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Coop

TorqueSim
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Everything posted by Coop

  1. It looks like there might be some permissions issues with your drive, where necessary files aren't being loaded in for rendering of the displays.
  2. Can you send a log with disable_mtuploader set to 1? The log shows the crash occurring when the mt uploader is being attached.
  3. This might be the most specific bug report I've seen I see what is going on in the code with the ECS logic, should be fixed in the next update!
  4. Coop

    RPM runaway?

    That is normal behavior, here is an image of the engine's propeller target RPM curve: The propeller acts as a speed-brake in a way with the engine at low throttle settings, and the drop in RPM after the initial surge is due to the decrease in speed of the aircraft.
  5. Thanks for the report, we will take a look into it
  6. There is an ELT located in the pilot's footwell near the breaker panel. The switch is located next to the flashing red light.
  7. Those files aren't part of the provided installer, they are generated as the aircraft loads the config for the first time. If you are having the mt_uploader crashing issue, then creating a default file like you mentioned is the best path to get it fixed.
  8. In order to debug what is going on, we will need you to send us a copy of the X-Plane log.txt file. You can find a guide to get this file here: How to find the X-Plane log.txt file?
  9. Make sure you have loaded into a livery besides "Default". Most of the other liveries there will support custom tail numbers (except the ones where a tail number is the livery name, as those are designed to match a specific real aircraft)
  10. This isn't something we plan on integrating at this time
  11. The "v" key should also trigger the parking brake to disconnect.
  12. Yes, but a bit complicated. You would need to open the ACF file in Plane Maker, then in Standard -> Landing Gear, uncheck the box for the nose gear that is currently checked next to "Castors", and on that same page, you would need to add nose gear turn degree values, fields highlighted here:
  13. Rudder pedals with X-Plane never give the same level of finesse as the real aircraft which can make it difficult, especially with free castoring. A small bit of toe braking can go a long ways to helping though with taxiing. Some rudder pedals are more sensitive than others, you can experiment with the calibration curve for your hardware in X-Plane settings to see if you can improve the feel for what hardware you are using.
  14. Can you upload your log.txt file? This doesn't look like anything within our control on the aircraft side, but rather something likely with your GPU and X-Plane, but we can take a look.
  15. There is no King Air integration I am aware of for our products at this time. With both products, we include it integrated into the LR C172. There is also integration for both built into the TorqueSim BN-2B/2T Islanders. The MU2 has support for the G500. Also, this freeware B58 states to have integrations for the G5 and G500: https://forums.x-plane.org/index.php?/files/file/73869-beechcraft-baron-58-ultimate-g5-gnsgtn-g500-a-mode/&page=3
  16. The terrain profile was directly tied to the synthetic vision system (and had its own set of issues), and has been disabled. Once XP12.1 with the G1000 improvements comes out, we will reevaluate what features we can add compared to what will then be part of the X1000.
  17. We've figured out the cause of this issue, will be addressed in the next update
  18. From your log, it appears something on your system is blocking X-Plane from loading the SR22's systems plugin. F:\X-Plane 12/Aircraft/X-Aviation/SR22 Series/TorqueSim SR22TN/plugins/sr_systems/win_x64/sr_systems.xpl : Error Code = 5 : Access is denied. This could be one of a variety of things on your system, but most likely this is some sort of an over-active anti-virus software preventing the load flagging a false-positive.
  19. We've got this logged, thanks for the reports
  20. X-Plane still hasn't made available an updated navigation API to expose the approach segment for the default navigators. The approaches will show with the RXP GNSs and GTNs.
  21. Yes, it has been reported to them and a fix is in the works for their next update.
  22. Sometimes we see this on Mac. In the file /Users/olda/Applications/X-Plane 12/Aircraft/X-Aviation/TorqueSim BN-2T Islanders/TorqueSim BN-2T Turbine Islander/plugins/is_systems//settings/settings.cfg, change the line `disable_mtuploader` to a value of 1.
  23. The random failures that would affect the custom systems would not connect over to the retail SR. XP failures that trigger environmental issues (eg. failing an ILS, etc.) or default aerodynamic subsystems (eg. aileron hard-over) would still work.
  24. Coop

    Moony

    It is in the works, but as stated before, it is a lower priority than some of our existing products.
  25. Ha! Well that doesn't seem right. I'll get that looked at.
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