than 15 minutes of extra fuel (which goes beyond the legally required reserves). It IS legal to use your alternate fuel to hold a bit longer at your destination airport...if the chance to land there is just as good (or better) than the chance to land at your alternate airport. The one big NO NO you want to avoid at all cost is having no "safe haven" that you can reach and land there with at least 30 minutes of fuel remaining. A good pilot will rather land at an intermediate airport to take on more fuel than to press on to a marginal destination with a marginal alternate.
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Alright, glad you got it going again! Cheers, Jan
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1.) Yes 2.) Declare emergency, land at nearest suitable airport
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Yes, the second X-Aviation folder is normal, it holds uninstall information... Often the "unsupported path" is due to a typo like a missing "space" like: here between the X-Plane and the 11 (X-Plane11 instead of X-Plane 11). But the screenshot you shared shows the correct writing...
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Hi James, your filepath looks legit! Some ideas: Do you have an unusual operating system language maybe? Did you install the version you are trying to activate into another (wrongly spelled) path (so you would have two instances of the plane)? Cheers, Jan
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Hi Leviathan, thanks for getting back to us on this one and sharing your findings... These mods are often quite invasive - maybe more so than the original modders intended them to be! Happy landings, Jan
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Yes, very puzzling! Does it also happen if you stop somewhere else (like in the middle of a taxiway)? I guess one other thing to try would be to disable all other plugins that may be interfering - especially SAM, flywithlua, ground handling, etc. You never know if they might interact in some weird way, so it would be wise to test that just to preclude this. Another thing is icing (of the ground), but this should affect you everywhere, not only near the gate. Cheers, Jan
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Hi andrew, this is strange - especially since they initially seem to work! One reason I could think of is that you have not turned on the hydraulic pumps for system A and simply run out of brake-accumulator pressure after using the brakes a few times. Make sure all yellow lights are out on the overhead panel when you operate the aircraft, that should take care of this possibilitiy. To further troubleshoot you can always display the DATA OUTPUT datarefs (green numbers) on screen, look in the corresponding X-Plane menu with the keyword "brakes". That way you can see how much brake force is applied. Let me know if this helps? Cheers, Jan
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v 1.33 Engines Not Running At Flight Startup
Litjan replied to sthenion's topic in General Discussion
Hi sthenion, you need to select your "startup state" in the IXEG preferences menu (bump mouse on left side of screen to get it). The normal X-Plane startup preference "start with engines running" is not effective with the IXEG 737. It sounds as if you have the "turnaround" option selected. Cheers, Jan -
According to regulations you have to perform a lineup within a short margin, spool up engines to 40% before brake release, then release brakes and press TO/GA. Calculated take-off thrust has to be achieved before 60kts groundspeed to conform with calculation. A "static takeoff" (with brakes held and full thrust) is not recommended, because of undue stress on landing gear, danger of foreign object ingestion and danger of starting to slip (especially on wet/contaminated surfaces). Cheers, Jan