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Cameron

X-Aviation
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Everything posted by Cameron

  1. Two different.
  2. I would guess that the recut will likely run anywhere from $15-20 via DVD only.
  3. 100+ GB on the data front, TB's of bandwidth.
  4. It is not yet time. The stores all ship different libraries and variants of the plug-in. You'll be among the first to know when.
  5. Nice work!
  6. Unfortunately we have no control over X-Plane when in replay mode.
  7. We post them here when we have them. Stay tuned!
  8. Unfortunately the truth. Google imagery cannot be re-distributed.
  9. So where do the ortho images come from? Nice looking with the buildings.
  10. What is 19x zoom? Sounds like from a mapping service?
  11. Incorrect, especially with the new spill lights. If they are not XP10 optimized then only a given number will work, and often times not as many as the aircraft may actually have. This is precisely why the pretty night lights in XP10 as a whole don't work unless HDR is enabled. There is a spill cone effect Dan creates, but this is not what we're talking about anyhow. It should definitely work with HDR (haven't had time to try), but I'd say something is definitely amiss if it's not.
  12. Gotta turn on HDR.
  13. Well, I take back some of my comments here. It's not entirely what was expected. OpenGL is not present, though it's definitely driven by SASL. It's primarily a work of images drawn similar to generic instruments in X-Plane. I can't comment on full functionality (primary commentary comes from a known programmer), but after I have enough time to do so I'll report back.
  14. Cameron

    Leading Edge Announces Cessna Citation II

    We're not making anything for FS X, so I don't think your comments hold any validity.
  15. Thanks for the info, Steven! Great step forward and one more thing to show off to those who doubt X-Plane's capabilities.
  16. Okay, so what you're saying is really nothing more than a generic instrument with custom vector graphics. That's just a pretty GUI for what X-Plane already provides by default. Anyone can do that without a plugin already (that's one cool thing about X-Plane). That said, I'm hoping there's more to this than just a pretty costume on a generic instrument.
  17. From a technical standpoint this somewhat contradicts. Are you suggesting that this is custom coded OpenGL, or are you suggesting that this is a default X-Plane functionality prettied up with graphical changes (which is possible)? That would just be custom art assets making the default EFIS appear more like an Aspen setup. Hoping Steven will get the clarification on that, and weather this apparent OpenGL is done with SASL or another plug-in, as well as how much of the systems actual functionality is plugin driven.
  18. Thanks to all for your compliments! Haha, it's one of those moments where you start to appreciate what's there when it's not. Definitely bundles of excitement through and through! Most welcome! We gave out progressive notices through other media as we could. There was definitely some heart sinking going on, even with the knowledge of the snapshot backup. It's one of those moments where you know you've been as safe as you can, but don't know the final outcome until things are in place. Sleep never felt so good. I agree, Keith, it is ironic. RAID setups are supposed to be a signal of security, but when they burn, they burn bad. Definitely thankful for the offsite backups as well. Cheers, all!
  19. I am skeptical on this information about the moving map and how it's drawn. Yes, I agree the plug-in would be used for the 2D portion of it. That said, the look of some of that map and how it's drawn looks strikingly familiar to X-Plane (and not because X-Plane is crazy accurate, either). Steven, can you confirm if it's created with SASL or a custom plug-in (C/C++) outside of that? I'm considering purchasing this myself. If it IS an Aspen simulated to the real one then this is a great step and something I'd happily recommend against our already existing catalog should someone ask about whether we have certain products that fit their needs. It would not be the first time I have happily recommended Carenado/Dan's efforts.
  20. Nevermind, this answers my question. Thanks!
  21. Okay, so do you know the answer? Is this OpenGL custom code or is it default X-Plane data imposed as an Aspen? Based on the way the map is laid out it looks like X-Plane's default.
  22. Look at when this topic was made...10.10 RC-3, not 10.2
  23. So does this have the true Aspen EFD1000 features, or is this the standard X-Plane stuff super imposed on the popup? It looks like the latter, but perhaps you just didn't have the color map on? <----- Click to see bigger.
  24. If you've just installed straight from the DVD, you may want to be sure you downloaded and installed using the following: http://www.x-plane.com/downloads/dvd-installation/
  25. Thanks for the kind comments from the entire team! Just enough to make it look good, and not enough to impact performance to a shameful level.
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