Jump to content

Coop

TorqueSim
  • Posts

    1,688
  • Joined

  • Last visited

  • Days Won

    67

Everything posted by Coop

  1. Thanks for the logs. We'll take a look with this with the recalibrations in the XP12 update.
  2. Thanks for the video. It does seem to be a bit less responsive than we typically see. Can you send a log.txt of the loaded aircraft with and without your normal assortment of plugins (Noble, etc.)? Given that this is worse with clouds, this makes me think it is most likely just due to CPU saturation on the X-Plane thread, but I want to see if we can rule out other possibilities. Additionally, there is a fuel imbalance here, that can slow down roll responsiveness a bit.
  3. It is something we have considered, we've got our hands full right now with other projects; but possibly in the future!
  4. I haven't doing thorough testing of it (and as we aren't supporting XP12 with the current AFM version, so it isn't guaranteed), but it should mostly work. The main feature I know of that is not working is Synthetic Vision on XP12.
  5. Thanks for the log, looking into this.
  6. We don't have any known issues being worked on at the moment
  7. It should be there, on the underside of the throttle handle.
  8. It's still on our list of projects we are juggling and working towards First priority for us right now, is finalizing our SR2X XP12 updates. The TorqueSim M20 and CJ525 our our next TorqueSim aircraft releases, though not necessarily in that order.
  9. The integration guide can be downloaded from my post above. In regards to a traditional manual, we don't have a dedicated manual made for this product, we'd recommend using a generic G500 manual for the real unit that can be found online.
  10. Try setting "disable_mt_uploader" to 1 in settings.cfg, located in the Islander's folder /plugins/is_systems/settings.
  11. Hi Matt, The manuals are installed alongside the aircraft in the "Manuals" folder, the full path would be, "X-Plane 11/Aircraft/X-Aviation/TorqueSim SR22 Series/SR22/Manuals"
  12. We started beta-testing of the XP12 version of the aircraft through our Discord (https://torques.im/discord) this weekend
  13. Turning down the "World Objects" slider a notch might give a noticeable improvement.
  14. In the X-Plane menu bar, under the "SR22" dropdown, toggle the "Aircraft Window" In there, under the maintenance tab, you can perform maintenance on the aircraft to see if something there is going askew. Alternatively, you can reset the state of the aircraft to new by (when X-Plane is not running), delete the contents of X-Plane 11/Output/SR22 Looking at the frame rate, 30fps shouldn't be causing issues on that setup, but I would recommend considering slightly lower settings in X-Plane to increase the frame rate (60fps is the ideal target, 20fps is the absolute minimum).
  15. That behavior is typical with most autopilots, though I can't confirm that is exact DFC90 behavior. If someone has evidence to the contrary, I'd definitely take a look.
  16. I don't believe there is a default joystick binding for this, it would most likely need to be custom programmed for your hardware. The dataref that drives the inertial separator is sim/cockpit/switches/anti_ice_engine_air[0]
  17. Hi, no the AFM version is not, but we are working on the TorqueSim version of the aircraft, as we outlined over here: AFM M20 customers will receive a discount on the TorqueSim M20 when it releases (no timeline on release).
  18. That is great news! Thanks for circling back and letting me know.
  19. Hi Valery, The SR22 weight and balance is controlled through a custom weight and balance interface. In the X-Plane menu bar, under the SR22 dropdown, toggle the "Aircraft" window. In there, select the "Load Manager" tab where weight and balance can be finely controlled. If you prefer using the generic X-Plane weight and balance interface instead, on the Load Manager tab, turn the setting "FSE Override" on, this will revert back to the native X-Plane w/b logic.
  20. If you hover over the top right corner of the G500 popup window and click so that it pops up as its own window outside of the simulator, is it still blurry there? Based on the screenshots you sent I am guessing the blurriness is just due to the resolution set in X-Plane settings being very low.
  21. Hi, The S&L button on the DFC should command ±2° pitch when pushed (it is not a vertical speed nor altitude hold mode). I haven't seen it go to 5° before. Are you able to record a video of this behavior?
  22. We have an integration guide that describes the config process (I've attached it here). For the usage of the unit, we'd recommend using the real G500 manual to gain an understanding of the system. RealSimGear G500 Integration Guide.pdf
  23. The generator fail message would display if the engine isn't currently running. Does the message persist post-start?
  24. You'll want a high-end CPU with ideally many cores and a modern 20 or 30 series NVIDIA GPU. You can definitely build a computer yourself, or get one prebuilt from a wide variety of companies, for an idea of specs, this would run X-Plane and our aircraft great: https://xforcepc.com/super.html
  25. Yeah, with that CPU you are on the absolute minimum to even potentially be viable. The Entegra system uses ~1-2 threads just to run itself. The physics model for the aircraft also uses ~1 thread. This is even before considering X-Plane and the operating system's needs. With modern CPUs with tons of cores this isn't an issue, but when you are running on a 4 thread total system, its going to be difficult to get running smoothly. We have seen other users find success through closing all other problems and minimizing X-Plane's graphics settings to minimum for ones that relate to CPU, as well as removing additional third party addons/plugins.
×
×
  • Create New...