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Litjan

IXEG
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Everything posted by Litjan

  1. One has to relearn a bit how to rotate the 737 - a very gently input to start the rotation, followed by more "pull back" at 10 degrees and then relax again as the plane climbs out. Also make sure you set the trim correctly according to your center of gravity (use the MAC% from the X-Plane Weight&Balance GUI). There is no such thing as experimental flight model in X-Plane 12.
  2. Make sure you run in a low resolution (max 1920x1080) and not at maximum texture resolution. You are probably hitting your VRAM limit or CPU bottleneck...
  3. What resolution and field of view are you guys running at?
  4. Let us know if that helps!
  5. I believe so - I always have it on "Engines running", just to make sure ;-)
  6. You (and Q8 Pilot) are absolutely entitled to your opinion. If you decide at a later stage that the (full) price for the XP12 variant is warranted, I am looking forward to seeing you as a customer. If you do not, I wish you always happy landings with a competing product, there certainly are a lot of great ones out there! All the best, Jan
  7. Yes - the IXEG preselected states override the selection in XP if you choose "cold and dark" or "turnaround". "Ready to fly" = "Engines running". So if you uncheck "engines running", X-Plane will attempt to spawn the aircraft "cold and dark" (no fuelflow) and the engines will die. Try it.
  8. I suspect one of your plugins to be the reason for this. I have seen on a stream yesterday that AS seems to trigger crashes during replay...so maybe try taking that one out. ASXP12 plugin stage 1.. ASXP12 plugin stage 2.. ASXP12 plugin stage 3.. ASXP12 plugin ( 12.0.0.30 ) initialized... Loaded: E:\SteamLibrary/steamapps/common/X-Plane 12/Resources/plugins/ASXPConnect12/64/win.xpl (hifi.asxconnect12). If that does not help, take out the other ones as well.
  9. Dang, you are on to us!
  10. I believe so - but you will get an email telling you that an update is available, there is no point to running the installer at regular intervals "just to make sure".
  11. Yeah, same here - ok, this is funny because I am also on Nvidia and the M is in the right spot for me. Hmm...
  12. You will have to wait for us to fix the wiper switches.
  13. You still have this: 0:09:33.774 G64: debug: IXEG: Level-1 PASS / Level-2 FAIL. License invalid You need to wait for X-Aviation to roll out the fix for this, nothing you will do until then will help you.
  14. You ALWAYS want to have the selection on "Start with engines running" in the X-Plane aircraft selection menu.
  15. Are you using Zink? Does it change if you disable Zink?
  16. Awesome... do you mind if I use this as a baseline for the "official" fix? No, the wipers are something else.
  17. Yes. you also suffer from the level 2 check failure - this should get resolved soon (X-Aviation is working on it) 0:07:56.725 G64: debug: IXEG: Level-2 check FAILED
  18. Glad that worked for you! Let me know if XPRealistic plays along (it should).
  19. You guys ARE using the IXEG preferences menu to set up the sounds, right?
  20. Yes, this is also known - ever since I became a Captain in 2008 I lost all interest in making the right side more functional . Just kidding, of course - we have plans to improve the FO side functionality in the future, not sure if we can get WXR and Terrain working, but at least get the POS INIT, PLAN mode (and also the PLAN mode while IRS not aligned yet) should be possible!
  21. I am using the standard "50%" settings and that seems to work good for me.
  22. I remember them being very dim at nights...but I will see if we can bump them up a bit.
  23. Interesting... I will forward this to @tkyler he is the one that can see the Matrix read the xml database and will be able to see what the problem is. Thanks for bringing this up! I have already adjusted our starter strength to reach ca. 22%N2 on a hot day at Benito Juarez
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