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Coop

TorqueSim
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Everything posted by Coop

  1. Good catch! I'll get this logged and see how we can get this integrated.
  2. Can you check your X-Plane 12/Output/crash_reports/completed and see if there is a "b1659ce4-e2ef-4ca7-bd82-8d6fafea7730.dmp" (to match the above log.txt's error reporting UUID)
  3. Yes, of course it should. Are you using the base GNS or RealityXP?
  4. Good catch! That bug is logged.
  5. Hi Alexis, I've heard conflicting information both ways on this. From the docs, it is pretty clear as you mention that the x-axis of the RPM schedule is not % Load, but the physical power level %. The propeller controller is already scheduled to the chart referenced above based on this.
  6. It's modeled and will be in the next update.
  7. The custom engine page is a feature of the DA40NG with NXI avionics. The custom 3-pane engine sidebar as on non-NXI NGs is modeled. I've got the note on the background color markings logged. The power level responsiveness is something we are looking into.
  8. Thanks, this is logged.
  9. No, that is a feature of the Perspective+, our aircraft are G3s with the only modifications made are in the style of the standard Perspective.
  10. Try setting disable_mtuploader to 1 in the file settings.cfg (G:\SteamLibrary/steamapps/common/X-Plane 12/Aircraft/X-Aviation/SR22 Series Entegra/TorqueSim SR22 Entegra/plugins/sr_systavi\settings\settings.cfg) and seeing if that helps. AMD graphics card drivers are notorious for behaving terribly with X-Plane in terms of compatibility, this has helped in the past.
  11. I'll need to look into this further. It has been logged [T-1904]
  12. I'm a bit confused here as you seem to mention two issues. First is that the FMS isn't working and as well as that the YD isn't properly coordinating the aircraft. I've heard no reports of the first issue, can you describe what is going on there?
  13. Yes, in settings.cfg file (located in the aircraft plugins/sr_systems.settings, there is an option "hide_3d_details" that you can turn to 1. This will completely disable rendering of most of the aircraft for those with complete hardware cockpits.
  14. Coop

    VR Suggestions

    I'll note this to look into!
  15. Coop

    PFD Aligment

    I'll note this to the future list of ideas to add!
  16. I'm trying to replicate this behavior and I can't see this behavior with winds up till ~60 knots. I do see what you are describing if the brakes are not applied though, I would recommend checking the parking brake is selected. If it is still happening, a recording showing brake position, winds, and the behavior you describe would be helpful to further debug.
  17. Coop

    DA40NG QUESTIONS

    Right now X-Aviation activation with Gizmo requires Rosetta mode.
  18. Coop

    DA40NG QUESTIONS

    Yes, only elevator trim.
  19. ESP has been removed for v1.0.1 of the Diamond which should be releasing shortly.
  20. We haven't ruled anything out for the future in the line of DA aircraft, but we don't have anything to announce at this time.
  21. Will be fixed in 1.0.1. Good catch
  22. Hi Andrew, The autopop function is triggered by the RSG plugin calling for it, so while positions and etc. can be saved the automatic popouts are only triggered with RSG hardware. The standard commands for popouts (see in the X-Plane command browser, under the "afm" prefix, can be bound to either hardware keys, or you can trigger those commands from a script if desired.
  23. Thanks for the log.txt. I've got a fix for this that should address it in the 1.0.1 update (should release in the next few days, we are wrapping it up now). If it continues there, do let me know. On the DA40NG operations, something to note with the fuel system is it is highly unique. I'd recommend checking out a DA40NG POH (there is one here) to learn more on the operations, but on this specifically, the fuel selector doesn't pick L/R/Off like most, it is Normal/Emergency/Off. For cooling a bunch of fuel is passed to the engine, and a majority is pumped back, through a line in the right tank, into the left tank. In Normal mode, fuel will pump from the left and the behavior is traditional. In Emergency mode, fuel will pump from the right, but the excess still goes into the left tank, causing fuel to inadvertently transfer. The preferred method of operation is to stay in normal mode, and then use the Fuel Transfer switch on the panel to get fuel from the right to the left tank when an imbalance is spotted.
  24. Coop

    Spin CTD

    Hi Herbert, I see that repetitive nuisance log message in there, but that shouldn't be the cause (I've fixed it for the next update to not repeat that). I'm unfortunately not seeing anything in the log.txt to help. Are you able to replicate this?
  25. Coop

    DA40NG QUESTIONS

    Hi Aglos, Regarding SVS, it does not. We may add it in the future, but right now that system isn't the most stable for X-Plane 12. Regarding Maintenance, that is not featured but mainly due to the differences between the SR22. SR22s are common for owner-operator situations, as such maintenance is a huge part of the ownership experience. With the DA40NG, this aircraft is more designed to mimic the typical experience found with that aircraft -- rentals and flight training. We focused on the components that are most relevant for those situations.
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